STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

Statistiken ansehen:
RADEON 6000 Users: SIMPLE PERFORMANCE FIX -- Smooth FPS & Dithering/Artifacts Gone!!!
Patch Version 3.5

This is for the brave and few Non-Nvidia users here. Radeon tribe. Found some tweaks that might be helpful.

I can usually run most games at high/ultra settings at 1440p just fine (RT is sometimes a no-go), but good heavens this game is a jank factory. Dithering, artifacts, pop-in due to FPS spikes, etc etc.

I really didn't want to do any more work than necessary like edit ini files, UE4 tweaks, or mods just to get this game working. I have a decent enough rig and shouldn't have to do rocket surgery lol. Wanted to see if there was a simpler fix. Thankfully after tinkering around I think I have a relatively easy solution.

As of now I'm playing on EPIC settings with RT enabled. I have great picture quality, graphical inconsistencies gone, and solid FPS that rarely dips below 60fps (except for the first level).

Hope it works for some of y'all.


Here's my tips. As always tailor to your personal rig:

**CHANGE VISUAL SETTINGS VIA <Graphics Quality> ONLY. NOT <Custom>.**
Game seems to break whenever settings are individually changed. Changing any of the other settings seems to confuse the crap out of the engine and usually needs an application restart to implement; even then results are inconsistent. Try using any of the Default settings from Epic to Medium.

**USE ADRENALIN TO OVERRIDE ANTI-ALIASING & TEXTURE FILTERING**
The texture filtering and AA in this game is broken af . Even with AA set to max and FSR off, faces would look like garbage--Cal's hair and beard looked like a constantly changing Jackson Pollack abstract art painting and everyone's face looked like a smeared mess. Tried every single combination of AA and texture filtering and none of it yielded consistent results. Some things looked great and others looked terrible.

Thus, go into Adrenalin and set AA to <Override application settings>, and with Morphological AA <enabled>. Also have Anisotropic Filtering set to <Enabled>.

My settings: AA - <8xEQ><Supersampling> Anisotropic <16x>
Picture quality finally looks like it should.

**LEAVE FSR ON**
As mentioned above, AA and texture rendering settings are broke. Disabling FSR somehow seems to make not only performance worse, but image quality as well. Strangely <FSR Disabled> looks about as good as <FSR Ultra Performance>. MASSIVE DITHERING on all and any hair rendering. Artifacts all over the damn place. Faces blurred and gross looking.

After setting up Adrenalin, I enabled FSR Quality and haven't looked back. No artifacts or ghosting so far.

My Settings: <FSR Quality>

**OVERCLOCK & UNDERVOLT**
Game under utilizes GPU so tried to force load to GPU. Did custom tweaks to GPU tuning via Adrenalin. If you have a lower tier card I would perhaps skip this step.

I already know my GPUs sweet spot from previous testing. Set my GPU TUNING to Clock Frequency Max - 2600MHz, set Voltage down to 1090mV , VRAM TUNING to Memory Timing - Fast Timing - 2150MHz , POWER TUNING to Power Limit +9% , and AMD Smart Access Memory - Enabled .

**RAY TRACING ENABLED**
So this is the really weird part--game seems to run better with RT enabled. Play around with this last and restart the game each time you change this.

With all this done game looks better than ever and runs pretty damn smooth.

TL:DR - Left my game on EPIC default, RT Enabled, and overrode all AA and texture filtering to Adrenalin Software. Undervolted & OC the GPU. So far game performance has stabilized and improved, and artifacts/pop-in are gone. Still slight hitches/stutter when passing through an invisible barrier which most likely triggers the shader comp loading issues.

|| My setup ||
Ryzen 5 5600 // Radeon 6800 XT // 64GB DDR4 RAM // M.2 SSD
Zuletzt bearbeitet von Artoojheetoo; 5. Mai 2023 um 4:20
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Beiträge 13 von 3
So in other words it was something specific to your setup. Okay...
Ursprünglich geschrieben von AmaiAmai:
So in other words it was something specific to your setup. Okay...
Where'd you get that nonsense? Everybody knows the ingame menu is broken, and the graphics settings don't apply correctly. The latest patch for this game also does fix performance for a lot of people. So the guy found the in-game settings that work, and everything else is placebo.

The only thing questionable is the OP not realizing you can disable FSR by downloading a fixed config file, and not realizing that raytracing doesn't actually WORK unless you turn it off then on again. So the game is most likely not running raytracing at all.

The stuff specific to his setup may help him somewhat, but overall it's just placebo. The game is just running better at default settings than it used to.

As a side note, tech reviewers have speculated that some issues could be overheating related, while EA has blamed things like using Intel CPUs on Windows 10. So yes, there are issues caused by people's personal systems that probably can be adjusted to help performance. It's not valid for everyone though, and the game is still buggy. That said, personal system issues are not the game's fault, and it's absolutely ridiculous that some people think personal issues are the game's responsibility instead of their own. In that case, they can melt their CPU, and I would say they deserve it.
Ursprünglich geschrieben von DefectiveByDesign:
Ursprünglich geschrieben von AmaiAmai:
So in other words it was something specific to your setup. Okay...
Where'd you get that nonsense? Everybody knows the ingame menu is broken, and the graphics settings don't apply correctly. The latest patch for this game also does fix performance for a lot of people. So the guy found the in-game settings that work, and everything else is placebo.

The only thing questionable is the OP not realizing you can disable FSR by downloading a fixed config file, and not realizing that raytracing doesn't actually WORK unless you turn it off then on again. So the game is most likely not running raytracing at all.

The stuff specific to his setup may help him somewhat, but overall it's just placebo. The game is just running better at default settings than it used to.

As a side note, tech reviewers have speculated that some issues could be overheating related, while EA has blamed things like using Intel CPUs on Windows 10. So yes, there are issues caused by people's personal systems that probably can be adjusted to help performance. It's not valid for everyone though, and the game is still buggy. That said, personal system issues are not the game's fault, and it's absolutely ridiculous that some people think personal issues are the game's responsibility instead of their own. In that case, they can melt their CPU, and I would say they deserve it.

Hahaha thanks for nerfing that guy...no good deed goes unpunished right? Lol

As far as your other points, I appreciate the food for thought you've given me.

RT is definitely on as I did know about that off/on bug. The in-game visuals behave as such as well as RT is evident.

As far as placebo, I'm curious what you mean. Even after the patch the game ran and looked like garbage for me. My OC GPU tuning helped squeeze out a good 10-15 fps more and my temps are not even close to anything terminal (mid 70s maxed). Is the config of the game that broken where this is all really in my head?? I really am genuinely curious

I might consider looking for that config file but the game is running well enough as is. I have minimal tinkering desire for this game lol

Thanks again for your input
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Beiträge 13 von 3
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Geschrieben am: 5. Mai 2023 um 3:43
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