STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

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Soft-lock: Jedah outside of Cere's Archives
Visiting Jedah for the first time I am apparently trapped in the mantis hanger with a quest to speak to Cere for the first time. There is no prompt on the door to open it and no cut scene takes over at the door. I can't even return to the surface at the moment. This save file is essentially dead in the water.

I haven't seen any discussion on this glitch so I thought to share it. Let me know if there is a work around or you have the same issue.
Originally posted by JinxTheWorld:
Use force push on the blue ball in the groove in the wall to open the door. in the same room.

They really should have put some notification or some direction to do so.
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Showing 1-9 of 9 comments
ayo May 2, 2023 @ 6:55pm 
theres a ball on the left wall that you have to force push, thought I was soft locked too till I spamming force moves near the door
Zepati May 2, 2023 @ 6:55pm 
theres a ball on the wall you have to force push to open the door
Lowbudget_Soup May 2, 2023 @ 6:56pm 
Mother of god thats not even remotely clear. Ill check it out.
The author of this thread has indicated that this post answers the original topic.
JinxTheWorld May 2, 2023 @ 6:56pm 
Use force push on the blue ball in the groove in the wall to open the door. in the same room.

They really should have put some notification or some direction to do so.
Lowbudget_Soup May 2, 2023 @ 7:01pm 
Confirmed, I am dumb. Leaving the discussion up to help anyone else tho. Hope it helps someone.
JinxTheWorld May 2, 2023 @ 7:09pm 
Originally posted by Lowbudget_Soup:
Confirmed, I am dumb. Leaving the discussion up to help anyone else tho. Hope it helps someone.

Just a heads up, you will come across things like this several times. Best advice i can give you is look for things that stick out or seem out of place.

Pretty much every puzzle follows this pattern. More intricate puzzles will require some investigation and thinking outside the box, but the level and art designers did a fairly good job making the player get funneled or pointed towards a solution. I'm pretty bad a puzzles, and i never got stuck for more than 10 minutes or had to look up the solution on the internet.
Zepati May 2, 2023 @ 7:12pm 
Originally posted by JinxTheWorld:
Originally posted by Lowbudget_Soup:
Confirmed, I am dumb. Leaving the discussion up to help anyone else tho. Hope it helps someone.

Just a heads up, you will come across things like this several times. Best advice i can give you is look for things that stick out or seem out of place.

Pretty much every puzzle follows this pattern. More intricate puzzles will require some investigation and thinking outside the box, but the level and art designers did a fairly good job making the player get funneled or pointed towards a solution. I'm pretty bad a puzzles, and i never got stuck for more than 10 minutes or had to look up the solution on the internet.


couldnt have said it better
Xelbak May 2, 2023 @ 7:19pm 
I must be a different kind of player because I snooped around the room when I raelised the door wasn't opening and found the ball pretty quick

they probably should have made it more obvious though.
JinxTheWorld May 2, 2023 @ 7:31pm 
Originally posted by Xelbak:
I must be a different kind of player because I snooped around the room when I raelised the door wasn't opening and found the ball pretty quick

they probably should have made it more obvious though.

I noticed it pretty quickly only because it glowed blue, which is the indicator that you should use force push/pull on the object (though usually it tells you what buttons to push). It looked odd and the gamer in me demanded i find it suspicious. I look around every room for stuff since i am a bit of a loot goblin lol. If there are 2 paths i'll go towards what i believe is a dead end first.
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Showing 1-9 of 9 comments
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Date Posted: May 2, 2023 @ 6:53pm
Posts: 9