Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They really should have put some notification or some direction to do so.
Just a heads up, you will come across things like this several times. Best advice i can give you is look for things that stick out or seem out of place.
Pretty much every puzzle follows this pattern. More intricate puzzles will require some investigation and thinking outside the box, but the level and art designers did a fairly good job making the player get funneled or pointed towards a solution. I'm pretty bad a puzzles, and i never got stuck for more than 10 minutes or had to look up the solution on the internet.
couldnt have said it better
they probably should have made it more obvious though.
I noticed it pretty quickly only because it glowed blue, which is the indicator that you should use force push/pull on the object (though usually it tells you what buttons to push). It looked odd and the gamer in me demanded i find it suspicious. I look around every room for stuff since i am a bit of a loot goblin lol. If there are 2 paths i'll go towards what i believe is a dead end first.