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Don't thank me, I never pre-purchase.
Corporations don't care about us, ethics or morality. They care about maximizing profit regardless of consequence. So they make calculations that determines the damage done from a broken release still results in higher profits than the extra time spent on payroll to properly fix the game.
Corporations are almost always unethical and immoral. Often outright evil.
I don't remember ever crashing when the Batmobile's smoke effects came up. Nope, no way.
If there were any problems with Arkham Knight it was solely on the dev team and not Nvidia and the effects being used.
Here though, it's definitely AMD! It just has to be! I can't think of any explanation.
Now excuse me while I use my 7950x3D on Windows 7 x64 even though the CPU has no support in that OS, my 4090 with only a UEFI BIOS and no CSM compatibility, and my RAM OC'd at 7444.
Windows 10 will never take me alive! Oh no, game crashed... AMD did it again!
Arkham Knight also froze PCs...so there is that too. On the 970 it was very good at freezing the system with that smoke effect. I think even AngryJoe or some other Youtuber crashed on stream with computer freezes playing it more than once.
Won’t matter.
The amount of hardware diversification is enormous on PC. The people who want perfection actually are shooting themselves in the foot. The game tried to build around ray tracing and next gen tech. Rat tracing just doesn’t seem to be ready. Same problem with Cyberpunk and these devs make the best games in the business.
It will never have a smooth launch on PC for everyone. It’s the nature of PC. Unless they develop several years behind the tech. Meaning no ray tracing until it is bullet proof. It’s been out for years now and they still can’t seem to get it battened down.
And the people whining about 60 fps have no idea what they are talking about. The most important thing is consistency through all hardware. A game that runs at 30 fps locked perfectly will look better than a game that goes from 60 to 120. As the game cycles frames it causes sheering or latency issues through all the hardware.
Also producing 20 frames of microscopic changes that you can’t even react that fast. It’s a waste.
They would be better locking PC games to 60 fps with a band of 10 fps. If they can do that and all hardware works in unison games would look movie quality.
Better to frame lock it than have giant swings. And sone latency isn’t frame production. Sometimes latency is unrelated.
Basically imagine a water house that is consistent versus one that doubles output and cycles. All the hardware in the computer is bouncing around to try and match.
But sone people claim they can see 300 fps and other nonsense in this forum.
Batman Arkham Knight
Builds, patches, and notes
9. 08 March 2016
8. 19 January 2016
7. 18 December 2015
6. 17 December 2015
5. 24 November 2015
4. 05 November 2015
3. 28 October 2015
2. 04 September 2015
1. 27 June 2015
0. 23 June 2015 (Release)
Total 9 patches, 9+ months
Large 3+ month time span
between patch 1 and 2