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animals in rdr2 were incredible, it's not at this level, but the immersion is different too, fps vs 3rd person. also combat is not the same at all.
love both. if you want another experience like rdr2 this is not it (and there is no other game like rdr2 for now to be honest), but its a very good rpg!
They're kinda similar indeed, both look magnificent and compelling, with a ton of nice touches to put you in their atmosphere, but RDR2 is easier and way more forgetting, also it doesn't have much melee combat !
I didnt like RDR2 that much... because of its open world i kinda didnt get anywhere...
meaning.. there was so much to do... the main story never got to me
its like the Ubisoft games... but at last they feal like its ok to skip all the side stuff
KCD is a slow game,
the enviromet is realy realisic...
if you go into the woods.. thy look like my woods outside in RL
many sights in the game you can visit today.. and they look very similar
some buildings still look the same.
Landscape looks the same in RL (some stuff is scaled down a bit ofc)
Villagers have a daylie life cycle, breakfast, work, entertainment, dinner sleep and so on..
they undress when go to sleep
armor and weapons are realistic (historical) but not 100% acurate.
You dont need quilted underarmor to ware platemail in RL but you need it in the game
water and rain could look better tho
I like KCD2
If you havent played.. go and play KCD1 1st
But on the end thats a apple and pear comparison, in that point that between RDR2 and KcD2 last but not least are an huge difference in budget and manpower in development.
But for the possibilities of warhorse studios and in relation to oportunities of Rockstar Studios is KcD2 magnificent good game and more ore less the "smaller and well developed medieval brother" of RDR2. ;-)
I played the hell out of KC:D1 while everyone else on the planet played RDR2 because I didn't have a console. So by the time RDR2 released on the PC I was so used to the complexities of the game mechanics in KC:D1 as enjoyable RDR2 was to play it just felt like a press X button simulator for simpletons.