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Whose agenda is it?
I would like to add that the nobility also sometimes fuelled antisemitism as wicked way of "reducing their debt".
Oh, please stop this conspiracy theories with a "jewish company".
Jews were a part of (almost) any medieval city (unlike intellectuals from Mali...). In the specific case of Kuttenberg adding a Synagoge might not be totally accurate (I have seen conflicting information on this) but it's plausible and in principle fits well into the story. It's another question wether they could have invested a bit more time into story writing and made up a better plot in which the Jewish community could be integrated.
Its part of the Czech culture, deal with it.
Also oh, horror they have friendly relations with Israel.
And I think there possible is even a (small) group of people who are just so fussy about historical accuracy (!= plausibility) that they just can't enjoy the game when there is a building that might not actually have been there - but that's neither antisemitic nor uneducated, just neurotic.
And as a side note: the old jewish sites in Prague are also very interessting to visit as a tourist (even though overcrowded sometimes) and a good contrast to how rampant "bachelor party tourism" has destroyed the flair of other parts/aspects of the city (including the Bohemian cuisine).
In my opinion, the whole problem is more complex. KCD 1 (the original one) is a rather poor game in several important respects. It's janky, it has bugs, it was released in an unfortunate state, the battle is garbage, the story is kind of bad, but despite all the problems, the game is entertaining because of the immersion. A particular type of audience found in KCD1 a rare case where the devs wanted to create an experience so "autistic" that they even dared to fight with the religion of political correctness. They showed that nothing would affect the original vision, and they delivered something that, while far from perfect, was very immersive and interesting.
That attitude, and the final product, attracted a type of consumer who is quite demanding when it comes to certain things...
Now we have the KCD2. And the devs are saying - through the product - things like: "Oh, even though there's no historical basis for it, we decided to include a Jewish quarter in the game, with its own synagogue, so you can have the great excitement of fighting antisemitism in your adventures through medieval bohemia. Uh? Does that go against the spirit of the first game? Who cares, nerd? You're not antisemitic, are you?"
"Oh, now you're gay, and you can kiss and have sex with your battle partner, who is also gay. Uh? Does that go against the spirit of the first game? Who cares about that? You're not homophobic, are you?"
"Oh, now there's an African man that we invented out of thin air to add some melanin diversity to the game. Uh? Does that go against the spirit of the first game? Who cares about that? You're not racist, are you?"
In other words, KCD2 is modern garbage made by weak minds stuck in modern conventions. Like the first game, the mechanics aren't engaging (it's janky and bad). But unlike the first game, it doesn't have the redeeming factor that is necessary for this type of product to stand the test of time. It's basically a disposable product, made by modern minds who have nothing to offer, for a mass of consumers who have no standards.
And to those who don't agree, I just say: wait. Time is the ultimate arbiter, and it's going to be pretty cruel to KCD2. Time will show that I'm right, and if you're reading this in 2027 or later, you'll already know that I got it right.
What is cool these days is being a neo-nastie and complaining about where woke touched your micropeen.
Because they are anti-semites. Like many people nowadays, due to all the hamas propaganda.