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as far as i know they worked with historian(s?) and the world in the game beeing believable historic is also my perspective (only from my hobby perspective and knowledge, and as someone interested about the middle ages, not as someone who really learned about it)
so much about the daily and small life we simply do not know in all details but if what we see seems to be believable as something that makes sense in the setting and age and that it was not done simply in a video game but like it could be done like this IRL - thats really impressive :)
i also really enjoy the world and especially the architecture and the differences in the different buildings (as you mentioned - poorer or more well off...) in my game i only arrived in kuttenberg a few in game hours ago and started to simply discover the city and not focusing on getting the story on - very enjoyable. (but i am sure it will be also enjoyable when i decide to dive right back to the quests and story ^^)
If you look at the market tables in Kuttenberg you can see they are a flat surface made of planks pinned to rails underneath and then resting on two trestles. But also there is a bodged supporting beam in the middle to stop the table bowing under the weight! So the devs have even considered use case! = the merchant had to modify his trestle table through experience.
Also the trestles for carpenters shaving off the bark of a tree are much more heavy duty than the merchants market tables :)