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sell it and level up alchemy, you can also buy dried belladonna from him (fresh nettles are everywhere) and make some saviour schnaps while your at it.
take the feats for selling potions for a higher price and the ones that let you make more potions in one go.
Once you get above a certain level, bandits will start spawning with plate armor and then the bottleneck just becomes the amount of money the vendor has.
There also really just aren't any expenses. Best horse in the game is free. Best sword in the game is free. All of your armor and clothing can come from bandits. Skill tutors can be pickpocketed for a refund.
All you're really paying for is equipment repairs and books.
do it early as well since if an item drops to 0 durability it also drops in item quality.
the only thing you can't get back is paying for punishments to the guards.
you can probably ko that guard and get them back ..maybe?
Best thing about Alchemy: you don't even need to buy the recipes to unlock the recipes in your recipe book, just the ingredients.
Here you find all the recipes and the procedures:
https://inara.cz/kingdom-come-2/recipes/#:~:text=A%20list%20of%20all%20alchemy%20recipes%20and%20blacksmithing,or%20forge%20weapons%20and%20gear%20at%20a%20smithy.
Brew a potion successfully and its recipe is unlocked!
While traveling around you will get notifications that you've spotted a nest here and there. Even without a bow you can knock those off. Crouch and press G to throw a stone. Aim slightly to the left and below.
Bandits are an excellent income & equipment source :D
Beware: the encounters are random, so you might stumble across some very hard enemies at start. On the other hand: hard enemies mean great gear. Make sure to wash and repair the items before selling for more coin.
1) Level alchemy with chamomile potions and sell them to the potion seller in the first town to earn some small amount of dosh to get started and build your alchemy skill. You won't make a ton to start - you need to unlock the alchemy perk that get you extra potions each craft as well as the one that gives you the henry quality potions as these sell for much more.
2) Once you can craft at least 1-2 extra potions per craft of henry quality i recommend switching to saviour schnapps crafting and making 20-30 of them. You can make 5 potions per pop and sell them for 50 each netting you 250 g roughly every minute or so. MUCH more money than early game quests or bandit loot will get you.
3) Once you have a few hundred g and about 2 dozen saviour schnapps start fast traveling around the map until you run into bandits. As soon as you transition out of fast travel drink a henry quality saviour schnapps so get a save and the +3 combat stats. Even at the beginning of the game you will occasionally get bandit encounters where one of them have heavy armor. Start farming these for heavy armor and combat levels. Wield the strongest weapon you find that you have stats for.
3.a) If you are having problems with these - I recommend making henry quality dollmaker poisons and coating both your main weapon and your cross bow bolts. Cross bow is easier ranged weapon to do DPS with if you are untrained and you should use it as an opener on the more heavily armored opponent in every fight if you are having problems. Focus down the lightly armored bandit by kiting him in between you and the heavy armor guy. If you dollmaker the heavy this becomes much easier as he can't move fast when poisoned and will also suffer damage over time.
4) Bring gambesons and any heavy armor (helmets and gauntlets have the best $/weight ratio, chest armor has the worst) to the tailor in town and the black smith in the second town you meet as part of the main quest very early on. Buy there repair kits and repair the armor yourself before selling. This will start to pump maintenance which is an important stat for getting a high return of investment on bandit encounters. Repair any weapons you want to sell on the grinding wheel (don't use blacksmith kits - you don't need to).
At this point you should be raking in hundreds of g per day. You will quickly find that the limiting factor on getting money is vendor cash levels rather than not having stuff to sell.
Technically sticking with alchemy is probably the best ROI for your irl time until you get to kuttenberg and can farm armors worth 1000+ each, but it is tedious as hell. I start each game session out by making 5-10 alchemy crafts and stop there because that is about as much as I can tolerate before it starts to remind me of irl work.