Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
I just reloaded my save and kept my coin. I'll do a bad rep playthough later.
https://steamcommunity.com/sharedfiles/filedetails/?id=3460678699
I am in the Kuttenberg region, when I go back to the Trotsky region, I have this bug: not only my horse becomes unequipped, but when I call for it it comes near but then it keeps walking, I have to run after it and jump on it! :-D
This doesn't happen in the Kuttenberg region, where my horse (Pebbles) stands still after coming to me when I whistle (as it usually did in the first phase of the game in the Trotsky region too).
https://www.reddit.com/r/kingdomcome/comments/1jauvsq/kcd2_fire_sometimes_gets_stuck_after_update/
- Guard standing on top of tent in Kuttenberg square
- Archery competition could get bug that one contestant is missing and only way to end event is crouch and hit remaining contestant with rock
- As stated by others: Bandits looting npcs causes stolen items number to increase in player tab. I can watch a bandit kneeling over a dead npc and watch my stolen item count go up.
-Looting should be less broad. Player character should not be issued a criminal stat in looting when concerning Wolves. You have activity quests that say go kill some wolves to save sheep and bring some ears back. Why does the looting number increasing when butchering the wolf to get the ears. The game states it is not illegal to kill hares, wild dogs and wolves. So why is the player character punished?
-When gaining Pebbles, if you remove the saddle from Pebbles to your inventory, the saddle has a red hand indication of stolen. The character player stealing stat will increase post transfer to your inventory. This should not happen - the player character did not steal, though may be in possession of stolen goods./?
-Not sure if it's a feature or bug, but as you progress with bow skill and at shooting ranges, the bow bobs prior to shooting after the first shot. Ie: Initially you raise your bow and smoothly move it. After experience gains, you raise your bow, it does an exaggerated bob down and up, then you can smoothly move it.
-random audio fade outs - most fix themselves on reload. Sounds like the npc or player had a mic on, then turned it off.
-With game controllers, as stated by others, the R2 not functioning in/on initial confrontations for the first press...sometimes feels like more. This does occur even if locked on to the target. Something similar also happens with the initial swing of your hammer when forging items - first hit just doesn't seem to do anything - no spark.
-Handsome Charlie: His hat should not be a criminal stat looted item. You are required to get under the guise of law.
- not a bug, but I'm not a fan of lock picking being counted as a crime in the crime tab. If you are just practicing and not doing anything unlawful like theft or breaking an entering, then why is it criminal. Henry is a trained blacksmith...you can get lock picks with a craftsman perk. You may need to learn lock picking to help someone get into their home or into their storage chest - why is it branded as criminal? Why not have lock picking counted as a general stat vs. a criminal action./?
- Not a bug, but would love to know the time of day while riding the horse. Either have it in the character tab or have it like regular except non skip-able time.
- Not a bug, but would love the hit boxes changed for the alchemy table. The water and wine boxes need tweaking. The distill and vial hit/click boxes needed tweaking.
- annoying clipping at the shooting range in the quarry. Npcs can clip in your character while shooting.