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Cry engine is cursed im 100% sure in in, Hunt Showdown was best FPS on the market there was not even comparison to close second it was simply THE BEST in its class, after they remade it they ruined it and only players that are left are new players, they literally ♥♥♥♥ on their original community to appeal to new people who will in turn but old DLC's, and obviously console players who always cry about something because they are defected or something, and now those who once loved their game can't even look at it, that's what Hunt Showdown is today, nobody asked for anything but graphical improvements even that nobody asked for, console players cried how game look poor on newer gen consoles at least that's how i understood it and idea for remaster was born, nobody asked for anything buy balancing changes that are still problem today it is what it is. When i play KCD 2, i cant get Hunt Showdown fiasco form my head its deja-vu from 1 year ago.
Combine that with the mod to remove the hud so you have to actuall think and look.
Makes it much better
A lot of people are fooled into thinking KCD's combat has anything meaningful going on because they naturally become more comfortable with it as they play. As they start to see better results, they assume it's somehow related to them getting better at the game. In reality, it's just a result of their skill levels increasing. In KCD1, attack direction does NOT influence how an enemy will response to an attack. You're exactly as likely to land a hit by changing direction every single time as you are by swinging from the same direction every time. Feinting is actually harmful to you as it increases the chance of the enemy doing a master strike or dodge. Combos are nearly impossible to perform because the enemy dodges constantly. If you're positively trading with the enemy by pressing LMB, it's because you're out-statting them. The only strategy that bears results is spamming clinch and master strike.
All KCD2 does is restrict master strike. This means that your own master strikes take effort to perform and you aren't punished by the enemy constantly doing them to do. This makes combos relevant and makes feinting a positive, and the changes to master strike mean that direction is now relevant.
This is a pretty significant INCREASE to complexity, imo. All of the flaws of the combat system in the game now were exactly as present in KCD1
You are also not right about combat progression, yes you are better when you are max lvl 20, but by your logic giving new player max level character to kill three enemies it would be auto win for the player, but that is not true, you can still kill someone even being level 1 (no perks rather), obviously game is not built around that but you can do it with skill and patients, now i don't say that KCD 1 has best combat ever far from it but it was better than in KCD 2, by a long shot better too...
"dumbed down" to me means "made less complex". So I would say you were talking about the complexity of the game, unless you have some other definition.
Stabbing is barely a decision that matters. Combos, feints, and attack direction are infinitely better decisions.
No, you were not more likely to land an uppercut if the enemy had their weapon raised. This is simply untrue. If your stats are equal to the enemy and you left click, the enemy has a 5% chance to allow you to hit them. If you feint, it's a 7.5% chance. This is what I mean about the combat system tricking people into thinking it's deeper than it is.
This is literally what KCD 1 was.
I mean, yeah. That's pretty much true.
there is also bleed through dmg, even when you perfectly block.
you can't be naked or you will die to bleed through dmg.
this feels like a troll thread
I would say this game is actually harder though... because master strikes are not luck based so later when you face more difficult enemies with swords you have to actually think about where you are swinging. I mean sure you could just be a sword master an try master strike them to death... but it still requires more thought than master strikes in the first. Combos matter more as well.
I'm not sure why you started schizo'ing out about Hunt Showdown and console players, I played KCD1 on console and had no problems with it