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Or maybe your skills are low if you went to the wedding early?
You can see the enemy HP on the bottom, it's the purple bar: If you can see it go down, but very slowly, probably means you're severely under-leveled for the quest, especially with swords or strength. Or both.
My sword fighting was around level 20 during this quest and basically the opposite was true: All it takes is a one hit from me.
Which means i was severely over-leveled.
But i can pretty much guess that if you're focusing on quests at the expense of leveling up your skills, it's going to feel unnecessarily difficult.
Conversely, there's a trivially easy stealth mission very soon after the wedding: But a lot of people complained about it being very difficult. Because they didn't level up their stealth and thievery.
I just literally told you i've tried it and beat every opponent with a single hit to the face, with none of them ever landing anything on me.
It's not just about level: It's also your skills. Also, if you never visited Tomcat, then you're missing a very important sword fighting technique that's practically necessary for actually playing the game.
Either way, even if you're underleveled and everyone kicks your ass instantly with a wooden(!) sword, there's an easy solution: Don't get hit.
The thing is... I've fought bandits with metal swords while I am wearing the same clothes, and they don't do nearly as much damage.
That's definitely not over-leveled, if anything, 12 for sword fighting at that stage is relatively low. I'd recommend something like 15 for that quest.
And at least 14 stealth / thievery for the next one, with good perks.
And while sword level doesn't directly affect damage, it does affect the ability of you character to effectively block blows from stronger opponents and win clinches.
Whereas your strength will affect damage directly.
That's the normal way of winning a sword duel: Don't get hit, so at least you got that right.
But have you visited Tomcat? In order to even be an effective sword fighter, you have to beat him, and learn master strikes from him.
The fighters in that tournament are "boss level" characters with relatively high strength and ability. Most bandits on the Trosky map are very trivial. Later you'll see bandits that can even attack through master strikes, giving even high level fighters some curve balls .
Definitely, it's an open ended quest and doesn't actually tell you how it's supposed to be done, but stealth is the path of least resistance, especially if you want to play a good guy. :D
There's another stealth mission later where stealth can be achieved by killing everyone therefore leaving no witnesses.
Either way, with good perks and high level, doing them with stealth was definitely not difficult.
2 out of 3 is not bad.
Yeah, the opponents are definitely over tuned at the wedding.
Yes, he used a real weapon, but so did you: The thing is, if you have a very high strength, then the wooden swords are plain scary. But if you don't, they're practically useless. Good thing they prevent you from dying from them during duels as it's more than possible to die to a wooden sword in the game outside the tournaments... :D
I'm fairly sure Lord Semine does have a higher strength rating than you if your sword fighting is only 12 (while it levels up faster than strength, using longswords also increases strength) at that stage in time.
Some duels use a wooden sword that's actually doing pretty much normal steel level damage: Probably to make these fights more decisive and faster in general. It's possible the duel at the wedding uses this type of sword.
Either way, you don't need as high strength to be effective with a metal sword as they have proper edges and a pointy end.
But you'll definitely get your ass kicked by a wooden sword if your opponent has higher skill levels than you do.
I disagree, and the example you're quoting is literally a person leveling something else much higher at the expense of sword fighting...
You still haven't answered my question about Tomcat: Do you know master strikes? If yes, then you can defeat the opponents of the wedding regardless of any level difference easily as you can block all damage from them and do damage with impunity: None of the fighters in that tournament know how to counter master strikes.
The problem is if I make a single mistake, and take any kind of damage, the fight is over, even with a lot of stamina.
My prime example was that I was fighting the same guy with real weapons, and when using real weapons he was not a threat, as my stamina tanked the hits. And while I was wearing armour, it was very poor armour.
Like i said, the duel could be using a special wooden sword the game has that actually does normal damage; Higher than many steel swords.
But that doesn't mean it's overly difficult or overtuned: Some people like me found it easy.
Rather, you should think of it like this: It's intended to be difficult, hence why you can't be taking much damage. Not every person necessarily wins every single duel in the game: That'd be boring.
Even at like level 25-ish i've lost a duel, and i didn't think it was because the fight is too difficult: It was without armor and was over in 1-2 hits as well. I merely made a mistake: In this case expecting to be able to rely on a master strike against a duelist who knew exactly how to counter it.
Either way: Just because it's difficult doesn't mean it's too difficult. And that particular fight was intended to be difficult: But it's not if you're much higher level than 12 in strength and sword fighting and you know what you're doing. So it's all relative.
Also, master strikes aren't an automatic i win button: You can keep a fight on indefinitely and win without issue using it but it doesn't automatically instakill anything. It's not supposed to. But if you keep doing it to people who don't know how to counter it, they won't get a shot at you; And you get a shot at them. And you'll whittle them down.
TLDR: This game is a bit less gamey: Things that work in real life work best in it, rather than normal gameplay-loops of games where you're technically abusing a bunch of systems.
So, like in real life sword duels: You aren't actually supposed to be hit: Many were to first blood. So if you lose by getting hit, the solution is to do less mistakes.
And the tone of the duel is already sort of "if you do mistakes, then you're not really a master duelist."