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No
"Is Maleshov, from now on, an area I must avoid because of crimes?"
Maleshov and Maleshov castle are two different thing. So there won't be any problems. And even if by chance someone stops you just use high speech or charisma to pass it. Not a big deal.
"Is there something obvious I am missing, that makes stealth a success?"
Honestly, yes. I don't know what without seeing your gameplay or your equipment noise and visibility. And what you are actually doing in the quest?
I also had nighthawk potion made which was honestly maybe a bit overkill.
Cause in the first part when I am supposed to go to Hans.
First I heard the guards talking about an old maid who takes food to Hans. I found her outside in one of the smaller room.
I simply talked to her and speech checked her to convince her that I am a guest. She gave me a key.
Then I went up the stairs using my stealth gear. Then I heard the guards talking with the lady to rest in the room. Then when they started walking down the stairs, I moved downstairs. They went into the room and started talking. I simply went up the upstairs till the highest floor.
I also talked with the lady to speech check her with my charisma gear for fun. But honestly I had no issue going upstairs.
For the next part, I went downstairs, made a save, noticed the guards walk pattern and knocked everyone one by one from stealth and carried them to the back of the building.
You honestly don't even have to do it. You can also knock out Hans to carry him the way back. lol.
Anyway, I had 16 noise with like 18 or 21 visibility with high strength to choke enemies out.
Civilians, the second they see me, shriek and shout for guards, so no clue how you can even talk to them.
I keep wondering, how one is supposed to torch signal the others from the courtyard without being noticed, and/or open the gate.
As per wanted level, the map marker for maleshov shows me a red iron bars next to the reputation marker, indication being wanted for crimes, that's why i am asking
I am not a stealth gamer in KCDi and II, nor in other games, I never even touch dedicated stealth games. I just find the whole aspect of if genuine frustrating, much more so in games, that are not completely 100% stealth based.
In combination with the otherwise fine save-system, any forced stealth passage makes me want to throw up the moment it is even mentioned.
Not true
I was close to level 30 stealth with an Henry Quickfinger potion, using "stealth outfit" (no more than 20 Noise/Visibility) stealth killed/KOed 3 or 4 guards on my way, talked to Ms VonBergow who invited me to stay lol, got to free Capon, took the Rosa book, went back to the courtyard, stealth killed 2 more guards, was finally detected by the last but who cares then ?
And left
But im lost 15 hours gameplay
I will write on Russian language. Please, use translator
Я удалил все моды, в частности Tourist from warhorse. Этот мод виновен в данном баге.
После, я вернулся к последнему квесту на первой локации. После перехода на вторую локацию я использовал чит код в командной строке goto 462.93 379.53 108.60, чтобы проверить, что стена закрыта кирпичами. И она была закрыта. Пришлось пробежать за несколько часов все основные квесты, но я всё же прошёл квест в Malesov.
Так же кодом я добавил себе деньги, просто чтобы восстановить своё снаряжение из прошлого прохождения, но к сожалению, прокачку не вернуть, этим придётся пожертвовать. Но, прохождение этой игры того стоит
Meaning: If you just kill a guard and don't dispose if it, guards will get reinforced.
If you carry them off, where they can't be found, it's WAY easier