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Also KCD2 is not an AAA game. AA at max.
CryEngine may seems outdated, but Crysis 3 back in 2012 had way much better rains, I think it's just the developers do not bother to create good-looking and performance-friendly rains.
Considering how massive the game is, how much simulation is running in the background and how good KCD2 looks even if Cry Engine is now outdated, I doubt any modern engine would serve Warhorse better. Just look at recent failures of games like Stalker 2 or Avowed that could not get the world simulation done--both games ♥♥♥♥ the bed massively and they use new engines.
Manor Lords looks better in the mode of the ground-level camera. And it's not even the FPV RPG, but a strategy game.
Bad examples, good sir. Key developers of STALKER 2 were conscripted to UAF - the studio was exsanguinated out. And Obsidian never was famous with simulations - in fact, New Vegas - where simulation mechanics were included into the engine from the box - is the only studio's game with proper world simulations I played. Maybe the Pillars of Eternity franchise has some - but I doubt it. I tried The Outer Worlds and world simulation there is a joke.
lol give me your weed xD
I'm not saying that using modern graphical engine would not make the game look better but Cry Engine was familiar grounds for Warhorse and it saved them most likely a lot of time just upgrading its assets rather than moving the sequel to new engine. The only truly outdated part of the engine is its rain, which is poor at best, ugly at most of the times and there are situations where it outright break immersion.
If the game will be about Zhizhka, Kobyla, Dry Devil, Jan Sokol, and Jindřich ze Skalice fighting against Rozhemberks in Moravia in 1409-1410 - the game shouldn't be FPV RPG in the open world anymore. CrapEngine cannot work with mass battles - Prbslavirsa, Vranik, and Talmberk are perfect examples. And in KCD2 "mass battles" are combated 5x5 on the small segment of the wall.
The second point of using the EU5 is nanites - the games about Moravian events or Hussite wars require mass battles and more "Bannerlord"-style gameplay. Only EU5 could provide it and crossover it with awesome Warhorse side-quests. And some KCD1-style awesome main quests.
CryEngine is a crap. Not because graphical part, but because of the technical. Vavra clearly stated that he's not interested in making the same games again and again. Hence by most chance, we would never see a solo-style FPV RPG about Jindřich again (at least Deep Silver would talk him into the Vienna game). CrapEngine couldn't provide party gameplay, mass battles, and other stuff needed for Jindro's story development, hence it should hit the road to the dustbin of history.