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This is what happens when players complain about every single element of the game.
This didn't exist at the beginning of KCD1 and was introduced as a kind of compromise to stop the whining.
I can save and quit and schnappsarino to get more than one (or more than two).
But on PC it quits the Game back to Desktop.
Waiting for Steam to sync the Savefile, booting up the Game & loading into my Save takes about 2min total.
Where it takes me ~90s to brew 6 Saviour Schnapps which means that every 2min I spend brewing will save me 10min of "Save & Quit".
(6x Saviour Schnapps = 6x Saving = 6x Save & Quit = 6x 2min Boot-Time = 12min. Boot-Time. 12min minus the 2min it takes to brew the 6 Saviour Schnapps = 10min of Time saved.)
It is available in abundance early on.
You can get tons of Belladonna & Nettle at Bozhena's Place and brew like ~30 Saviour Schnapps which should last for like at least 10-15h of Playtime.
To the South of Tachov is a Forest loaded with Belladonna and Nettle.
I got ~160 Belladonna & ~200 Nettle in about 10min of picking Herbs.
Those would make ~960 Saviour Schnapps.
More than you'll ever need in the Game. Especially when the Game has tons of Auto-Saves.
EDIT: You can also buy Saviour Schnapps from nearly every Merchant and Trader in the Game for like 10 Groschen each.
Of course you can cheat through the game in a way by using the "Save&Quit"§ option - but why should I bother?
I mean, honestly, I love to 100% games for the achievements which are for my own - if someone else does it, I don't care. If someone cheats through it, I don't care either. Their problem
Really none of my business. If I wanted to I could script up ♥♥♥♥ to achieve certain things - I mean, any ♥♥♥♥♥♥♥ with a programmable keyboard can do so these days.
For instance, I could script a horse to run in circles while I go asleep, what fun is that though? It's cheating.
Bottom line, I wouldn't bother, it's an SP game and if they have their jerk-offs while cheating, let them have it - I have my own fun finding new challenges
True that. xD
You fixed something that was never a issue and now you are giving yourself a pat on the back.
First of all, KCD1 has save and quit. It was never added because they caved in. It was added because people have things to do, so instead of spending time rushing to the nearest inn, you can just save and quit, go do your own thing.
Second, KCD2 made savior schnapps better. Why? Because alchemy is better. We have 2 higher tier of a potion. One being strong potion and another being Henry potion.
They give a buff. Meaning everytime I save, I get a buff. This buff helpful from early to late game cause who doesn't like buff in a rpg game?
Secondly, savior schnapps is also an alcohol meaning you level up drinking too.
Thirdly, even if you don't wanna use alchemy to make potions, you can at least buy potions, right? Cause let's be real. What even is there to spend money on?
Anyway, Warhorse wants you to use mods to make your experience better. It's not because their idea of the game is any way weaker than a simple mod. I added an armor mod today.
Does that mean the armors in the game are not good? Of course not. But for me, one of the best fun in a rpg game is fashion after a while.
Now, this is a different thing. If you don't know something, just ask in the forum or even youtube or reddit. But don't give wrong info with such confidence.
There is actually a great place between Tachov and Troskowitz which has insane amount of Belladona and Nettle and I take less than two minutes to make multiple 3-6 savior schnapps depending on what perks I have.
Sounds more like you are just too lazy to brew it even though it is so easy to do and only takes a few minutes.