Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Hole in the wall room bugged after 1.2 patch
So just started playing after getting the 1.2 patch and to my surprise my room in the "Hole in the wall" tavern is not accessible. Door is closed and can't be opened although obviously I have the room purchased and have used it countless times before the patch. What a sad time when a patch of all things makes a game less playable than it was before it. :csgo_loser::LIS_poker_face:
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Showing 1-9 of 9 comments
Hattrick Mar 15 @ 3:47pm 
for me to
jay_czub Mar 15 @ 4:01pm 
+1
+1 .:steamthumbsup:
some rooms becoming unaccessibil (as an example, one of them for me was the door of the bedroom of the blacksmith on the first map) is something i have encountered in my first playthrough very often before the patch. so i am not 100% sure that the patch is to blame.
Originally posted by Mermidion:
some rooms becoming unaccessibil (as an example, one of them for me was the door of the bedroom of the blacksmith on the first map) is something i have encountered in my first playthrough very often before the patch. so i am not 100% sure that the patch is to blame.

no , this crappy patch has multiplied the problem .... plus a whole bunch of bugs.
Originally posted by Mermidion:
some rooms becoming unaccessibil (as an example, one of them for me was the door of the bedroom of the blacksmith on the first map) is something i have encountered in my first playthrough very often before the patch. so i am not 100% sure that the patch is to blame.

If you only had an issue with the blackmith's place in Tachov, I actually noticed the same but just figured it's the game's way of saying - you are no longer the blackmith's apprentice therefore you don't get the room. I was in serious need of dopping off a load of stuff from my inventory at the time so I wasn't exactly excited but I could understand that as an intended thing. However not being able to get inside a tavern room I paid for and could access dozens of times before the patch is definitely a bug and especially considering the general increase of weight of most gear kind of game breaking one.
Originally posted by the_Imperathor:
Originally posted by Mermidion:
some rooms becoming unaccessibil (as an example, one of them for me was the door of the bedroom of the blacksmith on the first map) is something i have encountered in my first playthrough very often before the patch. so i am not 100% sure that the patch is to blame.

If you only had an issue with the blackmith's place in Tachov, I actually noticed the same but just figured it's the game's way of saying - you are no longer the blackmith's apprentice therefore you don't get the room. I was in serious need of dopping off a load of stuff from my inventory at the time so I wasn't exactly excited but I could understand that as an intended thing. However not being able to get inside a tavern room I paid for and could access dozens of times before the patch is definitely a bug and especially considering the general increase of weight of most gear kind of game breaking one.

i stated "one of them" as in "AN example" i ALSO had the taverns, being unaccessible problem. BESIDES these (trying to be accurate with wording here for people who lack reading comprehension) i ALSO had bedroom areas suddenly being illegal to move around in, even thought i paid for the bed, and some doors to bedrooms being locked that i had to lockpick them.
And all of that was in a complete pre-patch playthrough.
Originally posted by Mermidion:
i stated "one of them" as in "AN example" i ALSO had the taverns, being unaccessible problem. BESIDES these (trying to be accurate with wording here for people who lack reading comprehension) i ALSO had bedroom areas suddenly being illegal to move around in, even thought i paid for the bed, and some doors to bedrooms being locked that i had to lockpick them.
And all of that was in a complete pre-patch playthrough.

Perhaps you should have mentioned more examples or literally any single other one than the one you chose where room becoming inaccessible at a certain point in the story is perfectly reasonable. Not sure how your original comment was supposed to help anyone (inluding the devs) understand what kind of bug you are dealing with or whether you even have experienced a bug at all.

Congratulations on finally putting together a comment which actually has some value in it for those of us fortunate enough that they can't read your deranged mind.
Originally posted by the_Imperathor:
Originally posted by Mermidion:
i stated "one of them" as in "AN example" i ALSO had the taverns, being unaccessible problem. BESIDES these (trying to be accurate with wording here for people who lack reading comprehension) i ALSO had bedroom areas suddenly being illegal to move around in, even thought i paid for the bed, and some doors to bedrooms being locked that i had to lockpick them.
And all of that was in a complete pre-patch playthrough.

Perhaps you should have mentioned more examples or literally any single other one than the one you chose where room becoming inaccessible at a certain point in the story is perfectly reasonable. Not sure how your original comment was supposed to help anyone (inluding the devs) understand what kind of bug you are dealing with or whether you even have experienced a bug at all.

Congratulations on finally putting together a comment which actually has some value in it for those of us fortunate enough that they can't read your deranged mind.

the main point i tried to make was that stuff like this existed pre-patched.
plaine and simpel. and if you take a very careful look at the first comment you will see that the written example is there to underline the point that i have seen stuff like that before.
It helps the devs at so far that they can look for such bugs in the overall code of the game instead of just looking at the stuff the patch changed, which if they did, would lead to the original bugs still bein there if they hadnt found them.


Oh and look, i could make a complete comment without feeling the need of calling someone deranged just cause i didnt like what they wrote. funny how easy that was.
Last edited by Mermidion; Mar 16 @ 2:53am
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Date Posted: Mar 14 @ 1:37pm
Posts: 9