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So yeah, would be nice if it was improved a bit!
He keeps out of your way much better if you command him to be "free".
But then he finds things to bark at more often, so it's a lose lose lol.
I didn't bother with Mutt in KCD1 for the same exact reasons, I'm thinking someone will release a mod to change his behaviour (or at least mute him).
I'm crossing my fingers for a "Mute Mutt" mod!
did you let Dry Devil have his way during the siege?
PS: major spoiler alert
You can eat him towards the end of the game but he still returns.... he's such a good doggy