Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Where are my fellow monkers at? No Sin Run! (No Deaths, Crime, Premarital Relations)
Just finished a No Kill, Minimal Crime KCD2 run:

Final Stats Screenshots[imgur.com]

Total Final Stats if you can't see the pictures:
0 People Killed
0 Enemies Killed
0 Pickpockets
4 Items Stolen
3 Locks Picked
1 Corpse Looted
0 Maidens Deflowered

As you can see, I was required to do a few naughty things, thanks to the mainline quest requirements, which I'll detail further down. I'm curious if anyone else has found a way to avoid some of those crimes. The no-kills was difficult at first, especially during multiple enemy scenes. I started off having to punch everyone until they passed out, like you had to in KCD1,. but I did find some shortcuts which I detailed below. The biggest challenges was not accidently landing a killing blow on somebody during big fights, and not accidently looting a body when trying to pick up a sword laying on the ground. Reloads galore!

If you're curious how I was able to get the no kills, here are a few tips in spoiler format:
You can get away with a "no kill" so long as you don't land the finishing blow. That mean you have several options:
- Mutt can finish off an enemy
- Gravity can finish off an enemy (Which is really helpful during the Jewish Quarter battle, as shooting the archers resulted in instant kills. You can strangle them, then push them off the ledge. It's not the fall that kills them, just the sudden stop at the end)
- Most importantly, poison can finish off an enemy. And I didn't figure that out until late in my playthrough. Make some bane poison, land one sword stab, and wait for your enemy to mortally pass out through no obvious lethal action that you committed.


As you noticed, I wasn't able to do this completely crime free. If anyone knows a way to get past the Quests below without committing a crime, I'd love to know!

For Whom the Bell Tolls:
You must Picklock the Cook's Chest to get 2 Ginger without it considered a "Steal". But then you still must Picklock the Medical Chest and Steal the elderberry to make the potion required to complete the mission. I couldn't find any other way around it. If you went up to the Tower and talked to the sister, you could actually take the medical book without it being considered a "Steal". So, for this mission: 2 Picklocks and 1 Steal.

Via Argentium:
For whatever reason, because I wasn't landing killing blows on Buresh's guards, it wasn't allowing Buresh to surrender. I had to knock him out, and then Steal the chest key from him. You also have to Steal the door key from the table next to where Buresh is to get to the minters. Otherwise it's Medium level lockpicking, which I didn't have the levels for. I did this quest before I realized poisons could be used to finish off enemies. I'm now wondering if killing the guards that way would trigger Buresh to hand over the keys.

Lions Den:
You have to Picklock the Chest in the Infirmary and "Steal" the Book of Poisons. There doesn't seem to be any other way around this to get the quest to progress. You can skip Picklocking the chest in the Guards tent if you just sleep through the night.

Oratores:
There doesn't seem to be any way around having to Loot Christian of Pisek and Stealing the note he has. I even tried fistfighting him to death, and knocking him out still managed to "kill" him, even though it didn't register as a kill. Which meant I was forced to loot his corpse.

I'm curious to see if anyone has managed better. It did make for some different cutscenes at the end. My mom, rather than chastising me for being an unscrupulous scoundrel, chastised me for being too meek.

Some End Scene Screenshots (Major Spoilers)[imgur.com]
Naposledy upravil Excl; 13. dub. v 19.38
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Excl původně napsal:
theo původně napsal:
Not sure why but Christian of Pisek was nice to me and just gave me the note.

I'm also planning a playthrough similar to this in Hardcore, only I intend to do no killing at all. Cheesing the kills with Mutt or poison kinda defeats the purpose and feels like cheating. Instead I'm gonna allow myself some stealing and knocking out if it's necessary to avoid killing. No crime will also be a priority over having "good outcomes" in quests so I wonder if the infirmary part can be somehow skipped by failing/refusing to help Musa.

So thanks for helpful tips
Ah! Did you happen to agree to his plot to take over the mining operations? Maybe that's what's required to get on his good side?
I let him tell his plan but I didn't agree to do this and he still gave me that note in the later quest.

I don't know if it got changed, because on my second playthrough he attacked me, but I thought that was because I blow up the mine in the Spark quest.
That and the fact that I told him not to agree with his planb straight away was the only changes between my playthroughs and in the first he didn't attacked me, in the second he did.
Maybe it's reputation with him rather than one particular choice
So I reloaded some of the old saves and this is what I've found:

For Whom the Bell Tolls:
I've already wasted hours on this quest, as it's the first time you run up against having to commit crimes. But I tried again to look to see if the ingredients for a quickfinger potion were around. Strangely enough, you can get a cobweb in a bag near the bottom stables, but there's no eyebright or valerian to be found. I'm not sure if there's a way you can level Lockpicking through just paying trainers, but I'm not sure how else you can get your LPing high enough to pick the lock to get straight at the fever serum, and minimize the amount of crime you can do here.

Via Argentium:
I just reloaded a save and it looks like if you poison the guards, it will trigger the mechanic where he will surrender to you and give you the key to the minter chest. The key on the table for the door to the mint also becomes a "pick up" instead of a "steal". I had originally done this quest where I wasn't trying to poison the guards. I would bring them up top and let Mutt finish them off. When that happens, Buresh will try and run away, and you had to knock him out to get the keys. But with poison, it looks like you can do this "crime" free.

Oratores:
I reloaded my first play-through to see if there was any difference if I had agreed originally to help him carry out the fraud. His choice of words seemed to indicate that because I had helped him out previously, that he trusted me, so I'm guessing that allowing the scheme to happen will allow you to avoid killing him and stealing the key later.
But unfortunately trying that would take quite awhile to get through.
Tenchuu Khan původně napsal:
Ahhh man that sounds strenuous, already struggled with the Lent achievement which wasn't too hard but then I play for a while and forget again that I can't eat meat - reload :D

I'll just wait for it to get fixed until I pop a run like that.

Oh man, I didn't even realize there was a Lent achievement! I was already halfway there with the "no killing animals" part. It's too bad that I went with dried beef instead of honey as my main staple. I could have just accidently earned it.
Lions Den:
There's a key to the chest in the infirmary on a shelf nearby so you can save 1 lock picking.
Saizo původně napsal:
Lions Den:
There's a key to the chest in the infirmary on a shelf nearby so you can save 1 lock picking.
Wait, seriously?? I looked around everywhere in the infirmary trying to see if there was a key to get into that thing. Where exactly did you find it?
Saizo původně napsal:
Lions Den:
There's a key to the chest in the infirmary on a shelf nearby so you can save 1 lock picking.
I can't believe it! You're right! I looked up and down those shelves originally, and somehow I overlooked it. It's right on the end of the top, righthand side.

Screenshot of the Key location[imgur.com]
Saizo původně napsal:
I let him tell his plan but I didn't agree to do this and he still gave me that note in the later quest.

I don't know if it got changed, because on my second playthrough he attacked me, but I thought that was because I blow up the mine in the Spark quest.
That and the fact that I told him not to agree with his planb straight away was the only changes between my playthroughs and in the first he didn't attacked me, in the second he did.

I just saw this in another thread, so full credit to them:

emreyigit1967 původně napsal:
Regarding Christian, it's not bugged.

The second time you confront Vavak in the Ruthard palace and present him with the evidence, you'll get two options. One will mention his stealing the King's silver, the other that he is minting his own coin. Should you choose to accuse him of minting, people connect the dots to Christian who is, after all, pretty shady himself as well being steward of the royal mint in the Italian Court.
Tenchuu Khan (Zabanován) 21. dub. v 11.47 
Btw. got that ending too now with minimal crimes really.

Ma still told me I behaved like a bandit - but this time she didn't complain about how many people I've robbed, and there was no Repent option like usually, instead it was a simple I'm sorry.
Naposledy upravil Tenchuu Khan; 21. dub. v 11.47
I think I figured this out. It looks like it's possible to do a completely crime free run. All the issues I had previously, I've found work-arounds for and was able to complete each quest individually with reloads. I just need to string the whole run together to verify it actually works.
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