Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

View Stats:
I hope their next game will have multiple endings.
Just finish with 100 hr. I like how despair and hope story in this game is but other than that it feel so empty it like no matter what I did it did nothing,it make freedom and op stuff I can do feel pointless,at least make enemy show they fear when they face henry,by game theme it should make sense right?Some dude manage to 10 v 1 at least show some fear or hesitate and enemy should suffer more from poison.I know it base on true event but at the end it just a game anyway.Still good journey.
< >
Showing 1-11 of 11 comments
No, it wouldn't) You cannot introduce multiple endings to the franchise game) Wait until the 6-7 game of franchise (1444 when Hussite wars ended), there could be multiple endings because the story of Jindřich would finally end.

Originally posted by Rhanos:
Just finish with 100 hr.
Main plot could be finished in 70 hours.

Originally posted by Rhanos:
Some dude manage to 10 v 1 at least show some fear or hesitate
It's realistic. Full armor was a superpower IRL. There are verified sources that state that 1 knight could survive even if he has fallen down encircled with enemies. IRL full-armor was much more protective than in KCD2 softcore. It was more like KCD1 hardcore - only a blunt impact in the head could knock Jindřich ze Skalice.

Originally posted by Rhanos:
I like how despair and hope story in this game
And for me it's a story of born-to-kill warrior, the continuation of KCD1 story)
Afaic the most important thing is how your parents judge you at the end, and there's quite a few variations - depending how you played the game.

Aside from that, yea, it's Mass Effect 3 Ending all over again, with endings only having a different colour ;)
Originally posted by Tenchuu Khan:
Afaic the most important thing is how your parents judge you at the end, and there's quite a few variations - depending how you played the game.
It's not Jindřich's parents - it's in personation Jindro's conscience. All endgame events between leaving Suchdol village and the conversation with Sir Racek don't matter for the objective reality of the game because they happen only in Jindřich's dream.

They have deep metaphorical senses - your role-playing style impact would Jindro became hardened warrior like he dreamed since his childhood, or he would remember his annoying cultural pa's grumbling, and change his mind.
stmpunk Apr 11 @ 9:11pm 
Originally posted by Rhanos:
Just finish with 100 hr. I like how despair and hope story in this game is but other than that it feel so empty it like no matter what I did it did nothing,it make freedom and op stuff I can do feel pointless,at least make enemy show they fear when they face henry,by game theme it should make sense right?Some dude manage to 10 v 1 at least show some fear or hesitate and enemy should suffer more from poison.I know it base on true event but at the end it just a game anyway.Still good journey.
they barely finished this one and you're already thinking about the next?
Last edited by stmpunk; Apr 11 @ 9:11pm
stmpunk Apr 11 @ 9:14pm 
Originally posted by Rhanos:
Originally posted by Rhanos:
Just finish with 100 hr.
Main plot could be finished in 70 hours.
I pour my time to alchemy and find some bandit to test henry bane potion

Originally posted by Rhanos:
Some dude manage to 10 v 1 at least show some fear or hesitate
It's realistic. Full armor was a superpower IRL. There are verified sources that state that 1 knight could survive even if he has fallen down encircled with enemies. IRL full-armor was much more protective than in KCD2 softcore. It was more like KCD1 hardcore - only a blunt impact in the head could knock Jindřich ze Skalice.
i just need some line like "Is that guy who destroy whole bandit camp" or "kill our general"and hesitate,we even have reputation system that somehow got lose from a man who gonna die in dark and quite place that nobody gonna find out.
it isn't really, but I won't start a master-class in martial history to explain in detail... Armor during that time was indeed exceptional to the point we could call those using it a "Medieval Tank" - but by no means it was as effective as a modern Tank in terms of protection. Knights would often die when out-numbered, the key factor being training from both sides. If against a mob of well trained people, a knight wouldn't last long, but would die with a positive "KDR"...
Last edited by stmpunk; Apr 11 @ 9:15pm
Originally posted by makbthemf:
Originally posted by Tenchuu Khan:
Afaic the most important thing is how your parents judge you at the end, and there's quite a few variations - depending how you played the game.
It's not Jindřich's parents - it's in personation Jindro's conscience. All endgame events between leaving Suchdol village and the conversation with Sir Racek don't matter for the objective reality of the game because they happen only in Jindřich's dream.

They have deep metaphorical senses - your role-playing style impact would Jindro became hardened warrior like he dreamed since his childhood, or he would remember his annoying cultural pa's grumbling, and change his mind.
What language do you play on anyway?

Just wondering how Henry or Heinrich translates to "Jindřich's"
Rhanos Apr 11 @ 9:18pm 
Originally posted by stmpunk:
Originally posted by Rhanos:
Just finish with 100 hr. I like how despair and hope story in this game is but other than that it feel so empty it like no matter what I did it did nothing,it make freedom and op stuff I can do feel pointless,at least make enemy show they fear when they face henry,by game theme it should make sense right?Some dude manage to 10 v 1 at least show some fear or hesitate and enemy should suffer more from poison.I know it base on true event but at the end it just a game anyway.Still good journey.
they barely finished this one and you're already thinking about the next?
Why not.
Originally posted by stmpunk:
Originally posted by Rhanos:
Main plot could be finished in 70 hours.
I pour my time to alchemy and find some bandit to test henry bane potion


It's realistic. Full armor was a superpower IRL. There are verified sources that state that 1 knight could survive even if he has fallen down encircled with enemies. IRL full-armor was much more protective than in KCD2 softcore. It was more like KCD1 hardcore - only a blunt impact in the head could knock Jindřich ze Skalice.
i just need some line like "Is that guy who destroy whole bandit camp" or "kill our general"and hesitate,we even have reputation system that somehow got lose from a man who gonna die in dark and quite place that nobody gonna find out.
it isn't really, but I won't start a master-class in martial history to explain in detail... Armor during that time was indeed exceptional to the point we could call those using it a "Medieval Tank" - but by no means it was as effective as a modern Tank in terms of protection. Knights would often die when out-numbered, the key factor being training from both sides. If against a mob of well trained people, a knight wouldn't last long, but would die with a positive "KDR"...
Dude I own a set of armour by Wulflund, once you wear it, you'll know that you need to defend all your sides in order to not get overwhelmed, or you are ♥♥♥♥♥♥.

I think it's best shown in The King
https://www.youtube.com/watch?v=5IUFyz8AloE&ab_channel=Johnny%27sWarStories
Btw. afaic the best ♥♥♥♥♥♥♥ medieval duel ever on screen
Originally posted by Tenchuu Khan:
What language do you play on anyway?

Just wondering how Henry or Heinrich translates to "Jindřich's"
Jindřich is the Czech translation of "Heinrich". Henry is an English version of "Heinz". Long English translations "Emmerich" or "Amoury" died off usage in 16-17 centuries.
stmpunk Apr 11 @ 9:36pm 
Originally posted by Tenchuu Khan:
Originally posted by stmpunk:
it isn't really, but I won't start a master-class in martial history to explain in detail... Armor during that time was indeed exceptional to the point we could call those using it a "Medieval Tank" - but by no means it was as effective as a modern Tank in terms of protection. Knights would often die when out-numbered, the key factor being training from both sides. If against a mob of well trained people, a knight wouldn't last long, but would die with a positive "KDR"...
Dude I own a set of armour by Wulflund, once you wear it, you'll know that you need to defend all your sides in order to not get overwhelmed, or you are ♥♥♥♥♥♥.

I think it's best shown in The King
https://www.youtube.com/watch?v=5IUFyz8AloE&ab_channel=Johnny%27sWarStories
You disagreed about me saying the same thing, it's weird...

Though I have elite martial arts training, I know how to fight multiple people, unarmored. It's about how fit & trained I am vs how fit and trained they are... Same thing applies to that time-period. My take on what the OP said in that reply is that their understanding was that 10v1 mentioned would be 10 peasants v 1 very well trained & well donned knight, in such case it is possible, but not likely...
< >
Showing 1-11 of 11 comments
Per page: 1530 50