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KCD1 is an incredible game, that's for sure.
Don't get me wrong, I have lots of tiny quibbles, but nothing big.
doesn't have Henry get r *ped and apologize to the r* pist for it
its baffling how screwed over every relationship is in KCD 2 and how they butchered the bonds of han and henry too, no brotherly bond allowed
With the size of the new maps you rarely have the need to come back to a specific location, in the previous game you would go back again and again for merchants or beds, that and the fact that the people started greeting you by name made it feel much more alive and got you more attached to the different villages.
The fact that there was only one map, smaller and with many more quests (except for Kuttenberg ) made it so that you would have even more occasions to go to every village and learn to know people there, become interested in their lives and attached to them.
This rarely happens in KCD 2
Also the constant way KCD 2 has to remove your gear or create debuffs to make you feel weak/struggling feels contrived and becomes boring after the first time, in KCD 1 the struggle felt more natural, you were a nobody lazy blacksmith apprentice who had to grow up and learn. And once you learned something the game let you use it.
In 2 the game is taking away what you struggled to achieve time and and time again for no reason other than trying to recreate that feeling but it feels off and gets annoying.
I also don't like the very start of the prologue as Godwin, well I don't like to play as him but that's besides the point.
What I dislike is that we start the game knowing in what situation we will end up. It's like a huge spoiler.
It's already something that's jarring, the big split between 100% freedom in side quests and 100% railroading in main quest and this was also an issue of 1, maybe even more so because in 2 the situation might be unavoidable but there are usually more ways to deal with it.
But at least in a first playthrough you get to be surprised by it and can play feeling as if there are many possible outcomes. in 2 you start knowing that it'll end at some point with Hans and Godwin defending a siege and apparently waiting for us to bring outside help. It's not the fact that it'll happen no matter what that bothers me, it's the fact that we know from the start.
Don't try to fool us. You’ve barely played KCD1 and you haven’t played KCD2.
Final answer would be KCD2 by a small margin till they work out some quest bug kinks and open up new urban areas and allow for ownership of a house. Then KCD2 will win by a landslide.
KCD2 is basically a DLC for KCD1 (and that's not a bad thing) I don't feel a difference in the two games as the story just continues and the game mechanics voice actors and graphics are exactly the same.
Both games are 10/10 for me.
Jesus Christ be praised!
i have explored the map for 6 hours and almost did not find anything to fight anywhere ... in 6 hours i was attacked by 4 bandits ... and they came in ones and 2 , that's it... i explored 6-7 big forests and did not find anything in any of them when it come to enemies... 0 bandit camps, 0 poachers .... i am so bored i think i will stop playing the game soon.... love the world and the story and the combat when it actually happens, but with so little combat in this game i'm loosing interest in the entire game.
Here goes anyway. Having finished KCD 2 (around 120 hours) and playing KCD 1 with all DLC I personally think the story is better in KCD 1, as well as the pacing. KCD 2's pacing just seemed off a bit, and there were long story progression type missions I felt were just a bit too long. The whole point of a RPG is to play your way, and with the KCD 2 story I felt that was taken away from me a bit more than the original game.
In terms of game mechanics, I like KCD 2 marginally better, as there are a lot of improvements. The only downside is that you are less reliant on the combos for combat. I note with Update 1.2 you get a damage bonus for completing combos, which is nice - but I'll probably rarely still use them. The fluidity of the combat is definitely better in KCD 2, so I have to give the game mechanics to the latest game.
In terms of the world, I love the big areas of KCD 2 (Kuttenburg is amazing) so happy to give the overall map design to KCD 2 as well. I know technically it probably wasn't possible, but having one giant map would have been amazing, over 2 the map areas we are presented with.
At this stage (not having played the KCD 2 DLC) I prefer the original KCD a bit more over the sequel, but I am hoping the upcoming DLC changes my mind.