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Also, i referred on page 1 to examples where its very noticeable, even for you plebs. I can turn it arround, ''it isnt AI'' - source? trust me bro. such a weak statement. lmfao
Unfortunately holding any game to a standard these days masochistic. You said in an earlier post is good enough the norm.... yeah, im not happy about it either, but it is the norm. Im not happy that my hobby involves giving people who screw me on a 60 dollar game with promises of finishing the game "in future updates". Arguing with the peons who are clueless to how scummy the games industry is pointless though. People actually thing Dragon Age Veilguard was a good game and a success. After seeing that i realized being one of the peons is easier than trying to argue with them. The game is broke, but im still a happy little consumer, so ♥♥♥♥ it. You dont care about this im sure but my advice, is to realize its only gonna get worse, so enjoy what you can for what it is before it gets worse.
Cool if you can still enjoy it tho !
The clip is of the innkeeper in Troskiwitz, who you can tell has lines edited together. So you have a lot of unnatural pauses. It's bad editing, not AI. Like it sounds like any RPG made before the early 2010s.
Cause even Ai would acknowledge that its theire own ♥♥♥♥♥♥♥♥ work
Is that not enough to put your tinfoil hat in recycling or are you going to clutch it like pearls?
Hey let me give you 20k extra from the money we saved from leaving out voiceactors, so you shut youre mouth and just work for the damng thing, also post something like this "ME Luke Dale (the voice, model, and mocap of Hans Capon) state that I will not work with people who use AI in this microdocumentary and that I'm glad Warhorse doesn't use it." on twitter so people believe us. ---CASHIIIING
I just accepted an early mission in middle age bohemia, from someone who looks and sounds like a mexican, a race that didnt exist at the time.
Accepting this new standard is a repeat of steam churning out 20 years of poor games on the same game engine well after hardware had moved on.