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The only way to avoid it is to not enter the place for cca a week, then they will forget. There is a perk so they forget sooner, or another one to mostly ignore you.
I've been wondering, does anyone know how long it takes for the "suspect" status to drop? When you actually commit a crime and are seen there is an icon and you can check when it's safe to go back but with as a "suspect" it all happens internally and there's no way to know when you're able to safely attempt a crime again.
It's most likely a much shorter time than a crime but do we know an exact value?
It's entirely possible there's bugs, but I haven't had this happen to me. Did you start combat? If so might be why you're considered the criminal. Just cause they're labelled as a bandit, doesn't necessarily mean they're fair game to murder in front of people if they're not doing anything wrong.
meh, there's hundreds of people called 'villager' or 'hired hand' etc. I understand why there's limits. I can see why someone would think it's fine to just attack them, but I guess it's not too painful a lesson to learn.
Yeah I’ve encountered guards being basically omnipotent before. I get that people will be suspicious if I’m spotted trespassing and stuff ends up missing from the area later, but that shouldn’t apply if I was spotted on the other side of town because one of the shops is buggy about what areas you’re allowed to walk in.
I’ve also had a quest (the one with the sword master dispute) fail because of my criminal activity. If I committed any kind of crime at all after accepting the quest, even if I was never caught and never wanted, it auto-failed the quest later on because of my “villainous acts”. It’s one of my favorite quests in the game so far and I had to reload a save from hours earlier just to do it properly.
In the first game Red trespassing areas were either mostly behind a blue private area so you knew what you were getting into, or it was in an enemies camp or something where it should be blatantly obvious.
As it stands you walk up to a tavern, or house where you've got a quest and take the wrong door and you get some idiot run up and ask for a 25 groschen fine. Ridiculous.