Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

View Stats:
Charlemagne Feb 10 @ 7:42am
6
23
5
3
3
10
KCD 2 is an interactive movie - 80% of playtime spent in cutscenes
I don't believe in the game industry anymore, every major release is such a letdown. KCD 1 is one of my favorite games of all time, but I was struggling really hard to finish KCD 2

Most of the "gameplay" time is spent in cutscenes and being locked in dialogue. I was excited to explore the world, but instead I was greeted with a 5 minutes unskippable dialogues on horseback

When I finally arrived in Kuttenberg, I skipped every single side quest possible because I knew that I was going to be greeted with 15 minutes of yapping about some drama that I don't care about

Now that I finished the main story, I don't feel like I've played a game, I feel like I just watched a new season of a TV show. KCD 2 sucks, I'm never picking it up again
Originally posted by gloss:
So many people these days are so sensitive towards someone having a different opinion and voicing it. It is almost like because you bought the game and enjoy it that it is your duty to defend a publisher as big as Deep Silver. BTW, I completely agree with you OP. I really enjoyed the first map, but since I have reached the second map, I'm increasingly getting bored of listening to the dialogue and just skipping a lot now. Feels like the quality of the writing has dropped considerably. The plot is also razer-thin where the whole adventure is about how to safe Capon who is an absolute clown anyway.
< >
Showing 301-315 of 579 comments
Originally posted by gloss:
Originally posted by metafish:
But this is just literally false; you do not spend 80% of your time in cutscenes; this isn't a visual novel. I've played 40 hours so far: most has been spent directly in gameplay. Did you download the wrong game & you don't know how to read?

https://www.youtube.com/watch?v=Fredy7AsEdo

Yeah just 20 hours...
If 20 hours is 80% the time you get out of this game then you're playing it wrong. I'm 70 hours in and only about halfway through that. That video only goes to prove that there is a good solid 20 hours of Main Story content in the game, which is completely aside from all the open world exploration and side quests, which is actually where you spend 80(+)% of the game.
lmao are you retаrdеd? its almost as if you played it only for the story by doing just main quests. During these 20 hours, has it never occured to you that side quests might have less cut-scenes and you should try doing them instead?
theo Feb 12 @ 5:50am 
Originally posted by MaSeKind:
Originally posted by theo:
OP is exaggerating a lot but I'm getting the same impression more and more, the further I go.
For example - you're searching for a lost wagon, Henry finds it and automatically calls the captain after which follows a scripted scene.
KCD1 handles this type of quest very differently. You'd have a choice to go back and tell the captain, or investigate further on your own with a lot of options and branching scenarios, most of which wouldn't even be marked in your journal/map (Neuhof crime scene quest, for instance).

Side quests suffer from this less, but still do.
There are still lots of quests where you investigate on your own. But the cart one isn't the same as the Neuhof quest. There you were sent to investigate on your own, in the cart one you're just along for the ride. Lord Semine himself is investigating that so of course you're going to call him. You might have gotten the quest from the blacksmith, but it doesn't mean you're in charge.

You can't compare those and then say 2 is worse because they didn't make the quests the same

Maybe these quests aren't exactly the same but nevertheless I see a lot of missing opportunities for more options.
You weren't in charge in Neuhof either, but had an option to show some initiative and agency even if it meant making cpt Bernard angry
Last edited by theo; Feb 12 @ 5:56am
Completely agree - it's a freaky catastrophe.
Still more actual game play than any God war game.
v0!d158 Feb 12 @ 6:32am 
Originally posted by Charlemagne:
I don't believe in the game industry anymore, every major release is such a letdown. KCD 1 is one of my favorite games of all time, but I was struggling really hard to finish KCD 2

Most of the "gameplay" time is spent in cutscenes and being locked in dialogue. I was excited to explore the world, but instead I was greeted with a 5 minutes unskippable dialogues on horseback

When I finally arrived in Kuttenberg, I skipped every single side quest possible because I knew that I was going to be greeted with 15 minutes of yapping about some drama that I don't care about

Now that I finished the main story, I don't feel like I've played a game, I feel like I just watched a new season of a TV show. KCD 2 sucks, I'm never picking it up again

thanks for this info ... another reason not to buy this gay ♥♥♥♥.

ooopsie ... bann ahead ?!
gloss Feb 12 @ 6:33am 
I wouldn't classify the act of following characters around like a puppy, digging endless graves, carrying stones around, and finding herbs and mixing them as riveting game-play that I want to spend my evenings doing. Granted there are some nice ideas here and there and some interesting moments, e.g., throwing that scum out of the window. Also the combat although quite simply is still fun, but it is far and few between. It just feels like a grind at this point. I just finished finding Lichtenstein in Kuttenberg and it felt tedious to say the least.
gloss Feb 12 @ 6:38am 
Originally posted by zeanomourph:
Originally posted by gloss:

https://www.youtube.com/watch?v=Fredy7AsEdo

Yeah just 20 hours...
If 20 hours is 80% the time you get out of this game then you're playing it wrong. I'm 70 hours in and only about halfway through that. That video only goes to prove that there is a good solid 20 hours of Main Story content in the game, which is completely aside from all the open world exploration and side quests, which is actually where you spend 80(+)% of the game.

It’s clear we see things differently. There’s no universal rulebook dictating how games should be played, as you seem to suggest.
Last edited by gloss; Feb 12 @ 6:39am
MaSeKind Feb 12 @ 6:50am 
Originally posted by gloss:
Originally posted by zeanomourph:
If 20 hours is 80% the time you get out of this game then you're playing it wrong. I'm 70 hours in and only about halfway through that. That video only goes to prove that there is a good solid 20 hours of Main Story content in the game, which is completely aside from all the open world exploration and side quests, which is actually where you spend 80(+)% of the game.

It’s clear we see things differently. There’s no universal rulebook dictating how games should be played, as you seem to suggest.
While you are correct, there is a better way to play the game, and that is doing all the side stuff which is a lot more than the main stuff. If you don't do those things you lose out on the majority of what is in the game
$unwish Feb 12 @ 8:19pm 
Originally posted by MaSeKind:
Originally posted by gloss:

It’s clear we see things differently. There’s no universal rulebook dictating how games should be played, as you seem to suggest.
While you are correct, there is a better way to play the game, and that is doing all the side stuff which is a lot more than the main stuff. If you don't do those things you lose out on the majority of what is in the game
he did say about getting locked in dialogue. and yeah, maybe he exaggerated a bit, but still amount of dialogue is too much in this game. It really does feel like you listen to this ♥♥♥♥ more than you play. I am almost in Kuttenberg, and i feel overpowered and overleveled. Never did i feel that in KCD1. Meaning even gameplay is not that fun atm. So like killing 3 bandits to get to the next part of dialogue is very fast. And it leads to locking you in dialogue over and over without really playing.

And let's be honest 80% of dialogue, even story, is just not great. Even if they feel meaningful, delivery is just so bad, too drawn out. They talk too much.
Last edited by $unwish; Feb 12 @ 8:20pm
Burba Feb 12 @ 8:43pm 
The characters talk so much I find my self caring about them even less. It just grinds me down. I mean come on I turned the game on to stab things give me a target to stab. To be fair though I am not great at the quests that are not about fighting. I still do not know where my dog is after 70ish hours.

Don't get me wrong though I am having tons of fun with this game. Most fun single player game I have played in years.
DaS Feb 12 @ 10:00pm 
Originally posted by gloss:
Originally posted by zeanomourph:
If 20 hours is 80% the time you get out of this game then you're playing it wrong. I'm 70 hours in and only about halfway through that. That video only goes to prove that there is a good solid 20 hours of Main Story content in the game, which is completely aside from all the open world exploration and side quests, which is actually where you spend 80(+)% of the game.

It’s clear we see things differently. There’s no universal rulebook dictating how games should be played, as you seem to suggest.
My personal take, if during content creation you see the need to add a skip or fast forward option you are perhaps hitting near the upper end and maybe start working on some environmental story telling

The dead bowman & xbowmen argument in 2nd maps is a good example. I kinda wish there was more of that.


With all the interacting systems, triggers, cut scenes, "essential" npcs it's easy to get soft locked with scripted storytelling.
Last edited by DaS; Feb 12 @ 10:08pm
so is Elden ring and Zelda !!!
Originally posted by nanowarrior12:
so is Elden ring and Zelda !!!
I don't think so, interactive movies are usually playstation games like the new God of War or Red Dead Redemption 2. The Witcher 3 is closer to an interactive movie than Zelda or Elden Ring
Yeah I'm 80 hours in and as soon as I got to the second map the entire game has completely fallen off, I was all the way in for the first map, I even like the mundane chore stuff because it's immersive, but I'm way too over levelled and it's now just fast travel and skipping dialogue. Now I'm wondering if there's any point to the economy of the game either because I'm not sure if I ever need to purchase anything really. Horrible dissapointment but I did enjoy the first area, did almost all the sidequests, listened to the dialogue. Enjoyed the wedding area, the castle part etc all good stuff.
< >
Showing 301-315 of 579 comments
Per page: 1530 50