Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Charlemagne 2月10日 7時42分
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KCD 2 is an interactive movie - 80% of playtime spent in cutscenes
I don't believe in the game industry anymore, every major release is such a letdown. KCD 1 is one of my favorite games of all time, but I was struggling really hard to finish KCD 2

Most of the "gameplay" time is spent in cutscenes and being locked in dialogue. I was excited to explore the world, but instead I was greeted with a 5 minutes unskippable dialogues on horseback

When I finally arrived in Kuttenberg, I skipped every single side quest possible because I knew that I was going to be greeted with 15 minutes of yapping about some drama that I don't care about

Now that I finished the main story, I don't feel like I've played a game, I feel like I just watched a new season of a TV show. KCD 2 sucks, I'm never picking it up again
投稿主: gloss:
So many people these days are so sensitive towards someone having a different opinion and voicing it. It is almost like because you bought the game and enjoy it that it is your duty to defend a publisher as big as Deep Silver. BTW, I completely agree with you OP. I really enjoyed the first map, but since I have reached the second map, I'm increasingly getting bored of listening to the dialogue and just skipping a lot now. Feels like the quality of the writing has dropped considerably. The plot is also razer-thin where the whole adventure is about how to safe Capon who is an absolute clown anyway.
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Troll post
Author has no game on his steamacc, and has 27hours in 1st game. I think, thats enough
Charlemagne の投稿を引用:
MaSeKind の投稿を引用:
And Witcher and Mass Effect does lock your character. So what's the point here exactly?
Witcher and Mass Effect are cinematic games. KCD was an immersive game that turned cinematic
Umm that makes no sense. KCD2 is still an immersive game, and KCD was also cinematic. The conversation system is exactly the same as the first one
Avatar of Prince Cmon の投稿を引用:
The education system has failed you. Cut scenes would barely even account for 1% of the time spent in the game. Please tell us how many HOURS of cut scenes there are in the game. I'll wait.
From the game director:

Yesterday, we were counting with our lead designer Prokop Jirsa, how much we actually wrote for KCD2. So guess how big the script is?
2 2000 000 Words of dialogue
Or 11,000 typical screenwriting pages.
That's 100 scripts for a typical two-hour movie.
Or abour 25 average novels.
Charlemagne の投稿を引用:
Avatar of Prince Cmon の投稿を引用:
The education system has failed you. Cut scenes would barely even account for 1% of the time spent in the game. Please tell us how many HOURS of cut scenes there are in the game. I'll wait.
From the game director:

Yesterday, we were counting with our lead designer Prokop Jirsa, how much we actually wrote for KCD2. So guess how big the script is?
2 2000 000 Words of dialogue
Or 11,000 typical screenwriting pages.
That's 100 scripts for a typical two-hour movie.
Or abour 25 average novels.

No no see again education is failing you. How many hours spent in cut scenes exactly? I have a 100 hours in the game and haven't seen cut scenes that would even add up to an hour of time so explain the math again.
Charlemagne の投稿を引用:
Avatar of Prince Cmon の投稿を引用:
The education system has failed you. Cut scenes would barely even account for 1% of the time spent in the game. Please tell us how many HOURS of cut scenes there are in the game. I'll wait.
From the game director:

Yesterday, we were counting with our lead designer Prokop Jirsa, how much we actually wrote for KCD2. So guess how big the script is?
2 2000 000 Words of dialogue
Or 11,000 typical screenwriting pages.
That's 100 scripts for a typical two-hour movie.
Or abour 25 average novels.
You seem to need some definitions

Cutscene: a noninteractive video sequence that occurs between segments of a video game and depicts part of the game's background or storyline
Charlemagne の投稿を引用:
Avatar of Prince Cmon の投稿を引用:
The education system has failed you. Cut scenes would barely even account for 1% of the time spent in the game. Please tell us how many HOURS of cut scenes there are in the game. I'll wait.
From the game director:

Yesterday, we were counting with our lead designer Prokop Jirsa, how much we actually wrote for KCD2. So guess how big the script is?
2 2000 000 Words of dialogue
Or 11,000 typical screenwriting pages.
That's 100 scripts for a typical two-hour movie.
Or abour 25 average novels.

FROM actual playtime 100 hours played. Not even 1 hour of cutscenes. That's actual experience what the words are don't matter here it's the impact it has to those ACTUALLY playing the game.

Do the math please.
Avatar of Prince Cmon の投稿を引用:
Charlemagne の投稿を引用:
From the game director:

Yesterday, we were counting with our lead designer Prokop Jirsa, how much we actually wrote for KCD2. So guess how big the script is?
2 2000 000 Words of dialogue
Or 11,000 typical screenwriting pages.
That's 100 scripts for a typical two-hour movie.
Or abour 25 average novels.

FROM actual playtime 100 hours played. Not even 1 hour of cutscenes. That's actual experience what the words are don't matter here it's the impact it has to those ACTUALLY playing the game.

Do the math please.
100 hours is enough time to finish the game. If you are running around doing nothing it's not my fault
Charlemagne の投稿を引用:
Avatar of Prince Cmon の投稿を引用:

FROM actual playtime 100 hours played. Not even 1 hour of cutscenes. That's actual experience what the words are don't matter here it's the impact it has to those ACTUALLY playing the game.

Do the math please.
100 hours is enough time to finish the game. If you are running around doing nothing it's not my fault

Great so 100 hours. Not even an hour of cutscene time. Done. What's that equate to % wise?
Avatar of Prince Cmon の投稿を引用:
Charlemagne の投稿を引用:
From the game director:

Yesterday, we were counting with our lead designer Prokop Jirsa, how much we actually wrote for KCD2. So guess how big the script is?
2 2000 000 Words of dialogue
Or 11,000 typical screenwriting pages.
That's 100 scripts for a typical two-hour movie.
Or abour 25 average novels.

FROM actual playtime 100 hours played. Not even 1 hour of cutscenes. That's actual experience what the words are don't matter here it's the impact it has to those ACTUALLY playing the game.

Do the math please.

What are you talking about? There is 1 hour of cutscenes in the first hour and a half of the game. LOL.
Avatar of Prince Cmon の投稿を引用:
Charlemagne の投稿を引用:
100 hours is enough time to finish the game. If you are running around doing nothing it's not my fault

Great so 100 hours. Not even an hour of cutscene time. Done. What's that equate to % wise?
The only way to avoid cutscenes is by not doing any quests. If you like to spend 100 hours running in circles, that's on you. It's ok tho, we all have our differences
Charlemagne の投稿を引用:
Avatar of Prince Cmon の投稿を引用:

Great so 100 hours. Not even an hour of cutscene time. Done. What's that equate to % wise?
The only way to avoid cutscenes is by not doing any quests. If you like to spend 100 hours running in circles, that's on you. It's ok tho, we all have our differences

Yeah I figured as much. The answer is you don't know what you're talking about and are mad because you embarrassed yourself thinking you had some big argument only to fail and show everyone how bad at math and analysis you are and taking something you saw on the internet and running with it because you thought you'd have some big 'gotcha' moment in the steam forums.

Go outside, it's a big world out there.
Charlemagne の投稿を引用:
Avatar of Prince Cmon の投稿を引用:

Great so 100 hours. Not even an hour of cutscene time. Done. What's that equate to % wise?
The only way to avoid cutscenes is by not doing any quests. If you like to spend 100 hours running in circles, that's on you. It's ok tho, we all have our differences
And yet again you can't actually reply to the answers given to you. Go play outside kid, it might do you good
MaSeKind の投稿を引用:
Charlemagne の投稿を引用:
Witcher and Mass Effect are cinematic games. KCD was an immersive game that turned cinematic
Umm that makes no sense. KCD2 is still an immersive game, and KCD was also cinematic. The conversation system is exactly the same as the first one

KCD worked a lot different though - the tasks you were given had real impact, while the cutscenes mostly just explained more why things were happening. You were free to leave the mainquest be, and some things would just happen - and it was on you to clean up the mess you caused by inactivity. In KC:D2 the cutscenes explain whats going on, while you get unimportant tasks that either have zero consequences like carrying sacks of stuff, etc. or have such extreme consequences that the game auto-kills you when you time out or fail; all that while your impact on the way something is happening is minimal.

Best example for KC:D is the first big fight with Runts Gang - in the game you were a nobody at that time, so you got sent to spy on the camp in the forest, with the option to try and sabotage it. Makes sense to send someone disposable, and storywhise Henry doesn't decide anything, Sir Radzig does - but as everything depends on your report and sabotage the way the fight unfolds, to the point where the army attacks from, how many enemies there are, etc. is all influenced by your decicion. (Sidenote: You are able to leave, do something different, and come back the entire time while spying on the camp/sabotaging as its happening in the open world without invible walls)
All the details and action was in your hand, cutscenes were just the story around it - this game locks me in a wedding location, I have to do bs like picking up 40 pretzels, the actual fight against the guards is the cutscene, the attack on Lord Bergow is just mentioned in a cutscene...After that i get locked in the next location and can do a sneak bit between several cutscenes which seem to be always the same, or carry sacks of coal (three of course, bc everything in this game has to be done three times for no reason)...
最近の変更はIncrediblejimmyが行いました; 2月11日 7時24分
Avatar of Prince Cmon の投稿を引用:
Charlemagne の投稿を引用:
The only way to avoid cutscenes is by not doing any quests. If you like to spend 100 hours running in circles, that's on you. It's ok tho, we all have our differences

Yeah I figured as much. The answer is you don't know what you're talking about and are mad because you embarrassed yourself thinking you had some big argument only to fail and show everyone how bad at math and analysis you are and taking something you saw on the internet and running with it because you thought you'd have some big 'gotcha' moment in the steam forums.

Go outside, it's a big world out there.
It's okay, buddy. Don't let anyone tell you that you're wrong for being different. Play the game the way you want to play
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