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when you can't score that throw, AKA not getting 1s, 5s, 3 or more of a kind or 1-5,2-6 or 1-6 you will bust.
I think people are a bit confused by it exactly because of how simple it is. I think a lot of people intuitively approach it closer to yahtzee and are confused why you can't do something like set your two sixes aside and try for a third six.
it can ONLY roll 3, so you win at turn 1 by simply roll, choose them all and repeat.
do it until you have enough points to win.
As you play the game, you level up, you become more agile, get more perks, find more "magic" dice, etc. It gets much easier later on... just like the original game.
lorewise, the dice are weighted so it will easier fall on 1 side, meaning they just have a higher chance to land a certain way.
ofc the only die i would call magical is the saint antiochus die, since it will ALWAYS be 3, compared to all others which just have a higher chance to land on specfic numbers.
you bust when you don't score anything, so if you don't land a 3 of a kind, 1-6 run, a 1 or a 5 you bust
its possible (and easy) to get 500,000,000 score from one round with the dice
Also, I put the word "magic" in quotations for a reason.