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Also, as your point, it is pretty natural to implement some faster firearms shooting/reloading animation as the shooting skill levels up right? henry gets more familiar with the weapon. but devs didnt do that as well.
faster bow charge
https://www.nexusmods.com/kingdomcomedeliverance2/mods/103
(pistole will always be unwieldy and ineffective though)
Or also commonly have other range weapons hit where aimed at, with aiming made difficult, but treat guns differently, by randomly not hitting where aimed at.
Vreating a weird divide and feeling 'off'