Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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How does the combat even work?
What am i doing wrong?
why when i parry, i cant hit the enemy, because he will punish me by master striking me, and doing a 3 hit combo after that (none if which is blockable by a damn shield i have in my hand, ready to be raised within half a second, while dude is dancing in front of me with obvious directions where he will strike)

Is it direction based now? like, if i have my sword here and he does there, will he be unable to block it effectively? (because before, his sword magically teleported to give you a master strike).

it feels incredibly unfair at points.
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Showing 1-14 of 14 comments
Combat is completely broken. You are limited by stamina, enemies obviously are not as they just continue to mindlessly blow strikes at you. Riposte attacks don't go through in 90% of cases, enemies mostly block them off just like most of your normal attack attempts, too. I don't know if it's just bugged or badly designed, but it's just a joke at this point.
Parry and riposte until your weapon breaks, after breaking a few weapons the enemy should die.
Originally posted by 󠀡󠀡:
Parry and riposte until your weapon breaks, after breaking a few weapons the enemy should die.
WTF ?
Sunbird Feb 9 @ 3:40am 
Combat is not broken. But you have to learn it.
Anzaman Feb 9 @ 3:41am 
I'd advice going for Tomcat and learning Master Strike if you are using swords.

Most enemies can't read your Master Strike and they'll be very easy to punish for it, given that Master Strike can't be avoided or blocked, so they'll die in couple hits unless they are heavily armoured.
Originally posted by 󠀡󠀡:
Parry and riposte until your weapon breaks, after breaking a few weapons the enemy should die.
lmao
Originally posted by Anzaman:
I'd advice going for Tomcat and learning Master Strike if you are using swords.

Most enemies can't read your Master Strike and they'll be very easy to punish for it, given that Master Strike can't be avoided or blocked, so they'll die in couple hits unless they are heavily armoured.
master strike is the reason i hate combat in the 1st game at points. you were just sitting and waiting for the enemy to attack you.
Mr Stim Feb 9 @ 5:16am 
you have to be aggressive. use combo's and master strike's, go on the offensive. parry and risposte only when needed
Originally posted by Mr Stim:
you have to be aggressive. use combo's and master strike's, go on the offensive. parry and risposte only when needed
ok but im kinda stupid apparently. I've heard that combos are best executed when the enemy is too low on stamina to be effective. but their stamina pool seems unlimited compared to Henry, and simple parry can save stamina.
I've noticed that combo seems to get the opponents weapon in all the wrong places for him to block effectively. am i right?
Originally posted by WinNytHepOOh:
Combat is completely broken. You are limited by stamina, enemies obviously are not as they just continue to mindlessly blow strikes at you. Riposte attacks don't go through in 90% of cases, enemies mostly block them off just like most of your normal attack attempts, too. I don't know if it's just bugged or badly designed, but it's just a joke at this point.

It works fine. Enemies have stamina, but Henry starts out pretty weak. Levelling skills up will make a massive difference & then you'll notice when enemies are low on stamina by their stance.

Enemies can perfect block your ripostes just like you can do to them. It's a back & forth flow to drain the other's stamina. Then you can more easily use combos without them blocking & riposting There's also masterstrikes that you can learn with swords that's the easiest technique to win fights with, but swords won't always be viable in fights against heavily armoured enemies.
Originally posted by Dominator1559:
Originally posted by Mr Stim:
you have to be aggressive. use combo's and master strike's, go on the offensive. parry and risposte only when needed
ok but im kinda stupid apparently. I've heard that combos are best executed when the enemy is too low on stamina to be effective. but their stamina pool seems unlimited compared to Henry, and simple parry can save stamina.
I've noticed that combo seems to get the opponents weapon in all the wrong places for him to block effectively. am i right?

Henry just needs some levelling up so his stamina pool isn't tiny. Combos can be effective, but imo require a lot more player knowledge than just in-game skill level. Reading the opponent & reacting quickly is key & I'm by no means that good at it.
kinda getting the hang of it again. anyone annoyed when opponent riposts your ripost, and gives you like 4 unblockable hits? its so incredibly cheap....
Erios Feb 9 @ 10:33am 
Masterstrike from enemies isn't a problem anymore at all. They can only perform it if you swing from the opposite direction they are holding their weapon. So it is very much a punishment for not taking care of your attack direction. Having completed the game at 75 hours the combat really was trivially easy, honestly. Although if you're fresh off the pillory and trying to take plated enemies with a dull stick you probably are punishing yourself a bit needlessly instead of running away or gearing/leveling up.
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Date Posted: Feb 9 @ 12:40am
Posts: 14