Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Walking Simulator.
Let me spend 30 minutes walking to the next flag on the map to spam E on an NPC.

OH no, bandit caught me right outside the objective.
Oh no, I died. guess I'll spend 30 minutes walking back to the NPC.

Why Is save tied to A CRAFT-ABLE ITEM? Who designed this mess.

Game is a mega combo of every bad game mechanic ever invented.

To name a few,

-Escort Quest EVERYWHERE
-Damage persists even after sleeping.
-Crafting (Maybe you can avoid it, but it looks kind of critical since you need it to save)
-Every NPC aggros at the slightest misstep, even friends will draw swords on after inviting you into their house if you open a door lol.
-Stamina drain, (After 1-2 sword swings lol, and about 5 seconds of sprinting)
-Items/gear have weight.
-Hunger
-NO fast travel

For those looking for a game, this is not for you. This is more like a punishment/chore.

I'm still going to play it because the models/world is great btw. But damn, the game design sucks the fun out of it.
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Showing 1-15 of 62 comments
It's almost as if it's a realistic medieval game.
How do you really feel?
DomnuCartofel Feb 8 @ 9:12pm 
Originally posted by Disgruntled Democracy Officer:
How do you really feel?
Quite hungry
Originally posted by SemperFrag:
-Every NPC aggros at the slightest misstep, even friends will draw swords on after inviting you into their house if you open a door lol.
This, i finished fight training with tomcat and suddenly he aggroed and beat the ♥♥♥♥ out of me with sword
5 seconds of sprinting? I can run for about 27 seconds without being out of stamina and with the perk that regernates 75% of my stamina in 10 seconds after said sprint, I can seemingly run forever?
Linz Feb 8 @ 9:14pm 
I think you should practice sword fighting or even just walking around for a bit while over-encumbered since that increases a lot of Henry's stats. Also you should be able to find a horse very early on or at least steal one. Possibly consider visiting the first combat specialist after the prologue after you find a horse.
Also savior schnapps is one of the first items you can craft and nettles+belladonna are relatively close to the herbalist's alchemy stand. Look along with road/steam leading from the herbalist's to Zheleov to find belladonna and nettles are everywhere.
As you get more experience a lot of the problems you listed go away like the travel weight, hunger and stamina drain specifically, and going to the bathouse to get healed up isn't all too expensive if you decide to steal farmer billy's hat or something.
I'm sorry you had a bad time playing man. Also maybe do the side quests, stealth and crafting are important but can be fast if you want it to.
Originally posted by Kashra Fall:
5 seconds of sprinting? I can run for about 27 seconds without being out of stamina and with the perk that regernates 75% of my stamina in 10 seconds after said sprint, I can seemingly run forever?
Fair enough maybe you get stronger later? IDK. Either way, both the walking and sprint are slow as crap. Hopefully can fix most of these issues with mods later.
Linz Feb 8 @ 9:18pm 
Originally posted by SemperFrag:
Originally posted by Kashra Fall:
5 seconds of sprinting? I can run for about 27 seconds without being out of stamina and with the perk that regernates 75% of my stamina in 10 seconds after said sprint, I can seemingly run forever?
Fair enough maybe you get stronger later? IDK. Either way, both the walking and sprint are slow as crap. Hopefully can fix most of these issues with mods later.
It's either vitality or strength but there are perks that increase your running speed and decrease stamina drain (it stacks). Also ranger run is a perk I'd recommend you get as fast as possible.
Originally posted by SemperFrag:
Originally posted by Kashra Fall:
5 seconds of sprinting? I can run for about 27 seconds without being out of stamina and with the perk that regernates 75% of my stamina in 10 seconds after said sprint, I can seemingly run forever?
Fair enough maybe you get stronger later? IDK. Either way, both the walking and sprint are slow as crap. Hopefully can fix most of these issues with mods later.

You can get a lot faster at sprinting with perks and such. I get across the entire map in about two-three minutes. Kinda silly honestly lol.
- I've done one escort quest so far in 20ish hours? Maybe two if you count the drunk gamemaster, but I didn't really have to protect him at all.
- Not entirely, but chamomile potions also buff this.
- You can buy everything, including savior schnapps.
- They give you plenty of time to back off before attacking/calling guards.
- Henry skill issue. Level his skills.
- Unsurprising RPG mechanic.
- Not really that punishing, but understandable if you hate it.
- You can fast travel to pretty much any town from wherever you are.

As for saving, "save & quit" doesn't require an item. It will overwrite your last exit save, but useful in a pinch. Beds you own/rent for the night save your game (it will say 'sleep & save' specifically).
Dooly Feb 8 @ 9:24pm 
Originally posted by SemperFrag:
Let me spend 30 minutes walking to the next flag on the map to spam E on an NPC.

OH no, bandit caught me right outside the objective.
Oh no, I died. guess I'll spend 30 minutes walking back to the NPC.

Why Is save tied to A CRAFT-ABLE ITEM? Who designed this mess.

Game is a mega combo of every bad game mechanic ever invented.

To name a few,

-Escort Quest EVERYWHERE
-Damage persists even after sleeping.
-Crafting (Maybe you can avoid it, but it looks kind of critical since you need it to save)
-Every NPC aggros at the slightest misstep, even friends will draw swords on after inviting you into their house if you open a door lol.
-Stamina drain, (After 1-2 sword swings lol, and about 5 seconds of sprinting)
-Items/gear have weight.
-Hunger
-NO fast travel

For those looking for a game, this is not for you. This is more like a punishment/chore.

I'm still going to play it because the models/world is great btw. But damn, the game design sucks the fun out of it.

Why do people like you even play the game when you're so very clearly not liking it.
If it's that terrible, simply stop playing. But nah, feels the need to ♥♥♥♥♥ about it in Steam discussions instead, and say some bs about how mods would "fix" these things.
Can't make this up.
Tinkuwu Feb 8 @ 9:25pm 
Go grab your horse dum dum.
Obviously a lot of people like this game. It's massively popular. It's actually a triumph for a small studio. It's a big win for the gaming community to see such a well crafted and loved game that isn't live service or overflowing with micro transactions. It doesn't even have a ♥♥♥♥♥♥♥ launcher.

It sucks that it's not for you. But not everything is for everyone. I hope you find something you enjoy and can be at peace.
Last edited by Double Event; Feb 8 @ 9:27pm
Originally posted by SemperFrag:
Let me spend 30 minutes walking to the next flag on the map to spam E on an NPC.

OH no, bandit caught me right outside the objective.
Oh no, I died. guess I'll spend 30 minutes walking back to the NPC.

Why Is save tied to A CRAFT-ABLE ITEM? Who designed this mess.

Game is a mega combo of every bad game mechanic ever invented.

To name a few,

-Escort Quest EVERYWHERE
-Damage persists even after sleeping.
-Crafting (Maybe you can avoid it, but it looks kind of critical since you need it to save)
-Every NPC aggros at the slightest misstep, even friends will draw swords on after inviting you into their house if you open a door lol.
-Stamina drain, (After 1-2 sword swings lol, and about 5 seconds of sprinting)
-Items/gear have weight.
-Hunger
-NO fast travel

For those looking for a game, this is not for you. This is more like a punishment/chore.

I'm still going to play it because the models/world is great btw. But damn, the game design sucks the fun out of it.

This sounds like an awesome old school deep rpg.
You can't be instantly op then own noobs for the next 100h or however long the story lasts.

You have to earn it, learn it , live it.
And i can tell you after 50h you start to feel powerful and know what you can deal with and what you can't.
LeFULSE Feb 8 @ 9:28pm 
Originally posted by SemperFrag:
Let me spend 30 minutes walking to the next flag on the map to spam E on an NPC.

OH no, bandit caught me right outside the objective.
Oh no, I died. guess I'll spend 30 minutes walking back to the NPC.

Why Is save tied to A CRAFT-ABLE ITEM? Who designed this mess.

Game is a mega combo of every bad game mechanic ever invented.

To name a few,

-Escort Quest EVERYWHERE
-Damage persists even after sleeping.
-Crafting (Maybe you can avoid it, but it looks kind of critical since you need it to save)
-Every NPC aggros at the slightest misstep, even friends will draw swords on after inviting you into their house if you open a door lol.
-Stamina drain, (After 1-2 sword swings lol, and about 5 seconds of sprinting)
-Items/gear have weight.
-Hunger
-NO fast travel

For those looking for a game, this is not for you. This is more like a punishment/chore.

I'm still going to play it because the models/world is great btw. But damn, the game design sucks the fun out of it.


It sounds like you didn’t really enjoy the aspects of the game that prioritize realism and historical accuracy (at least, as much as they could achieve). Kingdom Come: Deliverance 2 isn’t designed to be an easy, power-fantasy experience—it leans into immersion and the struggles of being a commoner trying to survive in a harsh medieval world.

This isn’t Skyrim, where you’re an all-powerful hero. You start as an ordinary person thrown into difficult circumstances, and the game expects you to approach challenges carefully rather than rushing in. The mechanics you listed—like stamina management, weight limits, and persistent damage—are meant to encourage planning and immersion rather than instant gratification.

That said, it’s fair if that’s not your style of game. But if you go into it with the mindset of playing as intended, rather than expecting typical open-world RPG conveniences, you might end up appreciating what it does differently.
Last edited by LeFULSE; Feb 8 @ 9:30pm
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Date Posted: Feb 8 @ 9:04pm
Posts: 62