Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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devlos Feb 8 @ 5:10pm
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Honest review. 6.5/10
Kingdom Come: Deliverance II – A Mediocre Medieval RPG
Kingdom Come: Deliverance II isn’t a bad game, but it’s certainly not the sequel fans were hoping for. While it retains the immersive historical world and attention to detail of its predecessor, it stumbles in execution, bogged down by questionable design choices, tedious mechanics, and underdeveloped systems. Instead of refining what made the first game great, it feels like a marginal improvement at best and a frustrating step backward at worst.

The World is Beautiful, but Hollow
The world is gorgeous and full of historical detail, but interacting with it often feels restrictive. 90% of objects are static props, making basic things—like finding a usable shovel—more of a guessing game than a gameplay feature. Want to wash up? Despite the hundreds of rivers and ponds, you can only use a handful of designated wash areas. Hunting has been made more frustrating by removing blood trails, forcing players to rely on their dog instead of actual tracking skills.

Stealth and Saving: A Test of Patience
Certain stealth sections are long, unforgiving, and lack proper save points, leading to frustrating moments where one mistake means replaying lengthy sections filled with slow, tedious tasks. Saving is still tied to Saviour Schnapps, meaning you either waste resources to save or risk losing progress. Over 3 million players downloaded a mod to fix this—because the developers wouldn’t.

Combat: Simplified and Sloppy
Instead of improving combat depth, master strikes are now limited to swords and longswords, making other weapons feel secondary. There’s no hit registration unless you have a targeting reticle on the enemy, and shooting an opponent in the leg does nothing unless you have a perk for it. Fighting multiple enemies? The best strategy is to abuse AI pathfinding, forcing them into a "conga line" so you can fight one at a time. The developers didn’t fix combat balancing; they just gave you a dog to compensate.

Tedious Mechanics That Waste Your Time
The game forces players to engage with certain mechanics but refuses to make them more convenient. Auto-brewing potions was removed, meaning you have to manually go through the tedious brewing process every single time—even after learning the recipe. Shop hours and restricted areas are vague, leading to players wandering around aimlessly or getting arrested without warning. Simple quality-of-life features that could have made the experience smoother are completely absent.

Guards and AI: A Missed Opportunity
Guards seem more like background decorations than actual protectors. You can be mauled by wolves in the middle of town, and they won’t react. If you commit a crime, however, every guard instantly knows, as if they telepathically communicate across the entire city. NPC pathfinding and AI behavior often bug out, making stealth objectives frustrating and inconsistent.

Final Verdict: 6.5/10 – A Marginal Improvement at Best
Kingdom Come: Deliverance II has its strengths—a visually stunning world, great motion capture, and immersive historical detail—but it falls short where it matters. Many of its mechanics feel half-baked, restrictive, or outright frustrating, making progression feel like a chore rather than an adventure.
Last edited by devlos; Feb 12 @ 1:56am
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Showing 106-120 of 174 comments
Originally posted by devlos:
Kingdom Come: Deliverance II – A Medieval Dumpster Fire
Kingdom Come: Deliverance II isn’t just a bad sequel—it’s a comically broken, tedious, and utterly miserable experience that feels like it was designed to test players’ patience rather than entertain them. Any potential this game had is buried under awful mechanics, brain-dead AI, and gameplay so frustrating it actively punishes you for trying to have fun.

The World is Fake, and So is Your Freedom
Need to wash yourself? Too bad—you can’t just use the hundreds of rivers and ponds around you. Instead, you have to hunt down one of a few specific washing spots like a medieval peasant on a scavenger hunt. Want to pick up a useful item? Good luck, because 90% of the objects in the world are static props. Need a shovel? Only a couple exist in the entire game, and good luck finding one when you actually need it.

And hunting? Don’t even think about tracking animals properly—blood trails have been removed so you’re forced to rely on the dog, because apparently realism only applies when it makes the game more annoying.

Stealth and Saving: Designed to Make You Suffer
The game throws in forced stealth sections that drag on for hours with zero saves. And just to make sure you suffer even more, it takes away your saviour schnapps, so one mistake means redoing an eternity of mundane tasks. This isn't difficulty—it’s pure, unfiltered time-wasting. No wonder over 3 million players downloaded a mod just to add a basic save system.

Combat: A Laughable, Broken Joke
Combat is an unplayable mess. Instead of actually improving it, they dumbed it down while making it even worse. Master strikes are exclusive to swords and longswords, meaning every other weapon is garbage. Want to slow an enemy down by shooting them in the leg? You literally need a perk for that.

Fighting multiple enemies? It’s so broken you have to bug out the AI into a conga line just to fight them one at a time. The devs didn’t fix combat balance—they just gave you a dog so you can cheese fights. That’s not good design, that’s a band-aid on a system they clearly couldn’t be bothered to fix.

Guards? More Like Background Decorations
You’d think guards would protect you, right? Nope. You can be mauled by wolves right in front of them, and they’ll just stand there like statues. The AI in this game is so bad it’s actively hilarious—but only until you realize it ruins any immersion the game pretends to have.

Final Verdict: 6.5/10 – Painfully Unfinished, Comically underdeveloped
Kingdom Come: Deliverance II is not immersive, not realistic, and not fun. It’s a buggy, poorly designed slog that forces you to cheese its broken systems just to play properly.
I guess it's fine that you do not like the game. But are you suggesting that people saying that they like the game aren't honest? Is this your message here?
Originally posted by Rheanis Aya:
Originally posted by devlos:
Kingdom Come: Deliverance II – A Medieval Dumpster Fire
Kingdom Come: Deliverance II isn’t just a bad sequel—it’s a comically broken, tedious, and utterly miserable experience that feels like it was designed to test players’ patience rather than entertain them. Any potential this game had is buried under awful mechanics, brain-dead AI, and gameplay so frustrating it actively punishes you for trying to have fun.

The World is Fake, and So is Your Freedom
Need to wash yourself? Too bad—you can’t just use the hundreds of rivers and ponds around you. Instead, you have to hunt down one of a few specific washing spots like a medieval peasant on a scavenger hunt. Want to pick up a useful item? Good luck, because 90% of the objects in the world are static props. Need a shovel? Only a couple exist in the entire game, and good luck finding one when you actually need it.

And hunting? Don’t even think about tracking animals properly—blood trails have been removed so you’re forced to rely on the dog, because apparently realism only applies when it makes the game more annoying.

Stealth and Saving: Designed to Make You Suffer
The game throws in forced stealth sections that drag on for hours with zero saves. And just to make sure you suffer even more, it takes away your saviour schnapps, so one mistake means redoing an eternity of mundane tasks. This isn't difficulty—it’s pure, unfiltered time-wasting. No wonder over 3 million players downloaded a mod just to add a basic save system.

Combat: A Laughable, Broken Joke
Combat is an unplayable mess. Instead of actually improving it, they dumbed it down while making it even worse. Master strikes are exclusive to swords and longswords, meaning every other weapon is garbage. Want to slow an enemy down by shooting them in the leg? You literally need a perk for that.

Fighting multiple enemies? It’s so broken you have to bug out the AI into a conga line just to fight them one at a time. The devs didn’t fix combat balance—they just gave you a dog so you can cheese fights. That’s not good design, that’s a band-aid on a system they clearly couldn’t be bothered to fix.

Guards? More Like Background Decorations
You’d think guards would protect you, right? Nope. You can be mauled by wolves right in front of them, and they’ll just stand there like statues. The AI in this game is so bad it’s actively hilarious—but only until you realize it ruins any immersion the game pretends to have.

Final Verdict: 6.5/10 – Painfully Unfinished, Comically underdeveloped
Kingdom Come: Deliverance II is not immersive, not realistic, and not fun. It’s a buggy, poorly designed slog that forces you to cheese its broken systems just to play properly.
I guess it's fine that you do not like the game. But are you suggesting that people saying that they like the game aren't honest? Is this your message here?

If people do not disclose or at least notice flagrant issues like that, they are dishonest, yes.
theo Feb 9 @ 5:37am 
Still waiting for a proof of shovels that can't be picked up
Last edited by theo; Feb 9 @ 5:37am
Originally posted by Rheanis Aya:
Originally posted by devlos:
Kingdom Come: Deliverance II – A Medieval Dumpster Fire
Kingdom Come: Deliverance II isn’t just a bad sequel—it’s a comically broken, tedious, and utterly miserable experience that feels like it was designed to test players’ patience rather than entertain them. Any potential this game had is buried under awful mechanics, brain-dead AI, and gameplay so frustrating it actively punishes you for trying to have fun.

The World is Fake, and So is Your Freedom
Need to wash yourself? Too bad—you can’t just use the hundreds of rivers and ponds around you. Instead, you have to hunt down one of a few specific washing spots like a medieval peasant on a scavenger hunt. Want to pick up a useful item? Good luck, because 90% of the objects in the world are static props. Need a shovel? Only a couple exist in the entire game, and good luck finding one when you actually need it.

And hunting? Don’t even think about tracking animals properly—blood trails have been removed so you’re forced to rely on the dog, because apparently realism only applies when it makes the game more annoying.

Stealth and Saving: Designed to Make You Suffer
The game throws in forced stealth sections that drag on for hours with zero saves. And just to make sure you suffer even more, it takes away your saviour schnapps, so one mistake means redoing an eternity of mundane tasks. This isn't difficulty—it’s pure, unfiltered time-wasting. No wonder over 3 million players downloaded a mod just to add a basic save system.

Combat: A Laughable, Broken Joke
Combat is an unplayable mess. Instead of actually improving it, they dumbed it down while making it even worse. Master strikes are exclusive to swords and longswords, meaning every other weapon is garbage. Want to slow an enemy down by shooting them in the leg? You literally need a perk for that.

Fighting multiple enemies? It’s so broken you have to bug out the AI into a conga line just to fight them one at a time. The devs didn’t fix combat balance—they just gave you a dog so you can cheese fights. That’s not good design, that’s a band-aid on a system they clearly couldn’t be bothered to fix.

Guards? More Like Background Decorations
You’d think guards would protect you, right? Nope. You can be mauled by wolves right in front of them, and they’ll just stand there like statues. The AI in this game is so bad it’s actively hilarious—but only until you realize it ruins any immersion the game pretends to have.

Final Verdict: 6.5/10 – Painfully Unfinished, Comically underdeveloped
Kingdom Come: Deliverance II is not immersive, not realistic, and not fun. It’s a buggy, poorly designed slog that forces you to cheese its broken systems just to play properly.
I guess it's fine that you do not like the game. But are you suggesting that people saying that they like the game aren't honest? Is this your message here?

Who "likes" unusable water spots ? Limited saves ? Multiple enemies combat as it's done now ??
C'mon
WarCat Feb 9 @ 5:37am 
Originally posted by theo:
Still waiting for a proof of shovels that can't be picked up
https://support.plaion.com/en/games/kingdomcome2/article/304-Kingdom-Come-Deliverance-II-Report-a-Bug/
theo Feb 9 @ 5:39am 
Originally posted by pascal.difolco:
Originally posted by Rheanis Aya:
I guess it's fine that you do not like the game. But are you suggesting that people saying that they like the game aren't honest? Is this your message here?

Who "likes" unusable water spots ? Limited saves ? Multiple enemies combat as it's done now ??
C'mon
Not sure about water spots, the rest - I do
just gotta ask, why write review here when there's dedicated page for it? Attention seeking?
Wait, the game has watersports? How did that get by me?!

Instabuy.
Originally posted by pascal.difolco:
Originally posted by Rheanis Aya:
I guess it's fine that you do not like the game. But are you suggesting that people saying that they like the game aren't honest? Is this your message here?

Who "likes" unusable water spots ? Limited saves ? Multiple enemies combat as it's done now ??
C'mon
Who likes that you have to use the chainsaw to have enough ammo in Doom Eternal? Who likes the jumping all over around? Well, there are few who do :-)
All games have its audience which is ok with the game rules. And every game so far has some rules, that you might call a limitation.
xenon Feb 9 @ 5:59am 
Game of the Year material right here.
Alzral Feb 9 @ 6:02am 
All these reward points, OP is getting what he wanted. Basically he's saying if you don't agree with what he says you are in the wrong.
Last edited by Alzral; Feb 9 @ 6:03am
Ongen Feb 9 @ 6:04am 
Honest review of your review... Apparently you are just bad at the game.
Nikonos Feb 9 @ 6:07am 
Originally posted by Alzral:
All these reward points, OP is getting what he wanted. Basically he's saying if you don't agree with what he says you are in the wrong.
He took a page from Warhorses book, it seems.
Mouse Rat Feb 9 @ 6:09am 
Kingdom Come: Deliverance II – A Medieval Masterpiece

Kingdom Come: Deliverance II isn’t just a good sequel—it’s an absolute triumph, an experience so immersive, so breathtakingly detailed, that you’ll wonder if you’ve actually been transported to the 15th century. Every mechanic, every system, every interaction is a love letter to historical accuracy and deep, meaningful gameplay.

The World is Alive, and So is Your Freedom
Want to wash yourself? Great news! You get the full medieval experience of hunting down a designated wash spot—just like in real life! Why would you want to dunk yourself in a filthy river when you could savor the true-to-life struggle of personal hygiene?

Need a shovel? Of course, they’re rare! This is medieval Bohemia, not some fantasy game where people just leave important tools lying around. The thrill of finally finding one makes it all the more rewarding!

And hunting? Oh, it’s a masterpiece. Blood trails? Who needs them when you have your loyal dog companion to guide you? It’s not just a game—it’s a lesson in trust, friendship, and medieval tracking techniques.

Stealth and Saving: A True Test of Skill
Think stealth should be easy? Think again. This isn’t some modern game where you can quicksave before every mistake. Here, stealth is an art form—a true test of patience, skill, and your ability to remain perfectly still while praying no one sees you. Saving? Who needs that kind of hand-holding when you can experience the thrill of starting over? Real knights don’t get do-overs!

Combat: A Beautifully Complex Dance of Steel
The combat system? Pure elegance. Instead of mindlessly hacking away, you’re treated to a brilliantly complex system where every strike, every parry, and every masterful counter feels earned. Sure, you could complain that only certain weapons have master strikes, but that just means swords are superior, as they should be.

Fighting multiple enemies? A challenge, yes, but that’s what strategy is for! Positioning, movement, and your trusty good boy (the dog) make every battle feel like a carefully choreographed duel rather than a mindless button-mashing fest.

Guards: Realistic, Not Robotic
Guards won’t instantly leap to your defense like fantasy RPG automatons—they behave like real people! If you’re getting mauled by wolves, maybe that’s on you for wandering into danger unprepared. Expecting guards to save you from everything? That’s modern-day entitlement talking!

Final Verdict: 10/10 – A Love Letter to Realism
Kingdom Come: Deliverance II is not just a game—it’s an experience. It doesn’t just let you play in medieval Bohemia; it demands that you live it, embracing every hardship, every triumph, and every historically accurate struggle. Some call it brutal, some call it unfair—but that’s just the price of true immersion.

If you want a game that respects your intelligence, challenges you, and refuses to hold your hand, this is it. No complaints, only history.

edit: chatgpt but reversed, happy tone, etc.
Last edited by Mouse Rat; Feb 9 @ 6:10am
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Date Posted: Feb 8 @ 5:10pm
Posts: 174