Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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I can't score and roll my dice. The key is stuck. I can press anywhere on my keyboard, but nothing happens.
Within the very first minutes of the game, I'm in a dice fight to get the ring back from one of my guards. The game is stupidly simple. So I mark my dice and try to roll again. Except that my key, which allows me to re-roll my dice, R, is blocked.
I can't figure out how to unblock it, I've pressed every key on my keyboard and nothing happens. If this game is as good as it looks, why can't I finish a stupid, childishly simple game? If the developers of this game are so competent, then why can't they code a simple system that would allow players to play a game within a game of the stupidest ease? I'm angry and revolted. Someone is more competent than the developers to explain to me what's going on. Because even after analysing all the interfaces in my game, I can't figure out what's going on.
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Showing 1-15 of 16 comments
Do you know how the game works?
You can hold dice and continue, but the combination of dice you select to hold has to be a scoring one.
You can only hold 1s, 5s and any three of a kind, four of a kind or straight.
You can't hold and continue with any other combination of dice.
All the rules of the game are understood, I know, but I don't know what they are.
I can't keep the dice I've chosen because the key is stuck. My key on my keyboard is R for re-rolling the dice and when I press it nothing happens. For clarification, the keys that can be used are in white.
Mine is grey to indicate that I can't use it.
Thank you for responding so quickly.
Originally posted by wargalax:
All the rules of the game are understood, I know, but I don't know what they are.
I can't keep the dice I've chosen because the key is stuck. My key on my keyboard is R for re-rolling the dice and when I press it nothing happens. For clarification, the keys that can be used are in white.
Mine is grey to indicate that I can't use it.
The only reason I'm asking is because I've never encountered this or seen anyone talk about it before.
The easiest explanation is you're doing something wrong, I'm not trying to be condescending!
Which specific dice have you rolled, and which ones are you trying to score with?
Nikonos Feb 8 @ 4:16am 
Get a new keyboard?
So I rolled 6 dice with 2x 5, 1 x1, 2x 6 and 1 x4. I wanted to keep the 2x6 to get as many points as possible
and I tried to roll the dice again, except that when I pressed my key, which wasn't white but light grey at the bottom right of my screen, on the .help keys, it showed me what my options were, what my choices were following my actions.
And even if I pressed and held down or hammered my R key, nothing happened, the dice weren't rolled, my only options were to mark the dice, quit or open the rules.
Originally posted by wargalax:
So I rolled 6 dice with 2x 5, 1 x1, 2x 6 and 1 x4. I wanted to keep the 2x6 to get as many points as possible
and I tried to roll the dice again, except that when I pressed my key, which wasn't white but light grey at the bottom right of my screen, on the .help keys, it showed me what my options were, what my choices were following my actions.
And even if I pressed and held down or hammered my R key, nothing happened, the dice weren't rolled, my only options were to mark the dice, quit or open the rules.
Okay that's your problem.

The way the game works, you can only keep scoring combinations of dice.
If you try to keep any cominbation that is not already scoring, like a pair of 6s, the game simply won't let you continue.
The best strategy with the dice you have rolled is to keep the 1, scoring 100 points, and exchanging all the other dice.

Any dice that doesn't score, can be seen as lost or wasted and needs to be exchanged.

In other words, keeping dice is not a way to use those numbers (the 2 sixes in this case) again, but a way of telling the game 'These are scoring dice, I want to exchange everything else and try again'.

The two sixes you have are useless, essentially, you cannot hold on to a dice hoping to use that number in the next round, you can only say 'This dice has scored x points, I would like to take those points and exchange the others'.

It took me AGES to figure this out in the first game.
bro thanks you so much !
Originally posted by JockMcPlop:
Originally posted by wargalax:
All the rules of the game are understood, I know, but I don't know what they are.
I can't keep the dice I've chosen because the key is stuck. My key on my keyboard is R for re-rolling the dice and when I press it nothing happens. For clarification, the keys that can be used are in white.
Mine is grey to indicate that I can't use it.
The only reason I'm asking is because I've never encountered this or seen anyone talk about it before.
The easiest explanation is you're doing something wrong, I'm not trying to be condescending!
Which specific dice have you rolled, and which ones are you trying to score with?
i am having teh same issue.. i can bring up menu and help. i will try to reslect random dice again. i selected ones i was sure are scroing but it wont let me continue either. lets see how it goes.
how is a one scoring. in the help menu it says a 1 2 3 4 and 6 can score 1500 or 500 ifroget. but it wont let me keep them x.x
it will only let me pick a 1
hmm alright i will do as ya mention i think i seen the instruction wrong even tho i been studying them for almost an hour now. i think i see where i messed up. i will just trust the process of what you said before. thanks alot
i also didnt realize you had to specifically use Q if on keyboard to keep points.. i was wondering wh yi kept saying 0 even tho i had like several hundreds of points that kept dissapearing.
mudcrab Feb 10 @ 10:07am 
try punching your monitor; usually works for me.
Fat Bird Feb 10 @ 10:31am 
Originally posted by Quarren King of Q:
how is a one scoring. in the help menu it says a 1 2 3 4 and 6 can score 1500 or 500 ifroget. but it wont let me keep them x.x
A straight like that needs to be done in a single turn and needs to be 5 die minimum. IE, if you rolled and kept a 5 from your last roll, you can't just add 1, 2, 3, 4 on your next roll. So a straight is technically only possible on your first 2 rolls (assuming you only keep 1 scoring die on your first roll).

The only time you can carry over scoring die is if you've already gotten three of a kind set aside. IE, if you roll three 6's and keep them, and roll another 6, that can be added for extra points.
Last edited by Fat Bird; Feb 10 @ 10:34am
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Date Posted: Feb 8 @ 4:07am
Posts: 16