Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Nearly 40 Hours in, my one major complaint.
My one major complaint is that NPC's have inconsistent voice lines, not enough variety of voice lines and many even have inconsistent voices as they'll switch between them.

For example, I can be all buddy with the blacksmith, i'll buy something from him and he'll refer to me as Sir instead of Henry, even though I am working for him and he knows Henry by name.

I can be having a positive conversation with an NPC and they'll immediately insult Henry as soon as the conversation is done, like it never happened in the first place.

Many NPCs have different voices in cutscenes and conversations than they have outside of them. The biggest case of this being the NPC that can barely talk being able to talk just fine outside of conversations with a different voice.

Often times I can finish a quest and the quest giver will act live they never met Henry right after.

Many times after finishing a quest you'd think there'd be more dialogue but the quest just ends and the NPC walks off into the sunset without a word without the ability to interact with them. For example, you'll quite often have to give them an item to complete a quest, you'd think there'd be an acknowledgement or something after but it'll just fade to black and the NPC will start walking away.

There's many times where I've wanted to repay an NPC for their help but never got the option, for example I wanted to repay the beggar that gave me money but could not as there was no option to talk to them, this deeply harms the role playing aspect of the game.

Of course they're not all like this either, some NPCs do remember you, do have extra conversations and do have consistent voices, it's just that most of them do not when they very obviously should.

I hope they remedy this in future patches, but I highly doubt it as they'd need to do a lot of extra VO work to address all of these. These issues massively kill the immersion for me as they're constantly apparent and a downgrade over the first game which didn't really have these issue, at least not to such a degree.
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I completely agree with what you said. Additionally, I want to bring up a point that you haven’t mentioned. The inconsistencies with characters are not only limited to voice acting or behavior. Throughout the normal flow of the game, we constantly see character models with the same voice and face appearing under different names and in different roles.

To give an example from one of the main quests at the beginning of the game: We see Pavlena’s mother, Bozhena, again later during a wedding quest. She asks us to invite her daughter to dance. The character’s appearance and voice are exactly the same as Bozhena’s, but her name and clothing are different, representing an entirely different person.

In my own playthrough, I progress by completing ALL quests in order. Even though I’ve just reached the part where Kuttenberg is introduced, I have encountered this issue so frequently, and it has bothered me so much that I wanted to check if others have also complained about it and that’s how I ended up here.

Additionally, NPCs who are supposed to "live" in a certain routine often just stand in place, repeatedly saying the same two or three lines over and over. For example, once when I was playing dice in Troskowitz, I had to quit the game because the NPCs sitting at the other tables kept repeating the same lines back-to-back, and it really annoyed me.

Even though I love KCD, as you said, these kinds of bugs and inconsistencies negatively impact the gameplay and role-playing experience.
40 hours in and I just unlocked the 'Churches' page in the codex, because there are no churches in the first zone. And then when you finally find one, you can't enter.

Considering how important and beautiful they were in the first game, this is disappointing for me.
That was the main thing that bothered me in kcd1 and now in kcd2. The first time I played kcd2 I noticed it right away when I wanted to play dice, the voice of every dice player is completely different when you play him/her compared to his/her voice when settling on how high the bet is, even the Trosky Chamberlain
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