Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Alchemy: Let us put more than one potion worth of ingredients on the shelf!
I don't care if you leave "prepare" from the book as one potion worth, but if I go into my inventory and select a stack of 80 marigold and 40 nettle, save me having to do it for every potion. Make it a perk, I don't care, I'll waste a perk on it just to save that step.

Especially if auto-brew feature is gone in this game, having it this way just rubs salt in the wound.
Last edited by Run Now; Feb 6 @ 11:22pm
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Showing 1-13 of 13 comments
there is an auto prep feature though you just need to go to the book and go to the potion
Run Now Feb 6 @ 10:39pm 
I mean like in the first one where it will make the potion for you without going through the actions. (edit: auto-brew, i edited to make things more clear)
Last edited by Run Now; Feb 6 @ 10:41pm
tmaddox Feb 6 @ 10:50pm 
Yeah, I hate the monotony of potion brewing. Alchemy is probably the least enjoyable part of the game for me.
Run Now Feb 7 @ 5:45pm 
It is really clunky, even if you skip using the hourglass to be more efficient. Saving the steps to get the ingredients ready in between potions would be a lot nicer.
Run Now Feb 15 @ 7:58pm 
Additionally, both when using the "prepare" function from the book and also sometimes when trying to select ingredients from inventory at alchemy station, an ingredient despite being in your inventory will not be put on the shelf to be used.

Seems to be related to having multiple versions on the item at different healths or states. For instance it happened when I had two different stacks of marigold at different quality levels.
Originally posted by Run Now:
It is really clunky, even if you skip using the hourglass to be more efficient. Saving the steps to get the ingredients ready in between potions would be a lot nicer.
You are not meant to skip the hourglas and having all those steps is the very point of this alchemy system. It´s made this way for immersion and to give people the feeling they are really doing alchemy instead of just pressing one button and magically create a potion like in 99% of the other games out there.

You can already brew up to 6 potions at once for every single time brewing so maybe try to not blame the alchemy for your ignorance, lack of patience and skill issues. It almost sounds like you have adhs and blame the game because you can´t even read and follow four simple crafting steps and lack the patience to invest a few minutes of your time.
Last edited by Humpenstilzchen; Feb 15 @ 8:06pm
Jackal Feb 15 @ 8:06pm 
the alchemy system is completely broken and doesnt add anything worthwhile to the game, makes it way too easy and magical/unrealistic
Originally posted by Run Now:
Additionally, both when using the "prepare" function from the book and also sometimes when trying to select ingredients from inventory at alchemy station, an ingredient despite being in your inventory will not be put on the shelf to be used.

Seems to be related to having multiple versions on the item at different healths or states. For instance it happened when I had two different stacks of marigold at different quality levels.
You can still open your ingredience tab of your inventory while at the alchemy table and add them manually. It´s not that hard.
Run Now Feb 15 @ 8:11pm 
Originally posted by Humpenstilzchen:
Originally posted by Run Now:
It is really clunky, even if you skip using the hourglass to be more efficient. Saving the steps to get the ingredients ready in between potions would be a lot nicer.
You are not meant to skip the hourglas and having all those steps is the very point of this alchemy system. It´s made this way for immersion and to give people the feeling they are really doing alchemy instead of just pressing one button and magically create a potion like in 99% of the other games out there.

You can already brew up to 6 potions at once for every single time brewing so maybe try to not blame the alchemy for your ignorance, lack of patience and skill issues. It almost sounds like you have adhs and blame the game because you can´t even read and follow four simple crafting steps and lack the patience to invvest a few minutes of your time.

Sure you are, it works fine. The time it takes to grind ingredients and add them to the pot, and the time it takes to take two handfulls of some ingredient and add them to the mortar and pestle is the same amount of time as 1 turn of the hourglass.

By your logic you also shouldn't be able to create potions by looking their formulas up on the internet and not having the recipe in your book, but apparently you can do that.

I don't mind (after playing more) the lack of the auto-brew option, but having to move to the book every brewing or into the inventory just doesn't feel good or make sense.
Asher Feb 15 @ 8:13pm 
Alchemy is already too overpowered, it's very easy to train and get Henry tier potions in like half an hour of grinding. 80 Marigolds? That's like 240 potions lol, no one needs that many. And you never auto brew anyway as you'd always want the best tier potion because of the stat buffs and xp bonuses they give.

The system is great the way it is, the only issue I have is that the grinding and adding and being free to engage in another action should all happen in one hour glass cycle so that you can multi task. Also the Henry tier potions need to be harder to make, more elaborate steps and more ingredients.
Run Now Feb 15 @ 8:14pm 
I'm not arguing that alchemy isn't strong in the game. I'm just saying that if you intend for people to use a system, adding redundant pauses in a process full of pauses isn't great for the player. If I didn't have another screen going with something to watch while I brewed a bunch to sell I'd be bored and annoyed as hell at the lack of auto-brew, even if they needed to make it less efficient in ingredients etc so that its a greater trade off.
Originally posted by Run Now:

I don't mind (after playing more) the lack of the auto-brew option, but having to move to the book every brewing or into the inventory just doesn't feel good or make sense.
That is the only point I agree with. We should be able to just place all of the ingredients needed on the shelf and not just a fraction so we don´t have to go the book each time.
Run Now Feb 15 @ 8:16pm 
Originally posted by Humpenstilzchen:
Originally posted by Run Now:

I don't mind (after playing more) the lack of the auto-brew option, but having to move to the book every brewing or into the inventory just doesn't feel good or make sense.
That is the only point I agree with. We should be able to just place all of the ingredients needed on the shelf and not just a fraction so we don´t have to go the book each time.

You mean the theme of the thread. Me too.
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Date Posted: Feb 6 @ 10:06pm
Posts: 13