Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Statistiken ansehen:
Steam Charts say it all: KCD1 All-Time Peak: 96k, KCD2: 185K (so far). WE WON 🏳️‍🌈
Looks like The "Modern Audience" really came through this time, huh? Bet anti-wokies hate to see it.
What are you gonna do about it? Boycott and not buy the game? Go ahead, you already saw the numbers. Warhorse doesn't need your business.
But I guess you can always go have fun with your favorite "anti-woke" youtuber
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Ursprünglich geschrieben von Chad Thundercock:
This, and they’re actively deleting bad reviews
0.1 hours played and refunded with a review amounting to "GAY PEOPLE BAD! ALSO DID YOU KNOW VAVRA IS JEWISH????" isn't a real review.

Ursprünglich geschrieben von Chad Thundercock:
not to mention they have to make something like 1.5 million in sales just to break even.
they already broken even day 1, perhaps even before launch.

https://www.seznamzpravy.cz/clanek/ekonomika-byznys-trendy-analyzy-kingdom-come-deliverance-ii-na-sebe-vydelalo-hned-prvni-den-rika-vavra-269493

Kingdom Come: Deliverance II made money on its first day, says Vávra

The most anticipated Czech game of 2025, Kingdom Come: Deliverance II, has been released. One of the biggest events on the domestic gaming market cost around a billion crowns and made a profit on the first day after its release.

The medieval RPG Kingdom Come: Deliverance II, developed by Warhorse, sold hundreds of thousands to a million copies on its first day of release. The title became the world's best-selling game on the Steam distribution platform and has garnered praise from reviewers around the world. The developer sold eight million copies of the first installment. Sales amounted to approximately 2.26 billion crowns and Warhorse's net profit was 793 million crowns. The second installment, according to current indicators, will be even more successful.

"Before the launch, we at the studio made a bet on how many copies we would sell. And I won. I missed by 300 copies. We are satisfied with the numbers, and if the trend continues at the same pace, it will be great," says Daniel Vávra, creative director of Warhorse studio, to SZ Byznys, adding that the sales so far have already paid for the development of the entire game.

the game is a success, huff that cope.
Libtards so desperate to feel like they got a W lmao. This game is not woke, it bent the knee for ESG money from the "there totally is no agenda" agenda pushers like enforcer, black rock, vanguard and added a token gay option and a token black guy.

Still not buying it tho HAHA.
Yay we broke even, now we can continue to fix the jank we sold and hope more people buy it
Ursprünglich geschrieben von J3ss:
Looks like The "Modern Audience" really came through this time, huh? Bet anti-wokies hate to see it.
What are you gonna do about it? Boycott and not buy the game? Go ahead, you already saw the numbers. Warhorse doesn't need your business.
But I guess you can always go have fun with your favorite "anti-woke" youtuber

Nope it is over will never be close to 1 again. Gay people destroying games with their gay choices.
You did not won anything, you "wokes" and "anti-wokes" are same breed and cancer to whole gaming community. Poor peope manipulated by "content creators". There is not enough of you on the far left and far right side combined to pull out that numbers but you always trying to back up with those. Good games are selling not because they have any agendas but despite that. KCD2 was mostly bought by fans of first part and people who do not care about any ideology in games.
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Geschrieben am: 6. Feb. um 21:10
Beiträge: 20