Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

View Stats:
Timed Quests
Are any of the quests timed? Should I be in a rush to do the main quest stuff?
< >
Showing 16-24 of 24 comments
Originally posted by stmpunk:
Originally posted by Bilbo Baggins:
Right, use your brain next time so you can guess which quest is time sensetive or not instead of claiming you got spat on your face and crying about so called 'unethical business model'.
no, you use your brain next time and work on properly interpreting written language.
It is also impossible to "use brains" for several timed quests involve NPCs in a "surprise" manner, which means that for doing so it would require either playing the entire game once or having a crystal ball... All you're out to do is to be annoying, just stop it...
For 'surprise' quests, this is not a game you have to do everything in a calculated manner. That is the charm of this game, not broken or bug infested like you claim. Also, I annoy annoying people so it is your fault really.
Rasjel Feb 27 @ 11:23am 
the event with the cumans at the inn in the beginning is timed.
if you dont interact and simple walk by it solves itself after a while.
stmpunk Feb 27 @ 12:28pm 
Originally posted by Bilbo Baggins:
Originally posted by stmpunk:
no, you use your brain next time and work on properly interpreting written language.
It is also impossible to "use brains" for several timed quests involve NPCs in a "surprise" manner, which means that for doing so it would require either playing the entire game once or having a crystal ball... All you're out to do is to be annoying, just stop it...
For 'surprise' quests, this is not a game you have to do everything in a calculated manner. That is the charm of this game, not broken or bug infested like you claim. Also, I annoy annoying people so it is your fault really.
no, FOMO & locking out quests without warning nor logical way of knowing it was never the charm of this game nor the first. You can't separate unlinear gameplay & multipath choices with walling of content through railed questing that cannot be avoided without "testing" first. - The case in point is awful design and causes a massive detriment to the game as a whole, by both walling off quests otherwise impossible to even know they exist, cutting short / killing already started & ongoing entire questlines, and by introducing gamebreaking bugs due to these "skips" because they do not clean scripts properly, specially if the quests in question were already started.

What's up with all this shill boot licking? You simply are unable to "win" this argument no matter how fragile your ego is and how much you desperately cling to doing so...

As per absolute factual reality, and as with any other craft by men, games are flawed, decisions are flawed, designs are flawed. That's the way of the world, the sooner you accept that flaws coexist with great things, the better for your own life... As long as you stick with this zombie mentality where anything that even slightly pleases you or you agree with "must be perfect", the longer you are going to be a gullible and naive to be freely and easily manipulated, it's like a "exploit me" target being stuck on your back
As is, it is very likely that since you still are stuck with such mentality, that there must be a lot of people who control and exploit you completely.
Last edited by stmpunk; Feb 27 @ 12:34pm
Originally posted by stmpunk:
Originally posted by Bilbo Baggins:
For 'surprise' quests, this is not a game you have to do everything in a calculated manner. That is the charm of this game, not broken or bug infested like you claim. Also, I annoy annoying people so it is your fault really.
no, FOMO & locking out quests without warning nor logical way of knowing it was never the charm of this game nor the first. You can't separate unlinear gameplay & multipath choices with walling of content through railed questing that cannot be avoided without "testing" first. - The case in point is awful design and causes a massive detriment to the game as a whole, by both walling off quests otherwise impossible to even know they exist, cutting short / killing already started & ongoing entire questlines, and by introducing gamebreaking bugs due to these "skips" because they do not clean scripts properly, specially if the quests in question were already started.

What's up with all this shill boot licking? You simply are unable to "win" this argument no matter how fragile your ego is and how much you desperately cling to doing so...

As per absolute factual reality, and as with any other craft by men, games are flawed, decisions are flawed, designs are flawed. That's the way of the world, the sooner you accept that flaws coexist with great things, the better for your own life... As long as you stick with this zombie mentality where anything that even slightly pleases you or you agree with "must be perfect", the longer you are going to be a gullible and naive to be freely and easily manipulated, it's like a "exploit me" target being stuck on your back
As is, it is very likely that since you still are stuck with such mentality, that there must be a lot of people who control and exploit you completely.
Oh I would agree with your AI generated response completely but you lost the argument on your first comment by claiming that you were spat on or calling out to the devs about how they are 'unethical' because ther are some 'soft locks' that easily avoidable. And on top of all of this you pirated the game and still found the guile to come here and try to educate people on how to (or not to) enjoy their games. What a simpleton.
stmpunk Feb 28 @ 11:25am 
Originally posted by Bilbo Baggins:
Originally posted by stmpunk:
no, FOMO & locking out quests without warning nor logical way of knowing it was never the charm of this game nor the first. You can't separate unlinear gameplay & multipath choices with walling of content through railed questing that cannot be avoided without "testing" first. - The case in point is awful design and causes a massive detriment to the game as a whole, by both walling off quests otherwise impossible to even know they exist, cutting short / killing already started & ongoing entire questlines, and by introducing gamebreaking bugs due to these "skips" because they do not clean scripts properly, specially if the quests in question were already started.

What's up with all this shill boot licking? You simply are unable to "win" this argument no matter how fragile your ego is and how much you desperately cling to doing so...

As per absolute factual reality, and as with any other craft by men, games are flawed, decisions are flawed, designs are flawed. That's the way of the world, the sooner you accept that flaws coexist with great things, the better for your own life... As long as you stick with this zombie mentality where anything that even slightly pleases you or you agree with "must be perfect", the longer you are going to be a gullible and naive to be freely and easily manipulated, it's like a "exploit me" target being stuck on your back
As is, it is very likely that since you still are stuck with such mentality, that there must be a lot of people who control and exploit you completely.
Oh I would agree with your AI generated response completely but you lost the argument on your first comment by claiming that you were spat on or calling out to the devs about how they are 'unethical' because ther are some 'soft locks' that easily avoidable. And on top of all of this you pirated the game and still found the guile to come here and try to educate people on how to (or not to) enjoy their games. What a simpleton.
AI generated response? Wtf you blabbering about?
And yes, it is an unethical practice when you hide flaws to manipulate reports from media. It's also unethical to exploit loopholes so that you make it impossible for people to refund a game. Neither affects the game itself, but are manipulative tactics that pull the rug on costumers.

Anyway, keep on the shill, maybe you gain some pat on the head from WH...
Last edited by stmpunk; Feb 28 @ 11:29am
Originally posted by stmpunk:
It's also unethical to exploit loopholes so that you make it impossible for people to refund a game. Neither affects the game itself, but are manipulative tactics that pull the rug on costumers.
You don't even own the game, what is this coping mechanism? Clearly you don't know it is Steam that dictates 2 hours limit not Warhorse, or maybe you know but don't care because you can't comprehend that a game can be good and loved by many players even if it is flawed to some extend (considering the 150+ hours content it is actually minuscule). So when some other people doesn't agree with you they are suddenly shill simpletons or trying to be patted? Cope somewhere else.
Originally posted by stmpunk:
Originally posted by Bilbo Baggins:
For 'surprise' quests, this is not a game you have to do everything in a calculated manner. That is the charm of this game, not broken or bug infested like you claim. Also, I annoy annoying people so it is your fault really.
no, FOMO & locking out quests without warning nor logical way of knowing it was never the charm of this game nor the first. You can't separate unlinear gameplay & multipath choices with walling of content through railed questing that cannot be avoided without "testing" first. - The case in point is awful design and causes a massive detriment to the game as a whole, by both walling off quests otherwise impossible to even know they exist, cutting short / killing already started & ongoing entire questlines, and by introducing gamebreaking bugs due to these "skips" because they do not clean scripts properly, specially if the quests in question were already started.

What's up with all this shill boot licking? You simply are unable to "win" this argument no matter how fragile your ego is and how much you desperately cling to doing so...

As per absolute factual reality, and as with any other craft by men, games are flawed, decisions are flawed, designs are flawed. That's the way of the world, the sooner you accept that flaws coexist with great things, the better for your own life... As long as you stick with this zombie mentality where anything that even slightly pleases you or you agree with "must be perfect", the longer you are going to be a gullible and naive to be freely and easily manipulated, it's like a "exploit me" target being stuck on your back
As is, it is very likely that since you still are stuck with such mentality, that there must be a lot of people who control and exploit you completely.

I would prob just go with telling people that AI did write this lol It would be way more embarrassing if an actual human was trying this hard to sound smart by saying ♥♥♥♥ like "As per absolute factual reality" 🤣
Originally posted by JD Stole Yo Lady:
Originally posted by stmpunk:
no, FOMO & locking out quests without warning nor logical way of knowing it was never the charm of this game nor the first. You can't separate unlinear gameplay & multipath choices with walling of content through railed questing that cannot be avoided without "testing" first. - The case in point is awful design and causes a massive detriment to the game as a whole, by both walling off quests otherwise impossible to even know they exist, cutting short / killing already started & ongoing entire questlines, and by introducing gamebreaking bugs due to these "skips" because they do not clean scripts properly, specially if the quests in question were already started.

What's up with all this shill boot licking? You simply are unable to "win" this argument no matter how fragile your ego is and how much you desperately cling to doing so...

As per absolute factual reality, and as with any other craft by men, games are flawed, decisions are flawed, designs are flawed. That's the way of the world, the sooner you accept that flaws coexist with great things, the better for your own life... As long as you stick with this zombie mentality where anything that even slightly pleases you or you agree with "must be perfect", the longer you are going to be a gullible and naive to be freely and easily manipulated, it's like a "exploit me" target being stuck on your back
As is, it is very likely that since you still are stuck with such mentality, that there must be a lot of people who control and exploit you completely.

I would prob just go with telling people that AI did write this lol It would be way more embarrassing if an actual human was trying this hard to sound smart by saying ♥♥♥♥ like "As per absolute factual reality" 🤣

Lol well he clearly doesn't know we can tell he didn't buy the game. He probably doesn't even game on pc since he is unaware how easy we can tell if he did buy the game. Can't tell what lvl his account is since its conveniently private but i wouldn't be surprised its a 0 lol. Probably a Sony pony or xbot that created an account to argue and shill lol
Originally posted by stmpunk:
Originally posted by Bilbo Baggins:


Hell, you don't even own the game so wth are you talking about?
Don't I? lol

Lol no you don't own the game. Do you even game on pc bro?
< >
Showing 16-24 of 24 comments
Per page: 1530 50

Date Posted: Feb 5 @ 8:10pm
Posts: 24