Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Precisely what I was looking for, many thanks
Specifically got it when i managed to figure out a potion recipe without having it by following the hints Henry gives after each attempt. But the description only mentions time spent in a lab.
Effect is that positive effects of Potions and alcohol last longer, while hangovers are shorter. Pretty dope
"Henry Forged" is the name for "Tier IV" items. Tier IV weapons will have a symbol that look like an "M" and a "J" overlapping, while Tier IV potions will have "Henry's" in the name.
E.g. "Henry's Saviour Schnapps."
It comes from 2 perks purchased at level 16 for Craftsmanship (Martin's Secret, which you've seen) & Alchemy (Secret of Secrets) and, so far, Tier IV items can ONLY be obtained through you crafting the item yourself with those perks purchased.
"Sticky Fingers" - Gives a little extra money from pickpocketing and looting.
I already had that skill maxed at the time, so I don't know many times you have to do it, but seems like it's a lot.
Ride Pebbles for 35km and she gets a perk that boosts her stats alot