Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Ultrawide issues
So, trying this on my odyssey G9 and oof... I feel like the game is just zoomed in and a ton is getting cut off.

Compare this (16:9)
https://imgur.com/q7XtTFt

to this (32:9)
https://imgur.com/gSPpQl5

I tried fiddling with the FOV and it doesn't help much... As it stands, it's pretty unplayable in ultrawide at the moment... Kinda sucks cause it is pretty... Hope this gets fixed soon...
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Showing 1-9 of 9 comments
Juicy Feb 4 @ 1:37pm 
Same here. Typical issue with newly released games. Space Marine 2 had the same and got fixed after a month.
TazX14 Feb 4 @ 1:43pm 
Originally posted by Juicy:
Same here. Typical issue with newly released games. Space Marine 2 had the same and got fixed after a month.
If I remember correctly, they didn't offer ultrawide at launch but added it in a few weeks after. For me, the fact that the option is there and looks as though no one ever just turned it on to see just screams laziness...
yup. ridiculous
Same thing for me! what makes it somewhat playable is the console command cl_fov xx
TazX14 Feb 4 @ 2:02pm 
Originally posted by Prot0type:
Same thing for me! what makes it somewhat playable is the console command cl_fov xx

I saw in their discord someone who was having the same issue and mentioned that. I'm happy that it works kinda for folks, but personally it's a game I can live without at the moment and pick it up later once the complete edition is out and on sale.
GODzilla Feb 11 @ 10:49pm 
Originally posted by Prot0type:
Same thing for me! what makes it somewhat playable is the console command cl_fov xx

...but what to put in there? 21:9 here.
Originally posted by TazX14:
So, trying this on my odyssey G9 and oof... I feel like the game is just zoomed in and a ton is getting cut off.

For me, it is just when I am zooming for the aiming part. I got "scared" in the opening scenes in the castle, trying to fire the bow - the FOV was nuts, like your images states. I hear that people has done:

fiddle with the regular FOV, which does something for the horisontal FOV, then try:

cl_fov xx (XX a number for similar to the adjustable thing)
cl_fov y (y - not a number)

Not sure what it does, I will try these settings later when I get to the point where I have a bow or crossbow.

If you find a solution that works - let me know.
TazX14 Feb 12 @ 6:46am 
Originally posted by Chronicles:
Originally posted by TazX14:
So, trying this on my odyssey G9 and oof... I feel like the game is just zoomed in and a ton is getting cut off.

For me, it is just when I am zooming for the aiming part. I got "scared" in the opening scenes in the castle, trying to fire the bow - the FOV was nuts, like your images states. I hear that people has done:

fiddle with the regular FOV, which does something for the horisontal FOV, then try:

cl_fov xx (XX a number for similar to the adjustable thing)
cl_fov y (y - not a number)

Not sure what it does, I will try these settings later when I get to the point where I have a bow or crossbow.

If you find a solution that works - let me know.
I just refunded it. Hope it ends up working for you, and thanks for the suggestion. Hopefully those who also experience this and wanna try can chime in on it.
Nebthtet Apr 21 @ 7:09am 
Originally posted by Juicy:
Same here. Typical issue with newly released games. Space Marine 2 had the same and got fixed after a month.
it didn't, it has the same issue and modding it out can result in a multiplayer ban.
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Showing 1-9 of 9 comments
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