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As what i feel in this game (KCD2) as you sprint i think basic vibration to haptic universal conversion would not deliver this fast exact response...
As on the PLAION:
"Does Kingdom Come: Deliverance II Support PlayStation DualSense Controller Features?
Yes. KCDII supports Adaptive Triggers and Haptic Feedback on the DualSense controller."
https://support.plaion.com/en/games/kingdomcome2/article/301-Kingdom-Come-Deliverance-II-FAQ/
So now I would say definitely. :)
Still, I love the haptics and adaptive triggers.
I got idea that maybe the controller could got update via Sony Firmware that you can download on PC and with connecting the contrroler with USB you can update firmware of DualSense and then it maybe could work but I have no idea...
Site for firmware update DualSense Controller:
https://rd.playstation.com/controller/2100004.html?smcid=cw:support
Probably as you say... It's not in settings so it's not probably there neither-how.:
But why do you hate aiming with the gyro? I think it bridges the gap somewhat from the loss of precision you get when switching from KBM to controller. They did a great job with it with Horizon Forbidden West and the best full implementation of Dualsense features including gyro is in Helldivers 2.
I actually just got a Helldivers 2 themed dualsense controller that I ordered months ago but was just released. I haven't actually used it in HD2 yet however because I'm all about KCD 2 right now!
maybe it's bcs of the habit or that my way of playing excludes this... :D
I am mostly playing on clasic Keyboard and Mouse,
And I am so out of aim with controller that in HD2 i can't play difficulty bigger then Hard
or lower on some missions even with aim assist..
Btw, maybe if someone did the steam input and game override with DSX app?
Then could maybe be possible bcs it can simulate even more things then Steam Input....
Some games that supported DualSense features only via USB connection can be run with them with DSX, some CoDs had that.....
But for me Adaptive Triggers, haptic feedback and light bar functions are enought so i would not mind... :)
It's just regular rumble via Bluetooth and there's no way around it