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Based on what I've seen though the combat should be more well rounded. Although Mace is best vs armour and you fight a lot of armoured guys in KCD so it'll probably still be the meta.
That being said the changes to masterstrikes and to combat in general should bring other weapon types up closer to where mace was.
Problem is that hardest, tough enemies is wear armor, and best weapon for that is Mace, is why mace is must had because it's very efficient just like in real life.
I meant you can fight with sword vs armor if you want too, but mace is always work better, but that is up to you.
Only way not use maces very much is enemies don't wear armor at least metal armor, but not like leather armor, Axes or sword would do better vs leather armor more than Maces, it's all depend on enemies that wear armor type.
Don't blame on maces, blame on enemies that wear armor, that is.
If someone put enemies full armor, then player had to use maces, if someone don't put enemies on full armor, then player would use other weapon type that are not maces, it's very simple. Mace was suppose to be very effective vs armor (metal type, not leather armor type) and do better than sword or axes or spear do.
In warband you get your shields back for free the next battle if It breaks.
They could make shields easy to repair (you need a merchant if they get under % because kit won't work).
Stabbing with maces should do minimal damage. You get smaller momentum than a slash but in kcd the formula was just Blunt+slash and Blunt+stab. They should give negative stab value to fix It.
Sabre should be buffed.
I used to be a bonky boy ravensbeak enjoyer in the first game, but I might get into longswords as a second weapon in this one.
Strength perks mostly give you weight and bonuses for carry heavy objects, same less strength requirement and 5% bashing damage. And less shield stamina consumption.
Baselard short sword is pretty good, sabers have increased bleed and there are perks for 1H only style. Back alley fighter, gladiator and something else.
Mace can go only up to 130 bashing damage and only level 3, because you can't craft them. But you can craft axes, and get 140 slashing and 70 bashing. But meh.
So balance wise I don't know, game like force you to use longswords, because it's everywhere, and it have master strikes (others dont). And you can craft them. And that one sword is longsword too.
Pretty shameful I must say, I want all weapons be viable, but you still feel like you restrict yourself, if using something other than Mace or longsword.
Yes, some weapons have perks, like sabre, but its not quite as good.
DLC poleaxe is pretty good. Does smash, enemy kind of staggers, than you do a stab and if you hit the face, it's a kill. I wrecked 3 certain knights with it basically in 6-8 hits.