Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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The complainers have no clue what roleplaying is
I find it almost funny how many people are up in arms when a game offers optional content, you see people crying nonstop about this and that, but Kingdom Come: Deliverance and soon the second game, are roleplaying games. Now, the majority have probably never played a true pen and paper roleplaying game, Dungeons and Dragons being the one more people have heard about, but there are others.

So, the idea is that you take on the role of a character in the story, with a game master who runs the game, and handles the description of the setting, environment, the non-player characters who aren't controlled by a player, and generally sets the tone for the campaign(it's not just one story, it's an ongoing story of the adventures of these characters played by the players).

Now, a good game master will not only handle the mechanics, but will also give GOOD descriptions of the scene, even the overall feel the characters in the game will have for what is going on. Have you ever thought about what it would be like the first time you kill someone? The majority will look at the mechanics, but that realization, you KILLED someone, how would that make your CHARACTER feel. Remember, the character you as a player control isn't YOU, it is a person in a different environment, maybe different world. You could be very weak in the real world, but play a very strong and stupid character, so, how does that CHARACTER feel about what is going on, and how do they talk? At it's heart, because you are playing the role of someone who isn't necessarily like yourself, you also get the chance to think of it like an actor, how would that character act? The more detail you put into thinking about the character before you start to play, the more fun you can have with it. What is their background, are they trained in skills, combat and otherwise? Where did they grow up, and how was it as a childhood? Why did they leave home to now go on adventures?

And that is the heart of role playing, it's improv acting. And, along with that, you have choices in how to make your character respond, but they should be based on the character. Someone who doesn't have good diplomatic skills will NOT do a good job at convincing people just with their words, so other skills, how charismatic are they, what clothing or armor are they wearing? If someone comes up to the character and wants to get into a quick and meaningless sexual experience, but is REALLY unattractive to the character, how does the character respond? What if the character might be into it, even if the player would not be? Remember, male players can play female characters in games, and female players can play male characters in games. What players want could be very different than what the characters want...so, again, improv acting, how do you want to play the scene?

So, a good game master will want it to be fun for EVERYONE, but that means, giving as many choices as possible, or to make them as realistic when it comes to choices as possible. That is what we are looking at when it comes to LGBT+ content in a GOOD game like Kingdom Come: Deliverance 2. You are an actor, playing the part of Henry. If a man finds Henry attractive, those who want Henry to be straight will NOT respond well to flirting by a man, and the options we have should allow for that whole dialog to go negative.
Last edited by Targonis; Jan 30 @ 1:58am
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Showing 1-15 of 31 comments
Sibelius Jan 30 @ 2:08am 
"Henry is Henry", Warhorse 2017
Ozone Jan 30 @ 2:11am 
Originally posted by Sibelius:
"Henry is Henry", Warhorse 2017

And Henry suffered character development (woah!) so that his game will be a better RPG than the first :steamhappy:
Role-playing is about playing a role and sticking to it, not do whatever you wish. In fact, role-playing is a very restrictive kind of game if you want to play them right.
Victory Jan 30 @ 2:26am 
You are missing the point OP, it's not about roleplaying it's about identity and choice. Homosexuality and hetrosexuality is an identity. You as a person cannot choose to be gay or straight. Henry was given the identity of straight in KCD1, not bi. The matter here is changing the identity of Henry who he used to be in KCD1. In a manner of speaking, we will be playing a different Henry now.
Last edited by Victory; Jan 30 @ 2:27am
Originally posted by Victory:
You are missing the point OP, it's not about roleplaying it's about identity and choice. ♥♥♥♥- and hetrosexuality is an identity. You as a person cannot choose to be gay or straight. Henry was given the identity of straight in KCD1, not bi. The matter here is changing the identity of Henry who he used to be in KCD1. In a manner of speaking, we will be playing a different Henry now.

Henry was first written as optionally being bi, budget issues meant it did not happen, but the original concept was that it was meant too.

So no you are incorrect.
The complainers secretly are the thing they are complaining about. It's a poorly kept secret though.
Why would anyone want to roleplay as a medieval european gay man?
Please tell.
Yeah, the Henry from first game was kind of a hero, someone who lost his parents and fought and survived his way through all this war. Now the identity has changed, he can now be your little warm brother if you choose so. Even if it's all optional the identity of this character changed, he's now the "I can be everything now"-character and less the hero-character from KCD1.
Sibelius Jan 30 @ 2:42am 
Originally posted by HereticRivga:
Originally posted by Victory:
You are missing the point OP, it's not about roleplaying it's about identity and choice. ♥♥♥♥- and hetrosexuality is an identity. You as a person cannot choose to be gay or straight. Henry was given the identity of straight in KCD1, not bi. The matter here is changing the identity of Henry who he used to be in KCD1. In a manner of speaking, we will be playing a different Henry now.

Henry was first written as optionally being bi, budget issues meant it did not happen, but the original concept was that it was meant too.

So no you are incorrect.
You actually believe that? Wow.
Pikippon Jan 30 @ 5:21am 
TLDR, the title was enough for "tell me you don't know what RPG means without telling me"
Pikippon Jan 30 @ 5:22am 
Originally posted by HereticRivga:
Originally posted by Victory:
You are missing the point OP, it's not about roleplaying it's about identity and choice. ♥♥♥♥- and hetrosexuality is an identity. You as a person cannot choose to be gay or straight. Henry was given the identity of straight in KCD1, not bi. The matter here is changing the identity of Henry who he used to be in KCD1. In a manner of speaking, we will be playing a different Henry now.

Henry was first written as optionally being bi, budget issues meant it did not happen, but the original concept was that it was meant too.

So no you are incorrect.

Brainrot is real if you actually swallowed that joke of a justification...
LeftPaw Jan 30 @ 5:33am 
To be truthful RP game or not I don't understand why they found the need to add a gay option, but I can't go against it because it is a option, a option that someone else might want to engage with. I'm not going to kiss on their fun.
Targonis Jan 30 @ 2:12pm 
Originally posted by Victory:
You are missing the point OP, it's not about roleplaying it's about identity and choice. Homosexuality and hetrosexuality is an identity. You as a person cannot choose to be gay or straight. Henry was given the identity of straight in KCD1, not bi. The matter here is changing the identity of Henry who he used to be in KCD1. In a manner of speaking, we will be playing a different Henry now.
What you prefer may not change, but how you choose to act on your feelings can be very different. You can decide to ACT gay or straight, that's a choice, and your personal preferences don't always work out. How many women were effectively forced to get married to someone they didn't love because of family or society pressure? Oh, this person is too far below "your station" for you to even consider dating them...or someone is too far above them "in society". Did you play A Womans Lot DLC from the first game?

People can naturally be nice, or nasty, but they can always decide in any situation to go against their nature if the situation calls for it.
Bordric Jan 30 @ 2:23pm 
TLDR probably just same old same old. Complaints about people Complaining. So productive.
Originally posted by Targonis:
Originally posted by Victory:
You are missing the point OP, it's not about roleplaying it's about identity and choice. Homosexuality and hetrosexuality is an identity. You as a person cannot choose to be gay or straight. Henry was given the identity of straight in KCD1, not bi. The matter here is changing the identity of Henry who he used to be in KCD1. In a manner of speaking, we will be playing a different Henry now.
What you prefer may not change, but how you choose to act on your feelings can be very different. You can decide to ACT gay or straight, that's a choice, and your personal preferences don't always work out. How many women were effectively forced to get married to someone they didn't love because of family or society pressure? Oh, this person is too far below "your station" for you to even consider dating them...or someone is too far above them "in society". Did you play A Womans Lot DLC from the first game?

People can naturally be nice, or nasty, but they can always decide in any situation to go against their nature if the situation calls for it.
No actually, you cant.
If you choose to act gay, in terms of participating in gay activity, you are not straight.
This is not a choice for a heterosexual man. If you feel you have this choice, congratulations, you are bisexual.

You can't compare women forced to do something to a choice to be gay. What kind of stupid comparison is that?
Even if you would take the meat at gun point. Either that or death.
That is not a choice. That is survival.
Last edited by Lex Roman; Jan 30 @ 2:24pm
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Date Posted: Jan 30 @ 1:57am
Posts: 31