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I said video-game-level competent, not perfect.
Issue sure, but nothing compared to this. They had more budget this time so no excuse.
its generally an afterthought and quality isn't 100% up to the developers
Exactly, imagine instead of polishing the game six months to release, you're allocating resources to dubbing in languages you don't even understand. Dubbing is like hiring an entire new cast of voice actors, for every language, it's insane to ask that of a small Dev team.
And btw, many of the dubbing for KCD was outsourced via fans/crowd-sourced.
Massive levels of cope.
Then they shouldn't have done it in the first place. As it is you're gonna have a terrible dub that's gonna ruin the experience for thousands, tens of thousands of players at launch. Warhorse should just be straight with their customers, instead they're taking down videos exposing this.
I also presume it'll be the same lack of care for all other dubs, so many more people than you think will be affected by this.
You don't know many people then, and what about the console audience ?
what about them?
small indie game i could understand but not this.
I am skeptical as a lot of people tend to blame AI for lots of things even when AI wasnt even involved.
I don't even know if there's an option to change a single game's language or if you need to reboot your system in English for consoles. As I said people are not gonna know in advance that the dub's s hit and their experience will be ruined. Warhorse should be straight with their customers, tell us beforehand and don't try to hide it. I don't get why you're defending a company trying to screw over a large part of their customers.