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I'm more worried about the weight of that all.
I don't know how your playthrough in KCD1 went, but I found very early a good set of armour including plate armour and a chain mail and even that encumbered me far too much in the early game.
Now imagine that with several weapons and 3 sets of different armour along with potions, food and stuff you find along the way.
I hope they improved the weight limit too, at least by a little.
I also hope they introduce better filters and make some stats more transparent. Sometimes it wasn’t very clear why one dark brown hat had slightly higher sneakiness compared to the ten others I found. Honestly, it would be nice if the Player could rename it to something like “Sneaky Hat” to make it stand out more! 😅
As for the looting mechanics, I kind of got the impression that the game was trying to discourage hoarding by pushing you to only pick up money, spurs, and jewelry. Then again, maybe it was just unintended clunkiness or a lack of polish in that area.