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[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
To be fair, you did say "in a few hours" and posted this reply 32 minutes later. A few more hours and it might work
Please write here when you have more information. Many of us want to play on MacOS.
Thanks in advance!!!
in the kcd.log file I have the same issue as posted by you.
My setup:
- Mac mini M4 pro, 24GB Ram, MacOS 15.3
- Whisky Version 2.3.4 (42)
- Bottle Config:
- Windows Version: Windows 10
some more data from the log file, maybe this is some help for any of you, to come up with ideas on how to get it working:
"
...
...
Loading base cfg files...
Loading config file 'system.cfg' (system.cfg)
Loading config file 'pc.cfg' (engine\config\pc.cfg)
Loading user cfg files...
CVar sys_PakPriority value is 2
Physics initialization
Initializing module CryPhysics ...
Initializing module CryPhysics done, MemUsage=9392Kb
<Localization> Languages available: japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian
<Localization> Audio languages available: german
Renderer initialization
Logging video adapters:
- AMD Compatibility Mode (vendor = 0x1002, device = 0x66af)
- Adapter index: 0
- Dedicated video memory: 16384 MB
- Feature level: D3D 12_1 (SM 6.0)
- Displays connected: yes
- Suitable rendering device: yes
Initializing module CryRenderD3D12 ...
Initializing module CryRenderD3D12 done, MemUsage=852Kb
Creating rendering device...
Rendering Debug Support
- Pix Captures: Disabled
- NVidia Aftermath: Disabled
- Debug Validation: Disabled
- GPU Based Validation: Disabled
- DRED: Disabled
Active GPUs: 1
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)"
The last line is repeated hundreds of times until I Force Quit the game.
To get useful logs, try running the game with these commands:
For Wine (or Whisky):
WINEDEBUG=+d3d12,+dxgi,+seh,+sync wine KCD2.exe > log.txt 2>&1
This will output all DirectX 12 and DXGI calls from Wine, which can help us understand if the issue is with translation or the game itself.
We need wine log not from cryengine. 😉
Hi, I’m trying to run KCD2 on Silicon Mac through CrossOver facing the same issue with black screen after launch, where I’m being able to see only the custom cursor from the game. The only possible translation in CrossOver is D3DMetal (GPTK) because only this supports DirectX12 translation. Where do I find helpful logs when using CrossOver with D3DMetal graphics backend that I can post here? Is it the same way as the previously mentioned tutorial for Wine/Whisky? Thanks!
Ten report bude mít stejně kolem 6000 řádků. Já právě nemám teď zbytečný cash navíc nechce se mi do toho investovat jen tak. 😏 Musíš to spustit s příkazem. Najdi to na netu a pak hledat řádky jako “fixme” atd já takhle opravil SP do Grounded. Ale ne všechno jde. Záleží jak ta chyba bude kritická, a jestli tam bude chybět knihovna která bude potřeba speciální úpravu tak se můžeme rozloučit. To bych sám ani nedal. Ale ovladače to nejspíš nebudou co tak sleduji internet. Navíc tu chybu někdo obešel a stejně to spadlo takže proto sázím na to že to grafikou nebude. Klidně mi pak písni na steam až budeš mít ten report.
Ahoj, tak se mi podařilo vytvořit log, který má ale 200MB čistýho textu, takže ho sem nevložím. :D Hodil jsem ho na Megu ke stažení: https://mega.nz/file/8bIXxK5I#k3WDZwCPIaddFZdk9eLepjFVD1pI6dRxdbcpKGYs2_w Log v podstatě nekonečně nabývá a načítání hry je v nekonečném loopu, kdy se po určitém čase v logu objeví nějaký timeout. (nechal jsem to asi 2 minuty na blackscreenu). Hru jsem nakonec vynuceně vypnul skrz Command+Esc+Option. Log je vytvořený přímo skrz CrossOver pomocí Spustit s možnostmi > Vytvořit log soubor > Wine záznamové kanály: +d3d12,+dxgi,+seh,+sync. Tak snad je to nějak pomůže vnést trochu světla do problému. :D