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1. Make sure your game physics are running through your GPU and not CPU. NVIDIA has a setting in their control panel to force GPU physics, not sure about AMD.
2. Lock your frame-rate well below 60 through your GPU's control panel.
Put graphics settings higher
compared to the first game where u could not run the game with more than 30fps in any city
I have my doubts with regard to PC.
While current consoles and PC share similar hardware architecture, they fundamentally operate in a different manner. The fact that the PC version has requirements (other than minimum) that are higher than console hardware points to it.
It's also known that console settings are not the equivalent of PC ones. Eg. High on console is not the same as high on PC. Console versions commonly use compressed graphics that are upscaled. For example, games that claim 4k on console are usually 1440p graphics upscaled to 4k. There might also be other compromises with the console version that players might not know about. For example, it could be such that PC version could allow up to ultra shadows but console might be locked to medium or even low. City population density for the console could also be less than the PC version.
So check and try this idea, buy 7 5700X3D or 7 5800X3D (the more powerfull brother, which is 7-9% faster) and you'll be able to get all your GPU is capable of.