Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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CPU bottleneck
so I'm playing KCD1 and I'm loving it, already can't wait for 2, but the game seems to be pretty demanding for the cpu.

I got a ryzen 5 5600x and an rtx 4070 super, I can run most games on max settings with great frame rates, but on kcd 1 my frame rate severely drops regularly, especially in cities.

I heard the dev saying that the system requirements are not considering upscaling, so is it safe to assume that with DLSS I'll be able to get stable 60+ at high settings even though my CPU is below the recommended?
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Showing 1-5 of 5 comments
Actalo Jan 6 @ 10:33am 
A couple things for CPU:

1. Make sure your game physics are running through your GPU and not CPU. NVIDIA has a setting in their control panel to force GPU physics, not sure about AMD.

2. Lock your frame-rate well below 60 through your GPU's control panel.
Are you running 1080p?
Put graphics settings higher
the second game is way way way way more optimised, they showed a lot of game footage, for example on Ps5 inside of Kuttenberg with still like averaging above 60fps on high (idk if they have more than 2 presets --> balanced and graphically pretty) but the game looked awesome...
compared to the first game where u could not run the game with more than 30fps in any city
Originally posted by Sheesh Aydin:
the second game is way way way way more optimised, they showed a lot of game footage, for example on Ps5 inside of Kuttenberg with still like averaging above 60fps on high (idk if they have more than 2 presets --> balanced and graphically pretty) but the game looked awesome...
compared to the first game where u could not run the game with more than 30fps in any city

I have my doubts with regard to PC.

While current consoles and PC share similar hardware architecture, they fundamentally operate in a different manner. The fact that the PC version has requirements (other than minimum) that are higher than console hardware points to it.

It's also known that console settings are not the equivalent of PC ones. Eg. High on console is not the same as high on PC. Console versions commonly use compressed graphics that are upscaled. For example, games that claim 4k on console are usually 1440p graphics upscaled to 4k. There might also be other compromises with the console version that players might not know about. For example, it could be such that PC version could allow up to ultra shadows but console might be locked to medium or even low. City population density for the console could also be less than the PC version.
Last edited by Mentally Unstable; Jan 6 @ 9:02pm
r_vaddy Jan 7 @ 6:23am 
@Macaco83 Hey man, I've been in the same situation. Ryzen 5 5600X sucks in towns and heavily populated areas, it is unable to load even RX6700XT, let alone 4070. I spent 3 days on investigations of bottlenecks and found that I was CPU-bound. I've bought AM4 socket Ryzen 7 5700X3D (you know, that one with a huge V-cache) and all my troubles' disappeared. Now, I have a smooth framerate i all locations. My videocard is loaded constantly to its limits and everything runs very well at 1440 (QHD) environment even without FSR enabled. I've got around 100-120 fps average, and it never drops below 90 at High.

So check and try this idea, buy 7 5700X3D or 7 5800X3D (the more powerfull brother, which is 7-9% faster) and you'll be able to get all your GPU is capable of.
Last edited by r_vaddy; Jan 7 @ 6:31am
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Date Posted: Jan 6 @ 6:42am
Posts: 5