Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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FINNALY understood why the fighting seemed so hard.
after 80h of gameplay, i mainly fighter everything with my crossbow, cause any melee encounter felt dragged on and ennemies parried every hit i had.
i didnt bother learning masterstrike at the nomad camp cause i knew it would only concern swords, while i mained polearms.

♥♥♥♥♥♥♥ game. when i finished some quests for the devil, he offered to teach me masterstrike again, wich i did just for completion.

what i DINT anticipated was that the most important battle tutorial was behind the masterstrike teaching, like the whole parry/fight mechanic.

kcd 1 and capon at the start of KCD2 teach you to parry and attack from the OPPOSITE side of the opponent weapon to pass his defence.

doing this in kcd2 works, BUT ONLY FOR MASTERSTRIKES. and leave YOU open for ennemies ones when you do it with no follow up.

kcd2 has an ATROCIOUS masterstrike ratio for ennemies, gosh even peasant with hunting swords with do it sometimes,

for everything not MS related, from attacks to parries, you MUST have you weapon on the same side as the opponent. so when not playing a MS sword, just get your weapon on the same side as theirs.

the translation in my language being ♥♥♥♥♥♥♥♥ maybe participates in this, but holy jesus.
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Showing 1-15 of 18 comments
󠀡󠀡 Feb 22 @ 5:54am 
Are we playing the same game cause the masterstrike spam was way worse in kcd 1, at least in kcd 2 it can be countered fairly easily by simply not mirroring the side where the enemy holds it's weapon, whereas in kcd 1 you could get masterstriked regardless which angle you attacked from.

I don't like to say it, but really "git gud". Combat in kcd 2 is not hard, and much easier than the first game.

Also, if you don't want to get parried learn how to feint. If you show your enemy where you intend to strike from, then it's not a surprise that you get parried. If the enemy holds it's weapon to the left or right, change your attack to below or above the moment you strike. This way the enemy can't masterstrike you and his chance to parry your attack is greatly reduced, especially if you have a certain perk that makes feinting even more effective.

Even my little sister figured out the combat in this game and she is more of a casual gamer than an avid gamer.
Last edited by 󠀡󠀡; Feb 22 @ 5:55am
i didnt say i was having an hard time since i understood the differences between 1 and 2, tbh, i finished KCD1 without bernard training on my first run, executioner sword and 20 STR made sure that parrying enemies got their shield/arm broken anyways.

for the git gud stupid idiom, i know it, from the souls to the mount and blade games, and chivalry/morhau while we're at it, i know my way around game, ffs, i even have a 2 hander and 1000's era one hander i use at medieval fests, i dont think i'm in the noob bucket for sword fighting.

now instead of dissing the whole post under "since i understood early every one dissing the game is a ♥♥♥♥♥♥" try to read a bit.

i played polearm, like the WHOLE game. i didnt wanted to play swords. i didnt learnt masterstrike.

KCD 1- like you say, any directions for MS. feint while clicking a direction and changing the trajectory mid strike. aim where your opponent weapon in'st to avoid blocks.

KCD2- polearn got only 3 directions to strike, no MS.

1 apply the KCD1 method, and if you have like me the game in french with his rushed trad, and akward AI Dubs, hans capon tells you to strike where the opponent weapon ISNT.

get parried by godlike ennemies the whole game, even if you can win 1v1 or 2v1, or even 10v1 with a crossbow/horse run/dog bites, you'll begin to avoid close melee, cause you get parried all the time.

2 do the masterstrike tutorial and MAGIC! the guys tells you for blocking and attacking you have to aim where the opponent weapon actually sits, the whole reverse of what you learned in 1 and what 2 told you at the start.

since then everything is a ♥♥♥♥♥♥♥ breeze. i even forged a 1 hander tier 4 to just ♥♥♥♥♥♥♥♥ my way out of fights without any armor.

IDK if its a trnalation issue or anything, but in my country i'm not the same, a few streamers with a big following just tried to follow the game logic and got walled by the dragged on fights.
Alasdair Feb 22 @ 6:37am 
the combat is mostly stat based, you can either win a fight easily, or you are too low level and you will have to grind to slowly widdle down the enemy. I don't think it's hard but it's also not very skill based almost borederline morrowind and dice roll combat.
Keldash_ Feb 22 @ 6:41am 
TLDR I'm bad and have a skill issue. Please pamper me.
i wont feed the trolls, just explained that game has gone from no melee, to piss easy melee with any weapon. if my experience can steer some who encounter the same problem to a better experience, thats the goal. but lets try to keep away more people from liking the game cause because it's more fun that way i guess.

for the stats thing,(wich is right for both games) it's totaly true, most people couldnt get into 1 even when playing right cause they didnt understood henry stats were the validation gate to your gameplay. the morrowind comparaison is spot on for this.
The main thing you get out of learning the combat in-depth is fancy moves to kill guys faster. Personally, I just smack everyone in the head with a mace. If they have a nice helmet theyll usually stand there like theyre going to fight me for a bit until i hit them again.
Thats a technique i can get behind. I got a tier 4 short sword/shield for story fights everything else is poked to death with the poleaxe. Still waiting for all the recipes modded in to make a tier 4 polemace...
It seems like you got everything wrong. No wonder you are struggling.
You don't necessarily have to attack where their weapon is pointing to avoid getting hit by a master strike. Master strikes can only be done when attacking from the opposite position. But you have atleast 3 positions to attack from.
So for example, if his weapon is on the left side, then attack from above. Which will be unprotected, and impossible to master strike from.
Last edited by ParasiteX; Feb 23 @ 2:40am
Fighting is super easy if you poison your blade.

In late game with high melee and weapon skill, you don't even need that to 2 or 1 shot enemies.
Zeev Feb 23 @ 2:48am 
I learnt it from the nomad camp but after 40-50 hours I am still not sure how to trigger it.
I mean, your sword needs to be on the opposite side and you need to attack rather than block on the green shield icon right? But the NPC that is fighting you will still try to switch his sword position so in my opinion you do not have much chance at performing this master strike.

So I do not understand how every one says its an easy win.
Originally posted by Zeev:
I learnt it from the nomad camp but after 40-50 hours I am still not sure how to trigger it.
I mean, your sword needs to be on the opposite side and you need to attack rather than block on the green shield icon right? But the NPC that is fighting you will still try to switch his sword position so in my opinion you do not have much chance at performing this master strike.

So I do not understand how every one says its an easy win.
if he changes his sword position you just have to change yours too
Originally posted by Zeev:
I learnt it from the nomad camp but after 40-50 hours I am still not sure how to trigger it.
I mean, your sword needs to be on the opposite side and you need to attack rather than block on the green shield icon right? But the NPC that is fighting you will still try to switch his sword position so in my opinion you do not have much chance at performing this master strike.

So I do not understand how every one says its an easy win.

Yes, but if he switches before the attack, then just normal block the attack (block button), if he doesn't switch and you are opposite of his side, then use the attack button to perform the special riposte move.
myhv Feb 23 @ 2:55am 
I would say it's the opposite, KCD1 combat late game was so bad that attacking at all was a bad move, as you'll just get reversed and will have to watch uninterruptible animation of you taking damage. As you said, even against random peasant with a pitchfork, as a maxed out warfare/weapon skill char. KCD2's combat is far more lenient in this regards, as at worst you just get stuck master stroking each other with little to show for all the sweating.
TLDR: Child learns masterstrike tutorial after 80h and now realises why he was getting ganked, <APPLAUSE>
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Date Posted: Feb 22 @ 5:34am
Posts: 18