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I don't like to say it, but really "git gud". Combat in kcd 2 is not hard, and much easier than the first game.
Also, if you don't want to get parried learn how to feint. If you show your enemy where you intend to strike from, then it's not a surprise that you get parried. If the enemy holds it's weapon to the left or right, change your attack to below or above the moment you strike. This way the enemy can't masterstrike you and his chance to parry your attack is greatly reduced, especially if you have a certain perk that makes feinting even more effective.
Even my little sister figured out the combat in this game and she is more of a casual gamer than an avid gamer.
for the git gud stupid idiom, i know it, from the souls to the mount and blade games, and chivalry/morhau while we're at it, i know my way around game, ffs, i even have a 2 hander and 1000's era one hander i use at medieval fests, i dont think i'm in the noob bucket for sword fighting.
now instead of dissing the whole post under "since i understood early every one dissing the game is a ♥♥♥♥♥♥" try to read a bit.
i played polearm, like the WHOLE game. i didnt wanted to play swords. i didnt learnt masterstrike.
KCD 1- like you say, any directions for MS. feint while clicking a direction and changing the trajectory mid strike. aim where your opponent weapon in'st to avoid blocks.
KCD2- polearn got only 3 directions to strike, no MS.
1 apply the KCD1 method, and if you have like me the game in french with his rushed trad, and akward AI Dubs, hans capon tells you to strike where the opponent weapon ISNT.
get parried by godlike ennemies the whole game, even if you can win 1v1 or 2v1, or even 10v1 with a crossbow/horse run/dog bites, you'll begin to avoid close melee, cause you get parried all the time.
2 do the masterstrike tutorial and MAGIC! the guys tells you for blocking and attacking you have to aim where the opponent weapon actually sits, the whole reverse of what you learned in 1 and what 2 told you at the start.
since then everything is a ♥♥♥♥♥♥♥ breeze. i even forged a 1 hander tier 4 to just ♥♥♥♥♥♥♥♥ my way out of fights without any armor.
IDK if its a trnalation issue or anything, but in my country i'm not the same, a few streamers with a big following just tried to follow the game logic and got walled by the dragged on fights.
for the stats thing,(wich is right for both games) it's totaly true, most people couldnt get into 1 even when playing right cause they didnt understood henry stats were the validation gate to your gameplay. the morrowind comparaison is spot on for this.
So for example, if his weapon is on the left side, then attack from above. Which will be unprotected, and impossible to master strike from.
In late game with high melee and weapon skill, you don't even need that to 2 or 1 shot enemies.
I mean, your sword needs to be on the opposite side and you need to attack rather than block on the green shield icon right? But the NPC that is fighting you will still try to switch his sword position so in my opinion you do not have much chance at performing this master strike.
So I do not understand how every one says its an easy win.
Yes, but if he switches before the attack, then just normal block the attack (block button), if he doesn't switch and you are opposite of his side, then use the attack button to perform the special riposte move.