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I respect your opinion but for me getting rid of the map marker is actually the basis of any hardcore mode, otherwise you need to call it differently than hardcore.
I mean it is not like people carried satellite guided GPS on them at that time.. Also in my view it is not a waste of time, it is actually part of the enjoyment as you encounter things on the way and don't necessarily power level some quests due to that, but for instance you just do what you have to do in one area and leave the rest for later because it is far for now.
What i appreciated in KCD1 playing hardcore is that I eventually knew the map by heart like the back of my hand ( after hundreds of hours) and that was very satisfying. You could put me anywhere and i knew exactly where i was and how to go as quickly as possible anywhere. This is part of the learning experience IMHO.
I mean at the end of the day, hardcore mode is also meant to lengthen the experience in addition to the challenge. Knowing where you are without gps is part of the challenge, especially at night in bad weather.
They could for instance keep the fast travel so that people who share your sentiment will not lose motivation as you said.
Everything SO cheap, that you can literally ask a modder to change the numbers in the game files and its done.
I dont agree with anything, this aint hardcore, this is grindmore......
P.s. Half if not all you can turn into your "hardcore" yourself, if you had self control and self enforced rules.... but you dont.
Quit with the threats pleb, of course people find it hard, if you come in fresh and you focus on the main story as almost all do. You would know that you level quite slow and are outmatched by something as basic as night time stealth section or a farmer with a rusty axe.
I on the other hand i was lvl 30 before the wedding nothing posed a threat after, but that aint the games fault, its ME. Unless devs start to implement a deadline to a main story then player like me will postpone it and ruin the game for themselves. BUT the difference is that im not crying how easy it is. I can self enforce rules to debuff myself. And i found quite a balanced after.
forest for the trees.....
Anything that breaks suspension of disbelief will hurt immersion, which was what HC mode was all about.
Also, the maps and travel time are pretty big in this game compared to KCD1, so I'm worried about how a lack of fast travel will impact enjoyment and playtime in this one. I was pretty exhausted by 100%'ing KCD2 in normal mode, so I can't imagine looking at quest markers on the other side of the map and being encouraged to go check them out.
Maybe setting a bare minimum for HC mode (diseases/genetic conditions, no map markers and a few other things) and then giving players some optional sliders to make things even more difficult if they so choose (eg can't sell found gear, only crafted items or found jewelry, materials etc, stolen status never wears off)
If you forget where you parked it, tough ♥♥♥♥.
You want hardcore let's make it hardcore. NOBODY ever says anything about the mobile storage chest.
Yes, I would also like the horse/ dog to not teleport
Negative Perks
Non Exclusive Perks
AI attacks more frequently.
AI switches attack zones more often.
AI reacts faster in certain situations, such as clinches.
AI dodge probability increased.
Player's base armor is now equivalent to other NPCs. (Optional)
Significantly reduced damage bonuses from skills. (Optional)
All melee weapon damage is reduced by 50%. (Optional)
Food, drinks, potions, poisons, books, documents and crafting materials are weightless. or 0.1 weight
Easy To See Herbs
Easy To See Bird Nests
Removes letterboxing in cutscenes
Extended Brighter Torches in cutscenes , some is total dark
BETTER Large FONTS
Nighthawk Cleanser Potion we need
There would be some issues with quests where you park your horse in an area that becomes unavailable after the quest. Also if you're sent to the second map and can't get back to pick your horse up from the south of the first map.
Might be able to solve this by allowing yourself multiple horses as the 'Your Horse' slot was probably used to determine which horse would teleport to you from whistling. Might allow for dynamic horse stealing to get a convenient ride no matter where you are. This would help with immersion, but they should balance things by assigning no crime points for stealing horses from bandits or other enemies.
Yes! Real hardcore mode should ideally be perma-death, as is typical for 'hardcore' games. Save should only and always happen on exiting the game (to prevent scumming we currently have where you can exit without saving to load back bypassing the schnapps). Save should be so that you can go deal with IRL things that come up, not so that you can redo choices and fights that you've messed up. There's non-hardcore mode for that.
Really looking forward to negative perks like we had in KCD1 as well. Maybe the permadeath and always save on exit could be part of this optional negative perk package, because otherwise the 'casual hardcore' gang will rise up and riot.
- I don't know if the engine allows that but, some of the enemies overall strength should depend on Henry's level so if Henry is stronger by the time you fight them, they should be much stronger, too, to keep the balance.
- Make arch-enemies OP, so that a duel victory against them would come at a really high price. Or even fistfights in pubs against the fistfigthers overhyped by bartenders should be much more difficult.
- Nerfing swords, especially against heavy armours.
- Introduce more types of maces, axes, war hammers, etc., with a damage potential against heavy armour
- Crime system: if you are caught red-handed by the guards, there should be no option at all to talk yourself out, bribe the guards, etc... - you should bear the consequences by all means
- Don't know if feasible at this point, maybe not, but make more timed quests. If you don't finish them in a day, or two, you fail these quests.
- Fix the economy and let us spend our hardly earned coins on something meaningful, becasue now there is nothing you could spend your money on. You don't need to buy armour, or weapons, because you can really loot top gear equipment from enemies.