Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Do people have an issue with the combat system in KCD 2? For those who played the first one before)
Hi, I finished the first game 2-3 days ago (~70h) and was really excited to start the second one. I only have about 9 hours on KCD 2, and while the combat feels smoother, there are things I don’t quite understand. In the first game, I played with a mace because I love that weapon, but in KCD 2, the mace has one less attack angle compared to the sword, and master strikes are only available for swords. I get that they want to be realistic, but I find it dumb because it feels like the game is forcing me to use a sword, even though I loved smashing enemies’ heads with my mace…

First, I wanted to know if anyone else feels the same way. Also, it seems like the timing for perfect blocks has been reduced and works only one out of three times??? Even though I only have 9 hours in the game, it feels like there are more group fights and that enemies are stronger, but in an unfair way. I’ve seen people mention that simple peasants can block every attack and seem to have way more stamina than we do. I also read that NPCs can apparently do master strikes with any weapon.

So yeah, I just wanted to hear your thoughts and experiences with KCD 2’s combat compared to the first game. Do you find it easier, harder, or a mix of both? And what do you think about the changes are they smart or just plain bad?
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Wyświetlanie 1-11 z 11 komentarzy
Yeah, it's too easy. I was able to kill like 10 ppl in a combat fighting with 5max ppl at the same time. Master strike is too powerful imo
Ostatnio edytowany przez: Jate_Hews +_-; 21 lutego o 4:17
Początkowo opublikowane przez Papież Polak 2:
Yeah, it's too easy. I was able to kill like 10 ppl in a combat fighting with 5max ppl at the same time. Master strike is too powerful imo
Yeah i see, i beat the first game with only master strike and mace. But i'm so disapointed that the master strike is only for sword xD
Caes3r 21 lutego o 9:18 
Początkowo opublikowane przez Papież Polak 2:
Yeah, it's too easy. I was able to kill like 10 ppl in a combat fighting with 5max ppl at the same time. Master strike is too powerful imo

enemies just need to be buffed. Currently they deal too little damage and aren't aggressive enough. Even without master strike it's pretty easy.
DxSpark 21 lutego o 9:20 
I prefer the sword play in Metal Gear Rising personally...Less clunky.
Just level up heavy weapons. I'm only using a mace and a shield and I'm smashing everyone in the face and they dropped like flies. Play whatever weapons you like when you level them up and get perks any weapon will be good
I haven't used a sword in this game, and it's fine. Most of the fighting is against mobs, so I find I can take them out faster with the axe.
Początkowo opublikowane przez MrAnderson:
Just level up heavy weapons. I'm only using a mace and a shield and I'm smashing everyone in the face and they dropped like flies. Play whatever weapons you like when you level them up and get perks any weapon will be good
This.
If skilled with any weapon or even unarmed, you need no masterstrike whatnot, just press forward and shove yourself into their face and they're gone.
Of course, use a good weapon, not some low damage rubbish.
It is different, and I think better than KCD 1, but that is mainly taking away Masterstrike for everything except swords and making it direction dependant.

One of the things I hated with KCD 1 combat was the fact that end game fighting was super defensive since all weapons could Masterstrike and it was essentially RNG. Especially against multiple opponents, it was very risky to attack and combat was all about circling and countering with Masterstrike. Very boring.

KCD 2 fixes that by ensuring you can always attack without fear of being Masterstriked in return by not attacking opposite a sword wielder. The trade off is that you now have the endless parry/riposte cycle if you don't know how to perfect dodge properly or feint.

I recommend using feints in combination with charged attacks (which have a lower RNG chance to block/parry/dodge for NPCs).

I still think swords are very powerful right now given that they can Masterstrike and it feels like armor doesn't protect nearly as well against swords as in the first game.
Moses 21 lutego o 9:54 
Im playing with every hardcore mod i could find, no ui, less damage etc. I think its too easy
Andysan 21 lutego o 10:00 
plenty of perks that help with stamina, and u can also perfect block but not attack to help regen stam in combat. Dodging and feinting feels pretty good too. Swords are easier because of master strike but its like every game, you kinda make your own difficulty with what kind of "build" you play with.

edit: Also I'd like to point out its even easier if you add poisons onto your swords and ammo lol
Ostatnio edytowany przez: Andysan; 21 lutego o 10:03
Rince 21 lutego o 10:03 
My "boss" fight with Erik: about 30 seconds, maybe less, whole 4 (yes: FOUR) master strikes and he was done. My Henry could have been naked in that fight, it would be exactly the same. But, it seems that for some people tetris would be too difficult in terms of logic and manual skills.
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Data napisania: 21 lutego o 4:11
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