Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

View Stats:
<SPOILER> Semine
Bro just got to Semine for his son and damn this is one of the toughest choices! It's Game of Thrones vibes! What did you guys pick?
< >
Showing 1-15 of 18 comments
Saizo Feb 20 @ 12:20pm 
I picked to help the madmen, then reload to see what the other choice does, but in the end, I stayed with the madmen and got lectured about this choice my whole playthrough.

Later I saw that there's an achievement for not telling anyone that Olda Semin was involved and that could lead to a non-destroyed Semin
So that would be my choice in my next playthrough.
Last edited by Saizo; Feb 20 @ 12:21pm
Jhea Feb 20 @ 12:22pm 
both options
then reloaded and sided with bergow


the slaughter after that was 'chefskiss'
drowning the women in the bathtub?
slitting the throat of the bride the day prior?
stabbing dude x in the chest while he is being held from the back?

that was dark

the other option to side with semine was kind of lame tbh - and thus made me hate bergow way more in the later game ;)
next time i side with the semines in the first place
Tygarion Feb 20 @ 12:22pm 
Originally posted by Saizo:
I picked to help the madmen, then reload to see what the other choice does, but in the end, I stayed with the madmen and got lectured about this choice my whole playthrough.

Later I saw that there's an achievement for not telling anyone that Olda Semin was involved and that could lead to a non-destroyed Semin
So that would be my choice in my next playthrough.


I wanted Olda dead! I mean he is the reason why Hans and Henry almost died! but I did not realise that it would go to this extent!
Tygarion Feb 20 @ 12:23pm 
Originally posted by Jhea:
both options
then reloaded and sided with bergow


the slaughter after that was 'chefskiss'
drowning the women in the bathtub?
slitting the throat of the bride the day prior?
stabbing dude x in the chest while he is being held from the back?

that was dark

the other option to side with semine was kind of lame tbh - and thus made me hate bergow way more in the later game ;)
next time i side with the semines in the first place [/quote]



Truly it was dark! When they killed Olda's wife it felt exactly like Game of thrones and felt horrible
Saizo Feb 20 @ 12:26pm 
Originally posted by Tygarion:
Originally posted by Saizo:
I picked to help the madmen, then reload to see what the other choice does, but in the end, I stayed with the madmen and got lectured about this choice my whole playthrough.

Later I saw that there's an achievement for not telling anyone that Olda Semin was involved and that could lead to a non-destroyed Semin
So that would be my choice in my next playthrough.


I wanted Olda dead! I mean he is the reason why Hans and Henry almost died! but I did not realise that it would go to this extent!
Spoiler:
Who's good and who's bad will change during the story and a Semin that is still standing is far better anyway, at least for me.
Also Olda did't tried to kill you at the lake and if you're angry about the whole band then you will have a problem later.
Originally posted by Tygarion:
Originally posted by Saizo:
I picked to help the madmen, then reload to see what the other choice does, but in the end, I stayed with the madmen and got lectured about this choice my whole playthrough.

Later I saw that there's an achievement for not telling anyone that Olda Semin was involved and that could lead to a non-destroyed Semin
So that would be my choice in my next playthrough.


I wanted Olda dead! I mean he is the reason why Hans and Henry almost died! but I did not realise that it would go to this extent!

Is there a way to find and confront Olda after you decide not to tell von Bergow about Olda's involvement and thus save Semine estate from burning down? Saving the estate with its innocent inhabitants and at the same time not letting Olda go unpunished seems the most reasonable thing Henry should strive to do (although probably not considered the most honorable by the Warhorse logic).
I chose to hide Olda Semine's involvement for the achievement (I assume this means this was supposed to be the canon choice?) but then I immediately went back to Semine to confront them, but all I got was Henry apologizing to Jan Semine for ruining the wedding with no option to tell him what Henry just found out and I can't find Olda Semine anywhere, I hope you can actually talk to them about this once I continue the main story.
I made the best choice which is to lie to von Bergow and hide the fact that Olda Semine is involved with the raiders. He asks the question again to be sure and I confirmed that the "bandits" received no local assistance. He looked skeptical, but accepted my claim. And then, after the feast, we went directly to attack the rebel fort and got ambushed in the woods. The game completely skipped the attack on Semine, so they kept their estates and castle and nobody dies. I feel that is the best outcome if you take into account what happens next and the duplicitous nature of von Bergow.

Originally posted by Rain/Storm:
I chose to hide Olda Semine's involvement for the achievement (I assume this means this was supposed to be the canon choice?) but then I immediately went back to Semine to confront them, but all I got was Henry apologizing to Jan Semine for ruining the wedding with no option to tell him what Henry just found out and I can't find Olda Semine anywhere, I hope you can actually talk to them about this once I continue the main story.

I hope for this too because it felt wrong to leave old Semine behind with that disappointment toward Henry's behavior. I love the old grandpa and Gnarly as well.
Last edited by spartakisteqc; Feb 23 @ 7:02pm
Originally posted by spartakisteqc:
I made the best choice which is to lie to von Bergow and hide the fact that Olda Semine is involved with the raiders. He asks the question again to be sure and I confirmed that the "bandits" received no local assistance. He looked skeptical, but accepted my claim. And then, after the feast, we went directly to attack the rebel fort and got ambushed in the woods. The game completely skipped the attack on Semine, so they kept their estates and castle and nobody dies. I feel that is the best outcome if you take into account what happens next and the duplicitous nature of von Bergow.


My question, is if anyone got the achievement on that because they were TOO brutal.

I know you can actually torture the one guy to death, before getting that information out of him. If in that case, you can't tell Bergov, because you don't actually know, do you still get the achievement, or does it have to be a willingly withhold of the information?

So did anyone get that one, simply because they tortured the guy to death too fast?

(note, i never found out due to never talking to Bergov when I tortured that fast. Reloaded to torture him to death just slightly slower. Was doing the darkest of my play lines, and made it a point to still torture guy to death, but also get that information so I could destroy Semine.)
Last edited by Darth Cannabis; Feb 23 @ 7:06pm
That I don't know as I have only one playthrough for the moment and the prisoner didn't die on me. I tortured him enough to get everything that I wanted, lied to von Bergow and got the achievement. I suppose that you only get the achievement if you select the lying answer because if you don't know, it's not a choice that you take to not tell him everything and therefore have no merit.
Originally posted by spartakisteqc:
Originally posted by Rain/Storm:
I chose to hide Olda Semine's involvement for the achievement (I assume this means this was supposed to be the canon choice?) but then I immediately went back to Semine to confront them, but all I got was Henry apologizing to Jan Semine for ruining the wedding with no option to tell him what Henry just found out and I can't find Olda Semine anywhere, I hope you can actually talk to them about this once I continue the main story.
I hope for this too because it felt wrong to leave old Semine behind with that disappointment toward Henry's behavior. I love the old grandpa and Gnarly as well.

I am not sure this is what Rain/Storm meant. For me at least the reason to confront Semines after saving their estate by lying to Bergow was not to explain myself to old Semine and make him happy but to hold Olda accountable.

Punishing Olda is certainly not worth lives of all the innocent people in Semine estate but letting Olda off the hook without not so much as a reprimand at least if not punishment feels wrong.

Originally posted by spartakisteqc:
I made the best choice which is to lie to von Bergow and hide the fact that Olda Semine is involved with the raiders. He asks the question again to be sure and I confirmed that the "bandits" received no local assistance. He looked skeptical, but accepted my claim. And then, after the feast, we went directly to attack the rebel fort and got ambushed in the woods. The game completely skipped the attack on Semine, so they kept their estates and castle and nobody dies. I feel that is the best outcome if you take into account what happens next and the duplicitous nature of von Bergow.

So this is likely technically the best choice as in there are no better option available in the game but it is more of the 'least evil' than a 'good' choice, unless you can properly deal with Olda himself later.
Last edited by ᚺᛟᚾᛊᛁᛖᚷ; Feb 24 @ 12:54am
Originally posted by Rain/Storm:
I immediately went back to Semine to confront them, but all I got was Henry apologizing to Jan Semine for ruining the wedding with no option to tell him what Henry just found out and I can't find Olda Semine anywhere, I hope you can actually talk to them about this once I continue the main story.

It shows that even in KCD2 - afaik the longest script RPG so far with life-like world and plenty of options - there are still some natural choices many players would like to make that are not supported/implemented. I do not mean to criticize KCD2 here, just to illustrate how complex the task of building a game like this is.

Another example I noticed is a player cannot (unless I missed something) side with Semine woodcutters against the nomads - there seem to be no dialogue options to ask about their relationship with nomads, e.g. inquire about the nomad corpse they have tied to a tree etc. but in this case it might be done to maintain the story at the cost of Fallout-style sandbox freedom.
Last edited by ᚺᛟᚾᛊᛁᛖᚷ; Feb 24 @ 1:12am
I looked up some information/spoilers, but you can talk to Olda again on the second region if you helped the family from getting massacred and he gives you the sword you forged for his wedding as a gift for helping them run away (not sure if this is an exclusive reward if you went with the blacksmith to his wedding).
I still don't know if there are any future interactions with the Olda family if you hid the fact that they were the one that ambushed von Bergow.
Originally posted by Rain/Storm:
I chose to hide Olda Semine's involvement for the achievement (I assume this means this was supposed to be the canon choice?) but then I immediately went back to Semine to confront them, but all I got was Henry apologizing to Jan Semine for ruining the wedding with no option to tell him what Henry just found out and I can't find Olda Semine anywhere, I hope you can actually talk to them about this once I continue the main story.


Originally posted by ᚺᛟᚾᛊᛁᛖᚷ:
Originally posted by Rain/Storm:
I immediately went back to Semine to confront them, but all I got was Henry apologizing to Jan Semine for ruining the wedding with no option to tell him what Henry just found out and I can't find Olda Semine anywhere, I hope you can actually talk to them about this once I continue the main story.

It shows that even in KCD2 - afaik the longest script RPG so far with life-like world and plenty of options - there are still some natural choices many players would like to make that are not supported/implemented. I do not mean to criticize KCD2 here, just to illustrate how complex the task of building a game like this is.

Another example I noticed is a player cannot (unless I missed something) side with Semine woodcutters against the nomads - there seem to be no dialogue options to ask about their relationship with nomads, e.g. inquire about the nomad corpse they have tied to a tree etc. but in this case it might be done to maintain the story at the cost of Fallout-style sandbox freedom.

you absolutely can tell semin about that you found out and didnt tell anyone, i dont know when though, i did not talk to semin at all after the wedding until i already was in kuttenberg and traveled back to the first map.
I turned on Hashek and saved the Semines.
I didn't feel great about it at first, because I did want to hold Olda accountable for his treachery.
But as the story progressed further, I felt better and better about my decision.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Feb 20 @ 12:16pm
Posts: 18