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Being taken prisoner once or twice as part of the main story is a fun novelty, but 3 or 4 separate occasions in the same chapter? Wth?? It starts getting real old real fast. At this point I feel that Henry and Hans deserve it lol. The writing here doesn't exactly have me rooting for them, and portrays them as complete morons.
I'm also finding the main quest dialog to be somewhat rambling, incoherent, and over expository at times--as if they are trying to hit an arbitrary word limit. Not sure what happened because I found everything before Trosky to be of very high quality. It feels like the writing team might be inexperienced.
And the amount of times I've had to re-kit my character--my god. Or have had my weapon load out forcefully changed on me for seemingly no justifiable reason leaving me gimped before a surprise 1 vs 9 battle has been pretty annoying. I'm now just finishing up the Dry Devil bit and I'm told the world will open up again, so here's hoping things are better from here on out.
/rant
The writing in KCD1 felt natural, soulful and was excellent. This game feels more like a netflix series
Or you have to resort to Youtubers who know how to do a specific quest without wasting your playtime. One example: find Goatface, you are running in circles and spending way too much time "'getting the run around" with NPCs that are not helpful.
Just find the Youtube who straightforward shows you where to find Goatface.
All the quest feel bloated, as in : too many, too long (conversations). Not fun.
The game is great. Not sure what you're talking about. if you want Mediocre, the Avowed forums are elsewhere.
I got the same GAME OVER (several days after I accidently met Janosh inMoskowitz)
after spending LOTS of hours in Kuttenberg and around. Also had to load an older save,
Really pissed that these devs do not warn you about this Devils pack is a TIMED mission.
Either poor testing and no QA , OR a complete disrespect of the time gamers put in this game ...?
There are some quests I feel they could have added more depth to or alternate failure / options for but it is possible they simply didn't have time or didn't want to completely punish the player in situations like Trosky. Though to be honest it is very easy to stealth even with a low stealth score - just throw rocks.
I was disappointed I couldn't disguise myself as a guard when attempting to save Hans from being executed. What with a guard recognizing me straight away, as soon as I stepped out. This made me very sad.
Brabant and von Bergov sure came off like I was playing a cartoon. Both were immediately suspicious, and both twist their moustache in the end.
But seriously, a lot of KCD II's main story is still perfectly lined up with the previous game's main story. Henry is still a simple dude getting involved in things well beyond his paygrade and upbringing.