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I mean, it even tells you in the combat tutorial that you are fked with any other weapon, despite Master Strikes not being such a big deal anymore.
Just on my 4th run and will try to skill up the other weapon types as well.
I think one of the biggest issues is that you can only slash now and can't stab anything but the bottom.
I mean, using a warhammer in a tournament and stabbing someone in the face with it was a sure win in KCD1. Also worked with swords of course but not as good.
I'm able to 1-shot deer with a 200 power crossbow, 115 power bolt, and ~20 levels of marksmanship. I can 2 shot a typical bandit with the same loadout.
With my Mace, I can 1-shot headshot a good chunk of armored opponents using a ~120 power mace and ~25 levels in heavy weapons.
Axes are... admittedly meh. Their balance of slashing and blunt means they're not good at either.
And Polearms are just kinda bad. They definitely have their uses with their range, damage, and stamina efficiency, but they just don't compare. Still, I've had fun with them.
sword have an advantage over all other weapon types purely based on the number of attack directions you have.
and then they have master strikes on top of that.
it would be so bad if they were still strong but had their anti-armor ability massively nerfed so that you were at least forced to use the dedicated anti-armor weaponry. or maybe add halfswording techniques to the grappling as a way to defeat armor with swords
Axes are still weak maces and poor swords. I see no reason to use them outside of role playing.
Pole arms are a lot better than the first game, but their reach is about the same as a long sword, but without any of the perks. There is just no good reason to use them yet either.
the problem is you need to plan a build around other weapons to make them usable, but with a sword they are just amazing right from the start.
axes seem the most screwed by this. swords are acting how axes should be, just a lot stronger. axes should be the all round weapon, with swords being the main weapon against unarmored enemies, and maces/warhammers being the dedicated anti armor weapon.
polearms i think, are just not great because they are designed for formation combat, you can kind of use it like that in big battles, to attack through a group of your allies without hitting them which is nice.
Stopped using them because of how boring they made combat. Decided to fight with polearms since it felt more fun to use.
Areas where swords are the best choice are quite limited:
1) Duels with high-level NPC in the main quests.
2) Combat with high-level NPC generated by random encounter. (just pull out your sword if NPC blocks your primary weapon constantly).
3) Ordalia with fraud noble (if he's a nobleman at all) in quest "Ill Repute" - the game makes you fight with fake rules, he and his corrupt judge stated. (Don't forget to kill the fake nobleman, his servant, and the corrupt judge after - so they could not fraud any other person).
4) Any combat with unarmored or linen armored opponent - swords would kill them in 1-2 strikes just as maces ot poleaxes, but waste less stamina.
There is also the fact that you can craft tier 4 version of many swords yourself and there is limited option when it comes to heavy weapons (axes only).
Ultimately, sword, especially short swords, are the most versatile weapon in the game that is capable of all the tricks, have high damage, can deal with all types of armor and weight less than other alternatives. Other weapons work fine 1 vs 1 but when it comes to encounters against multiple enemies nothing can beat swords and their ability to quickly dispose enemies via Master Strike technique that can not be blocked or perfect blocked.
Can you play, and succeed in, the game using other weapons? Sure, you absolutely can. You just place additional challenge by using inferior weapon type. Opting for heavy weapons, you restrict yourself to only 3 attack directions, have to rely on feints to land hits and do not have quick way of disposing enemies in form of Master Strike.
I currently have a weapon load-out that includes Sir Valentine's sword (short sword), Captain's mace (heavy weapon) and a bow. I was using the mace from time to time earlier but lately I just do not bother too often as the sword can make short work of any enemies.
In KCD1 it totally made sense to use a mace against plated enemies, if you used a somewhat mid-game sword you had to bash down the armour first, now it's just.... well
I absolutely agree and that is why I made that point. Anyone who tries to argue that swords in KCD2 are not overpowered or by extension make claim that heavy weapons are good simply ignores how things were in KCD1. You absolutely wanted to use blunt weapon in the original when you fought against armored enemies since sword was very inefficient. You could overpower armored enemies at late game when you were very high level.
This is shame as this simply relegates heavy weapons to nice to have options that is completely unnecessary in KCD2.
(don't use swords) - Okay, That was crappy