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Honestly it was the same with KCD1. Instead of sword in kcd1, it was Mace in kcd1.
People want 100% or at least high success rate with doing combo. I think in terms of challenge in kcd as a series, it was always player's own restriction on the game.
My priority is more fun than challenge.
I had a lot of fun with hardcore all negative perks in kcd1. So I am hoping to get similar experience in kcd2.
Op would have to straight up quit using sword if they don't wanna use master strike.
It encourages you to attack, not just defend and hope for a lucky hit
They are less important, bladly
Remove Masterstrikes
https://www.nexusmods.com/kingdomcomedeliverance2/mods/647?tab=posts
I only play zero death runs and find that prefect block is a more reliable way to assure survival.
So, no, master strike is not OP.
I don’t use master strikes, especially when fighting multiple opponents, perfect dodge works better for me.
When you have high enough, almost maxed skills, everything may look “OP”.