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Why? After I was hired, I just went into the main building and got the quest item. It's only guarded by a medium lockpicking skill check, you don't even have to be sneaky about it. The seedlings are next door to the left and unguarded as well. Took me two minutes.
Please stay in school. There are enough morons running around as it is.
For many people, including me, aspects like Alchemy and Blacksmithing is what we want more of in the game, it adds a sense of realism while also not being mandatory to do since you can alternatively buy what you need. It's much better than minigames from other games that rewards players with little to nothing.
As for after the Wedding, I can't say much about what happens after as I'm not at that point yet, but for one thing I can tell you it's a lot more immersive than the first game.
Money rules and the result proves Warhorse did everything right, even though I do not like the outcome as well as I can feel the people which are bored.