Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Is the combat really that bad?
I liked the combat in KDC 1 once I learned it. I keep reading that KCD2 combat is awful? Is there perhaps a mod to bring it more in line with KCD 1 combat?
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Showing 1-15 of 24 comments
Narezza Mar 5 @ 9:36pm 
It's generally the same, minus the diagonal directions. If you liked the combat in KDC1, then you should find this the same, but easier.
Nah, pretty much everything was improved. Combat has become more polished and feels better. One vs many is now a lot easier and doable.
Kcd 2 combat is really, really easy compared to one. I played 30 hours so far and barely ever died. The first game had me try 5 times before I ever got past minor combat.

The combat is also more fun. I didn't like the first games combat, even tho I played it lots.

Take from that what you will. The combat is similar to 1 but definitely streamlined for noobs.
Jowsh Mar 5 @ 9:51pm 
No, it's easier and "improved." By Kuttenberg, an invested player can double tap most enemies just by spamming master block and riposte. The only challenge comes when facing multiple enemies, especially with blunt weapons like maces and axes that appear frequently in the Kuttenberg region. Opatowitz willl ♥♥♥♥ you up unless you play stealthily at night because they even sleep in armor, but with potions you'll be fine. Some of the best loot in the game can be found in Sigismund's patrol camp, including, to my knowledge, the only gold Cuman helmet with a mask.
its easier but worse imo, kcd1 combat was faster in kcd 2 its master block/riposte spam forever and even when fighting multiple enemies most of the time they hang back and 1v1 you, stark contrast to kcd1 where if theres a large group of dudes you prolly dead bc they will surround and jack you up
WooKie Mar 5 @ 9:56pm 
It's not as good as kcd 1 but it's more simple, feints are easier which is great for using combos but master strikes are way easier.
Weapons other than swords feel like a self nerf when there's no master strike and this will put people off, then swords just feel cheesy and boring with the simplified combat.
Still kcd 1 jank level I mean it I've had a few janky moments, including a guy basically Naruto running 50M in 0.5s.
Last edited by WooKie; Mar 5 @ 9:57pm
Jowsh Mar 5 @ 9:59pm 
Originally posted by WooKie:
It's not as good as kcd 1 but it's more simple, feints are easier which is great for using combos but master strikes are way easier.
Weapons other than swords feel like a self nerf when there's no master strike and this will put people off, then swords just feel cheesy and boring with the simplified combat.
Still kcd 1 jank level I mean it I've had a few janky moments, including a guy basically Naruto running 50M in 0.5s.
Yeah, dodging back is oftentimes useless because the enemy will just glide over and hit you anyway.
Sylvaa Mar 5 @ 11:32pm 
The enemies literally tell you which angle they are going to attack you from, and you get an on screen signal to block, if you fail to do anything about it, block, riposte etc, then that's on you.

It gets trickier, the faster they switch, but that's a learning curve for you.
It's easier. The complaints I've seen from people about how awful the combat is are probably from people who haven't played the first game and aren't used to the mechanics. KCD2 is much better than the first game with fighting multiple enemies and the controls are simplified (with the exception of evade).

Master strikes are riskier but still very strong.

Honestly, I'm happy with it. The only problem I have as a bow user is switching weapons when in active combat. I usually have to press the key several times for Henry to do something, so it's pretty risky to engage with a range weapon and intending to switch to melee.
KCD2's combat is easier because the devs removed a lot of the KCD1 jank, like being unable to block more than one enemy at once, and having to rely on RNG to perform master strikes. Combine that with faster skill gain, and no hard mode, and you're looking at a pretty easy experience compared to KCD1.

Of course, jank and mandatory grinding aren't exactly my idea of a good difficulty curve, but clearly some players think differently, and thus consider KCD1's combat better.
Last edited by Razorblade; Mar 5 @ 11:50pm
atms Mar 5 @ 11:58pm 
Easy but more fun. Stop reading the steam discussions my dude, it's full of trolls and dumb people
alex Mar 6 @ 2:22am 
I think Master Strike is too easy to pull off and has too little risk attached. Once you got the hang of it it's basically a 100% win for duels and you can also easily thin out crowds with it.
It also makes other weapons than the longsword much worse in comparison. I heard they want to buff those though, so that's good.
Last edited by alex; Mar 6 @ 2:24am
idk about kcd1 but in kcd2 the combat totally sux. It is utterly frustrating, especially when it is 1 vs 2 or more which is the way most of the combats are. The lock in is very bad when trying to focus on another enemy and u get hit in all ur blind points while running out of stamina. I think the combat is meant just to duel 1v1 fr
Originally posted by Sergius Magnus:
idk about kcd1 but in kcd2 the combat totally sux. It is utterly frustrating, especially when it is 1 vs 2 or more which is the way most of the combats are. The lock in is very bad when trying to focus on another enemy and u get hit in all ur blind points while running out of stamina. I think the combat is meant just to duel 1v1 fr
You can solo clear entire camps, the whole complaining about the target lock is pathetic at this point since if what you are saying is true then it wouldn't be possible to win 1v10s with ease.
Originally posted by ༺𝓽𝓸𝓶𝓶𝔂༻:
Originally posted by Sergius Magnus:
idk about kcd1 but in kcd2 the combat totally sux. It is utterly frustrating, especially when it is 1 vs 2 or more which is the way most of the combats are. The lock in is very bad when trying to focus on another enemy and u get hit in all ur blind points while running out of stamina. I think the combat is meant just to duel 1v1 fr
You can solo clear entire camps, the whole complaining about the target lock is pathetic at this point since if what you are saying is true then it wouldn't be possible to win 1v10s with ease.
you sure can loading 10 savefiles or cheating ur way to get top armor and weapons
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Date Posted: Mar 5 @ 9:31pm
Posts: 24